Difference between revisions of "Sacred 2:Damage of enraged players"

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This [[Sacred 2:Item Modifiers|item modifier]], ''Damage of enraged players'', has an effect on a player's [[Sacred 2:Damage|damage]].  It modifies a player's damage when the player has lost health.  The more health the player looses the more damage the player will do.  There are three variables to consider when trying to benefit from this item modifierThe percent of "Damage of enraged players" that the player has equipped, the percent of total health that the player has and that this item modifier reaches it's full effect when a player's health reaches 25% of  maximum health.
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This [[Sacred 2:Item Modifiers|item modifier]], ''Damage of enraged players'', has an effect on a player's [[Sacred 2:Damage|damage]].  It modifies a player's damage when the player has lost health.  The more health the player looses the more damage the player will do.  <br />
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There are three variables to consider when trying to benefit from this item modifier:
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*The percent of "Damage of enraged players" that the player has equipped.
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*The percent of total health that the player has.
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*That this item modifier reaches it's full effect when a player's health reaches 25% of  maximum health.

Revision as of 02:11, 29 November 2009

This item modifier, Damage of enraged players, has an effect on a player's damage. It modifies a player's damage when the player has lost health. The more health the player looses the more damage the player will do.
There are three variables to consider when trying to benefit from this item modifier:

  • The percent of "Damage of enraged players" that the player has equipped.
  • The percent of total health that the player has.
  • That this item modifier reaches it's full effect when a player's health reaches 25% of maximum health.