Difference between revisions of "Sacred:Dark Elf Combat Arts"

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[[Dark Elf]] [[Combat Arts]]:
 
[[Dark Elf]] [[Combat Arts]]:
  
<b>[[Cobra]]</b>
+
 
 +
== <b>[[Cobra]]</b> ==
 +
 
 
<br>
 
<br>
 
The Dark Elf hypnotizes all nearby opponents within the trap area.
 
The Dark Elf hypnotizes all nearby opponents within the trap area.
  
<b>[[Mongoose]]</b>
+
 
 +
== <b>[[Mongoose]]</b> ==
 +
 
 
<br>
 
<br>
 
Enables the Dark Elf to escape from battle and to break through groups of enemies.
 
Enables the Dark Elf to escape from battle and to break through groups of enemies.
  
<b>[[Soul Catcher]]</b>
+
 
 +
== <b>[[Soul Catcher]]</b> ==
 +
 
 
<br>
 
<br>
 
The Dark Elf has the ability to absorb the souls of his fallen opponents in order to restore his life energy. Instead of rising into the sky, the souls will be pulled towards the Dark Elf in order to heal him.
 
The Dark Elf has the ability to absorb the souls of his fallen opponents in order to restore his life energy. Instead of rising into the sky, the souls will be pulled towards the Dark Elf in order to heal him.
  
<b>[[Magic Deflection]]</b>
+
 
 +
== <b>[[Magic Deflection]]</b> ==
 +
 
 
<br>
 
<br>
 
The Dark Elf creates an energy field, which will deflect all magic spells and repel them back towards the spell caster.
 
The Dark Elf creates an energy field, which will deflect all magic spells and repel them back towards the spell caster.
  
<b>[[Projectile Deflection]]</b>
+
 
 +
== <b>[[Projectile Deflection]]</b> ==
 +
 
 
<br>
 
<br>
 
The Dark Elf creates an energy field, which will deflect all projectiles and hurl them back towards the attacker.
 
The Dark Elf creates an energy field, which will deflect all projectiles and hurl them back towards the attacker.
  
<b>[[Multi Hit (Fury)]]</b>
+
 
 +
== <b>[[Multi Hit (Fury)]]</b> ==
 +
 
 
<br>
 
<br>
 
The Dark Elf hits several opponents during close combat with his weapons, fists or feet.
 
The Dark Elf hits several opponents during close combat with his weapons, fists or feet.
  
<b>[[Hard Hit (Revenge)]]</b>
+
 
 +
== <b>[[Hard Hit (Revenge)]]</b> ==
 +
 
 
<br>
 
<br>
 
The Dark Elf concentrates and uses his equipped weapon to strike a severe blow on his opponent. Without an equipped weapon, he will kick the opponent hard.
 
The Dark Elf concentrates and uses his equipped weapon to strike a severe blow on his opponent. Without an equipped weapon, he will kick the opponent hard.
  
<b>[[Attack (Rage)]]</b>
+
 
 +
== <b>[[Attack (Rage)]]</b> ==
 +
 
 
<br>
 
<br>
 
The Dark Elf strikes at his opponent with a combination of weapons or a sequence of attacks during hand-to-hand combat.
 
The Dark Elf strikes at his opponent with a combination of weapons or a sequence of attacks during hand-to-hand combat.
  
<b>[[Combat Kick (Dark Elf)]]</b>
+
 
 +
== <b>[[Combat Kick (Dark Elf)]]</b> ==
 +
 
 
<br>
 
<br>
 
This attack is suitable for a short-term defense. The opponent is thrown back and he suffers slight poison damage.
 
This attack is suitable for a short-term defense. The opponent is thrown back and he suffers slight poison damage.
  
<b>[[Poison Mist]]</b>
+
 
 +
== <b>[[Poison Mist]]</b> ==
 +
 
 
<br>
 
<br>
 
The trap creates a poisonous mist, which will cause poison damage to opponents.
 
The trap creates a poisonous mist, which will cause poison damage to opponents.
  
<b>[[Confusion]]</b>
+
 
 +
== <b>[[Confusion]]</b> ==
 +
 
 
<br>
 
<br>
 
When this trap is triggered, the opponent will stand around dazed for a while.
 
