The Shadow Warrior launches himself into a state of battle frenzy, where every successful hit stores additional damage up to a maximum value. The amassed damage is released in one or several mighty discharges.
This is a
Spell Damage Based Combat Art.
Sacred 2:Combat Art Modifications
Control - Additionally increases the Shadow Warrior's attack value. (45% + 5% per CA level increase)
Berserk - The Shadow Warrior's damage output increases when he is injured. ( Damage of Enraged Players) (100% + 5% per CA level increase)
Burst - A damage bonus is added to the energy discharge. (40% increase)
Perseverance - Prolongs the duration of Killing Spree. (50% increase)
Killing Spree without Modifications
Skills and Attributes
skills will affect this combat art:
Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.
Weapon lore (such as Hafted Weapons when the Shadow Warrior is wielding an axe) - will increase the execution speed.
attributes will affect this combat art:
Stamina will lower regeneration time
Often placed in a combo with
Rousing Command, this ability makes a very effective addition to a boss killing combo.
Also a very effective AoE control Combat Art to use when surrounded by hordes of weak enemies
Pros and Cons
Can be modded for powerful buffs to attack and speed
Damage burst can kill weaker enemies on its own
No way to reduce cooldown
Note that, like all CA's in the
Malevolent Champion aspect, casting speed is determined by weapon speed, and can be boosted by weapon lore skills and +% attack speed. Likewise, the casting speed will be penalized by wielding a weapon with too high a level.
Energy Building Up
Energy Building Up 2