Difference between revisions of "Sacred 2:Cobalt Strike"

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A powerful streak of lightening hits the opponent inflicting heavy magic damage. T-Energy beings will additionally suffer from damage over time.  
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{|
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|http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HE_12.gif
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|A powerful streak of lightning hits the opponent inflicting heavy magic damage. T-Energy beings will additionally suffer from damage over time.
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|}
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This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].
  
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{|width="100%"
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|width="25%" valign="top"|
 
==Aspect==
 
==Aspect==
http://www.sacredwiki.org/images/Sacred_2/Aspects/HE_Asp_03.png - ''' Delphic Arcania'''
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http://www.sacredwiki.org/images/Sacred_2/Aspects/HE_Asp_02.png - ''' [[Sacred 2:Delphic Arcania|Delphic Arcania]]'''
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|width="75%" valign="top"|
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==Innate Abilities (Lvl 1) http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/csdmg.jpg==
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* 36% Physical and 67% Magic Damage
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* Total [[Sacred 2:Damage|Damage]]: 44-44 (16-16 [[Sacred 2:Physical|Physical]], 28-28 [[Sacred 2:Magic|Magic]])
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* [[Sacred 2:Damage over time: Magic|Magic Damage over Time]] to [[Sacred 2:T-Mutant|T-Energy Creatures]]: 10.1/second
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* [[Sacred 2:Regeneration Time:|Regeneration Time]]: 5.0 seconds
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|}
  
 
== Modifications ==
 
== Modifications ==
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{{See Also|Sacred 2:Combat Art Modifications}}
 
{|
 
{|
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
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* '''Heavy Damage''' - Increases direct damage output.
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* '''Heavy Damage''' - Increases direct damage output. (49.2% increase in magic damage, overall 31.6% increase to total damage)
* '''Chain Reaction''' - 80% chance that the lightning will hit an additional opponent.
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* '''Chain Reaction''' - 80% chance that the lightning will hit an additional opponent. (80% + 0.1% per CA level chance for [[Sacred 2:Multi Hit|Multi Hit]])
 
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|}
 
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
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* '''Electrify''' - Increases the chance to reduce the opponent's attributes.
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* '''Electrify''' - Increases the chance to reduce the opponent's attributes. (40% + 0.4% per CA level increased [[Sacred 2:Chance for Weaken|Chance to Weaken]])
* '''Chain Reaction''' - 80% chance that the lightning will hit an additional opponent.
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* '''Chain Reaction''' - 80% chance that the lightning will hit an additional opponent. (80% + 0.1% per CA level chance)
 
|}
 
|}
 
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
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* '''Explosion''' - Damages additional opponents in the vicinity of the target.
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* '''Explosion''' - Damages additional opponents in the vicinity of the target. (50% + 0.5% per CA level chance of causing [[Sacred 2:Area of Effect|Area of Effect]] damage)
* '''Critical''' - Increases the chance to land critical hits.
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* '''Critical''' - Increases the [[Sacred 2:Chance for critical hits|chance to land critical hits]]. (9.9% + 0.1% per CA level chance)
 
|}
 
|}
  
==Skills==
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|valign="top"|
The following skills will affect this combat art:
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{| align="right"
* ...
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|{{s2frame|{{#ev:youtube|SLvM1_vvaSs|400}}|center|Cobalt Strike without Modifications}}
* ...
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|}
* ...
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__NOTOC__
* ...
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<BR CLEAR=right>
* ...
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|}
  
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==Skills and Attributes==
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The following [[Sacred 2:Skills|skills]] will affect this combat art:
  
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* [[Sacred 2:Delphic Arcania Lore|Delphic Arcania Lore]] - improves combat art [[Sacred 2:Damage|damage]] (including damage over time to T-Energy creatures), [[Sacred 2:Chance for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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* [[Sacred 2:Delphic Arcania Focus|Delphic Arcania Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.
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* [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time
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* [[Sacred 2:Ancient Magic|Ancient Magic]] - directly improves combat art damage and lowers opponents' [[Sacred 2:Armor|resistance]] to its damage
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* [[Sacred 2:Combat Discipline|Combat Discipline]] - will increase the damage of this combat art and lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]].
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* [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the [[Sacred 2:Secondary Damage Effects|secondary damage effects]] triggered by Cobalt Strike: [[Sacred 2:Chance to inflict Open Wounds|Open Wounds]] and [[Sacred 2:Chance for Weaken|Weaken]].
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The following [[Sacred 2:Attributes|attributes]] will affect this combat art:
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*[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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*[[Sacred 2:Stamina|Stamina]] will lower regeneration time
  