When this trap is triggered, the opponent will stand around dazed for a while.
  
<b>[[Battle Fog]]</b>
+
 
 +
== <b>[[Battle Fog]]</b> ==
 +
 
 
<br>
 
<br>
 
When this trap is thrown, it will create thick fog upon impact. This will cause opponents to lose sight of their target.
 
When this trap is thrown, it will create thick fog upon impact. This will cause opponents to lose sight of their target.
  
<b>[[Explosive Charge]]</b>
+
 
 +
== <b>[[Explosive Charge]]</b> ==
 +
 
 
<br>
 
<br>
 
When this trap is thrown it will explode upon impact, thus damaging all opponents within its vicinity.
 
When this trap is thrown it will explode upon impact, thus damaging all opponents within its vicinity.
  
<b>[[Bottomless Pit]]</b>
+
 
 +
== <b>[[Bottomless Pit]]</b> ==
 +
 
 
<br>
 
<br>
 
When this trap is triggered, it creates a glowing symbol on the ground. The opponent who triggered this glyph suffers severe fire damage from the burning gorge of Pharak-Gor, the Seventh Hell of the Dark Elves.
 
When this trap is triggered, it creates a glowing symbol on the ground. The opponent who triggered this glyph suffers severe fire damage from the burning gorge of Pharak-Gor, the Seventh Hell of the Dark Elves.
  
<b>[[Testosterone]]</b>
+
 
 +
== <b>[[Testosterone]]</b> ==
 +
 
 
<br>
 
<br>
 
The Dark Elf concentrates in order to increase his attack values for a while by setting this powerful androgen free.
 
The Dark Elf concentrates in order to increase his attack values for a while by setting this powerful androgen free.
  
<b>[[Adrenaline]]</b>
+
 
 +
== <b>[[Adrenaline]]</b> ==
 +
 
 
<br>
 
<br>
 
The Dark Elf concentrates in order to increase his defense values for a while by setting this powerful hormone free.
 
The Dark Elf concentrates in order to increase his defense values for a while by setting this powerful hormone free.

Revision as of 20:08, 26 September 2007

Dark Elf Combat Arts:


Cobra


The Dark Elf hypnotizes all nearby opponents within the trap area.


Mongoose


Enables the Dark Elf to escape from battle and to break through groups of enemies.


Soul Catcher


The Dark Elf has the ability to absorb the souls of his fallen opponents in order to restore his life energy. Instead of rising into the sky, the souls will be pulled towards the Dark Elf in order to heal him.


Magic Deflection


The Dark Elf creates an energy field, which will deflect all magic spells and repel them back towards the spell caster.


Projectile Deflection


The Dark Elf creates an energy field, which will deflect all projectiles and hurl them back towards the attacker.


Multi Hit (Fury)


The Dark Elf hits several opponents during close combat with his weapons, fists or feet.


Hard Hit (Revenge)


The Dark Elf concentrates and uses his equipped weapon to strike a severe blow on his opponent. Without an equipped weapon, he will kick the opponent hard.


Attack (Rage)


The Dark Elf strikes at his opponent with a combination of weapons or a sequence of attacks during hand-to-hand combat.


Combat Kick (Dark Elf)


This attack is suitable for a short-term defense. The opponent is thrown back and he suffers slight poison damage.


Poison Mist


The trap creates a poisonous mist, which will cause poison damage to opponents.


Confusion


When this trap is triggered, the opponent will stand around dazed for a while.


Battle Fog


When this trap is thrown, it will create thick fog upon impact. This will cause opponents to lose sight of their target.


Explosive Charge


When this trap is thrown it will explode upon impact, thus damaging all opponents within its vicinity.


Bottomless Pit


When this trap is triggered, it creates a glowing symbol on the ground. The opponent who triggered this glyph suffers severe fire damage from the burning gorge of Pharak-Gor, the Seventh Hell of the Dark Elves.


Testosterone


The Dark Elf concentrates in order to increase his attack values for a while by setting this powerful androgen free.


Adrenaline


The Dark Elf concentrates in order to increase his defense values for a while by setting this powerful hormone free.