Difference between revisions of "Sacred 2:Amplifying Discharge"

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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
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* '''Ice bullets ''' - Adds ice damage. (25% from base damage, damage type ice)
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* '''Ice bullets ''' - Adds [[Sacred 2:Ice|Ice]] damage. (25% from base damage, damage type ice)
* '''Ricochet ''' - Chance to cause another ricochet. (20% + 0.1% per CA level chance)
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* '''Ricochet ''' - Chance to cause another ricochet. (20% + 0.1% per Combat Art level chance)
 
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
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* '''Momentum ''' - Chance to knockback. (40% + 1% per CA level chance)
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* '''Momentum ''' - [[Sacred 2: Chance to knock back opponents|Chance to knockback]]. (40% + 1% per Combat Art level chance)
* '''Ricochet ''' - Chance to cause another ricochet. (20% + 0.1% per CA level chance)
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* '''Ricochet ''' - Chance to cause another ricochet. (20% + 0.1% per Combat Art level chance)
 
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Revision as of 19:17, 29 October 2011

06.gif A rapid shot with bullets. These have a chance to hit an additional opponent who is close to the original target. The fired bullet has a chance to ricochet off towards another monster. It can be modded to do additional ice damage and for further ricochets.

Aspect

TG_Asp_02.png - Lost Fusion

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Ice bullets - Adds Ice damage. (25% from base damage, damage type ice)
  • Ricochet - Chance to cause another ricochet. (20% + 0.1% per Combat Art level chance)

MODicons_10.gif Silver
  • Momentum - Chance to knockback. (40% + 1% per Combat Art level chance)
  • Ricochet - Chance to cause another ricochet. (20% + 0.1% per Combat Art level chance)

MODicons_08.gif Gold
  • Ice bullets - Adds ice damage. (25% from base damage, damage type ice)
  • Speed shot - Reduces regeneration time. (33.3% decrease)

Skills

The following skills will affect this combat art:

Usage Strategies

Can be used as a high damage Champion killer with Ice Damage mods, or as a low damage normal mob killer with 2 extra ricochet mods


Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...


Stats Chart

Amplifying Discharge without Modifications



See Also

Gallery