Difference between revisions of "Sacred:Battle Mage Combat Arts/Charts"

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(New page: ==Regeneration== __TOC__ {| width="700px" cellspacing="0" |-align="center" |class="cellborder" width="160px" style="background:#9F9277;" rowspan="2"| Image:check.png '''= Affects Sp...)
 
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==Item Dmg Mods==
+
==Item Damage Modifier Types==
 
<div style="padding:0px 0px 0px 10px;">
 
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[[Image:physical.gif]] = Physical Damge   
 
[[Image:physical.gif]] = Physical Damge   

Revision as of 01:12, 9 May 2008

Regeneration

Check.png = Affects Spell Regeneration Increases Level
Attributes Skills Spells Item Mods
Spell Mental
Regen
Medi-
tation
Fire
Magic
Earth
Magic
Air
Magic
Water
Magic
Ghost
Meadow
Regen
Spells
+ To All Spells
Check.png Check.png Check.png - - - Check.png Check.png Check.png
Check.png Check.png Check.png - - - Check.png Check.png Check.png
Check.png Check.png Check.png - - - Check.png Check.png Check.png
Check.png Check.png Check.png - - - Check.png Check.png Check.png
Check.png Check.png - Check.png - - Check.png Check.png Check.png
Check.png Check.png - Check.png - - Check.png Check.png Check.png
Check.png Check.png - Check.png - - Check.png Check.png Check.png
Check.png Check.png - Check.png - - Check.png Check.png Check.png
Check.png Check.png - - Check.png - Check.png Check.png Check.png
Check.png Check.png - - Check.png - Check.png Check.png Check.png
Check.png Check.png - - Check.png - Check.png Check.png Check.png
Check.png Check.png - - Check.png - Check.png Check.png Check.png
Check.png Check.png - - - Check.png Check.png Check.png Check.png
Check.png Check.png - - - Check.png Check.png Check.png Check.png
Check.png Check.png - - - Check.png Check.png Check.png Check.png
Check.png Check.png - - - Check.png Check.png Check.png Check.png
Check.png Check.png - - - - Check.png Check.png Check.png
Check.png Check.png - - - - Check.png Check.png Check.png
Check.png Check.png - - - - Check.png Check.png Check.png
Check.png Check.png - - - - Check.png Check.png Check.png

Damage

Physical.gif = Physical Damge Fire.gif = Fire Damge Magic.gif = Magic Damge Poison.gif = Poison Damge

Spell Skills Attributes
Magic
Lore
Weapon
Lore
Str Endur Char Dex Ment
Check.png . . . . . Magic.gif
Check.png . . . . . Magic.gif
Check.png . . . . . Magic.gif
Check.png . . . . . Magic.gif
. . . . . . .
Check.png . . . . . Magic.gif
. . . . . . .
. . . . . . .
Check.png . . . . . Magic.gif
Check.png . . . . . Magic.gif
. . . . . . .
Check.png . . . . . Magic.gif
. . . . . . .
Check.png . . . . . Magic.gif
Check.png . . . . . Magic.gif
. . . . . . .
. . . . . . .
. . . . . . .
. . . . . . .
. . . . . . .
NA1.png .......not applicable or No effect
Check.png..........Affects CA/Spell
Primary damage modifiers.
Mental Regeneration
Boxs with a dashed border will only increase dmg if points are assigned to it. Any equipment with + Mental Regeneration will have NO effect on damage!!

Item Damage Modifier Types

Physical.gif = Physical Damge Fire.gif = Fire Damge Magic.gif = Magic Damge Poison.gif = Poison Damge

Spell Dmg Type 1 Dmg Type 2 Dmg Type 3 Dmg Type 4 Dmg Type 5 Dmg Type 6 Dmg Type 7
. . Fire.gif Magic.gif Check.png Check.png Check.png Fire.gif Magic.gif
. . Fire.gif Check.png Check.png Check.png Fire.gif
. . Fire.gif Magic.gif Check.png Check.png Check.png Fire.gif Magic.gif
. . Fire.gif Magic.gif Check.png Check.png Check.png Fire.gif Magic.gif
. . . . . . .
. . Physical.gif Fire.gif Check.png Check.png Check.png Physical.gif Fire.gif
. . . . . . .
. . . . . . .
. . Physical.gif Poison.gif Check.png Check.png Check.png Physical.gif Poison.gif
. . Physical.gif Magic.gif Check.png Check.png Check.png Physical.gif Magic.gif
. . . . . . .
. . Physical.gif Check.png Check.png Check.png Physical.gif
. . . . . . .
. . Physical.gif Magic.gif Check.png Check.png Check.png Physical.gif Magic.gif
. . Physical.gif Magic.gif Check.png Check.png Check.png Physical.gif Magic.gif
. . . . . . .
. . . . . . .
. . . . . . .
. . . . . . .
. . . . . . .
Definition of damage types
'A' = Elemental Damage
(Fire, Physical, Poison or Magic)
'B' = Attributes
(Str, End, Char, Dex, Phys Regen or Ment Regen)
'C' = Monster Type
(Goblins, Dragons, Hirelings etc)
xx = variable number
Item Modifiers
Dmg Type 1
= Weap Dmg A +xx% (B)
Dmg Type 2
= vs. C Weap Dmg A + xx% (B)
Dmg Type 3
= A Dmg + xx%
Dmg type 4
= Dwarf Forging ( Increase all dmg types )
Dmg type 5
= Blacksmith ( Increase all dmg types )
Dmg type 6
= Blacksmith ( Increase all Spell dmg )
Dmg type 7
= A Spell Dmg +xx%