Sacred 2:Chance to evade

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Revision as of 20:30, 19 October 2009 by Gogoblender (talk | contribs)
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This modifier will lower an enemy's base chance to hit a player. "Base" defense as follows" New enemy hit chance = old enemy hit chance / (1 + evade/100). Any item, attribute, skill or Combat Art that adds defense, excluding +X% defense, is considered your base defense.


Availability of Chance to evade +X% as Item Modifier