 
== Usage Strategies ==
 
== Usage Strategies ==
...
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* Can be modded as either a single enemy attack with debuffing power or as a multiple enemy attack with a chance for AoE damage.
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* By using the '''Chain Reaction''' and '''Explosion''' modifications, groups of enemies can be hit with AoE damage up to 3 times as the Cobalt Strike jumps between monsters.
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== Pros and Cons ==
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'''Pros'''
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* Reduction of enemy stats (with the appropriate mod) will cause them to be increasingly vulnerable to subsequent attacks.
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* Works well in clustered groups of enemies with the AoE ('''Explosion''') mod.
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'''Cons'''
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* Not a true AoE, as it requires at least 2-3 enemies in a bunch for its full damage potential.  A single monster will not be affected by AoE damage and will not result in a Chain.
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== Stats Chart ==
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This chart shows stats from a Lvl 1 High Elf with no equipment and no [[Sacred 2:Survival Bonus|Survival Bonus]].
  
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{|class="skills"
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|-class="skillsth" align="center"
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!Level
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!Damage
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!Damage over Time to T-Energy Creatures
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|-align="center"
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|class="skillslc"|1
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| 44 - 44
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| 10.1/s
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|-align="center"
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|class="skillslc"|2
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| 58 - 58
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| 13.8/s
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|}
  
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==See Also==
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*[[Sacred 2:High Elf|High Elf]]
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*[[Sacred 2:High Elf Combat Arts|High Elf Combat Arts]]
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*[[Sacred 2:Skills|Skills]]
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*[[Sacred 2:High Elf Guides|High Elf Guides]]
  
== Pros and Cons ==
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==Gallery==
Pros
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{|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center"
*...
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|-valign="top"
*...
 
Cons
 
*...
 
*...
 
  
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|width="180px"|
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<center>{{S2frame|[[File:Cobalt strike 01.jpg|x160px]]|none}}</center>
  
== Stats Chart ==
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|width="180px"|
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<center>{{S2frame|[[File:Cobalt strike 03.jpg|x160px]]|none}}</center>
  
|valign="top"|
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|width="180px"|
__TOC__
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<center>{{S2frame|[[File:Zap.jpg|x160px]]|none}}</center>
<BR CLEAR=right>
 
  
PICTURE HERE
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|width="180px"|
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<center>{{S2frame|[[Image:CobaltStrike.jpg|x160px]]|none}}</center>
  
<vimeo v="334641" />
 
 
|}
 
|}
  
 
[[Category:Sacred 2 Combat Arts]][[Category:High Elf Combat Arts]]
 
[[Category:Sacred 2 Combat Arts]][[Category:High Elf Combat Arts]]

Revision as of 05:06, 8 January 2014

HE_12.gif A powerful streak of lightning hits the opponent inflicting heavy magic damage. T-Energy beings will additionally suffer from damage over time.

This is a Spell Damage Based Combat Art.

Aspect

HE_Asp_02.png - Delphic Arcania

Innate Abilities (Lvl 1) csdmg.jpg

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Heavy Damage - Increases direct damage output. (49.2% increase in magic damage, overall 31.6% increase to total damage)
  • Chain Reaction - 80% chance that the lightning will hit an additional opponent. (80% + 0.1% per CA level chance for Multi Hit)

MODicons_10.gif Silver
  • Electrify - Increases the chance to reduce the opponent's attributes. (40% + 0.4% per CA level increased Chance to Weaken)
  • Chain Reaction - 80% chance that the lightning will hit an additional opponent. (80% + 0.1% per CA level chance)

MODicons_08.gif Gold
  • Explosion - Damages additional opponents in the vicinity of the target. (50% + 0.5% per CA level chance of causing Area of Effect damage)
  • Critical - Increases the chance to land critical hits. (9.9% + 0.1% per CA level chance)
Cobalt Strike without Modifications


Skills and Attributes

The following skills will affect this combat art:

  • Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.

The following attributes will affect this combat art:

  • Stamina will lower regeneration time

Usage Strategies

  • Can be modded as either a single enemy attack with debuffing power or as a multiple enemy attack with a chance for AoE damage.
  • By using the Chain Reaction and Explosion modifications, groups of enemies can be hit with AoE damage up to 3 times as the Cobalt Strike jumps between monsters.

Pros and Cons

Pros

  • Reduction of enemy stats (with the appropriate mod) will cause them to be increasingly vulnerable to subsequent attacks.
  • Works well in clustered groups of enemies with the AoE (Explosion) mod.

Cons

  • Not a true AoE, as it requires at least 2-3 enemies in a bunch for its full damage potential. A single monster will not be affected by AoE damage and will not result in a Chain.

Stats Chart

This chart shows stats from a Lvl 1 High Elf with no equipment and no Survival Bonus.

Level Damage Damage over Time to T-Energy Creatures
1 44 - 44 10.1/s
2 58 - 58 13.8/s

See Also

Gallery