Difference between revisions of "Sacred:Trap Lore"

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m (added category)
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Affected combat arts:
 
Affected combat arts:
* [[Sacred:Adrenaline|Adrenaline]], [[Sacred:Battle Fog|Battle Fog]], [[Sacred:Bottomless Pit|Bottomless Pit]], [[Sacred:Confusion|Confusion]], [[Sacred:Explosive Charge|Explosive Charge]], [[Sacred:Poison Mist|Poison Mist]], [[Sacred:Testosterone |Testosterone]] (right CA group)
+
* [[Sacred:Adrenaline|Adrenaline]], [[Sacred:Battle Fog|Battle Fog]], [[Sacred:Bottomless Pit|Bottomless Pit]], [[Sacred:Confusion|Confusion]], [[Sacred:Explosive Charge|Explosive Charge]], [[Sacred:Poison Mist|Poison Mist]], [[Sacred:Testosterone |Testosterone]] (right combat arts group)
  
  
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''Available for: [[Dark Elf]]''
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''Available for: [[Sacred:Dark_Elf|Dark Elf]]''
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 +
[[Category:Skills]]

Revision as of 22:53, 26 July 2010

Improves the regeneration rate of trap-laying abilities.

Affected combat arts:


Skill level 1 5 10 15 20 30 51 75 100 150 200
Regeneration Trap Lore +%: 12 54 99 138 170 223 300


Available for: Dark Elf