Difference between revisions of "Sacred:Agility"

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(New page: Increases defense and attack values during combat)
 
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Increases defense and attack values during combat
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Agility improves both [[Sacred:Defense|Defense]] (lower chance to get hit) and [[Sacred:Attack Rating|Attack Rating]] (higher chance to hit) values, making combat much easier.
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The skill is best suited for characters that do not use a shield (since it provides almost the same defense bonus as [[Sacred:Parrying|Parrying]]). Of course, the skill stacks with item bonuses and the Parrying skill.
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{| class="skills" border="1" cellspacing="0" style="text-align: center;"
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|-class="skillsth" align="center"
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|align="left"  width="100" | Skill level
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| width="50"|1 || width="50"|5 || width="50"|10 || width="50"|15 || width="50"|20 || width="50"|30 || width="50"|51 || width="50"|75 || width="50"|100 || width="50"|150 || width="50"|200
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|-align="center"
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|class="skillslc" align="left" | Attack +%:
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|  7 || 24 || 43 ||  58 ||  71 ||  93 || 125 || 147 || 163 ||  ||
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|-align="center"
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|class="skillslc" align="left" | Defense +%:
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| 13 || 44 || 77 || 105 || 129 || 168 || 225 || 266 || 294 ||  ||
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|}
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''Available for: [[Sacred:Character_Class|All classes]]
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[[Category:Skills]]

Latest revision as of 21:20, 26 July 2010

Agility improves both Defense (lower chance to get hit) and Attack Rating (higher chance to hit) values, making combat much easier.

The skill is best suited for characters that do not use a shield (since it provides almost the same defense bonus as Parrying). Of course, the skill stacks with item bonuses and the Parrying skill.


Skill level 1 5 10 15 20 30 51 75 100 150 200
Attack +%: 7 24 43 58 71 93 125 147 163
Defense +%: 13 44 77 105 129 168 225 266 294


Available for: All classes