Difference between revisions of "Sacred 2:Damage over time: Magic"

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Reduces [[Sacred 2:Magic|Magic]] [[Sacred 2:Damage over Time|Damage over Time]]  done to a player by enemy
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{{S2frame|[[File:DoT Magic.jpg|400px]]|none||0}}
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This effect causes [[Sacred 2:Magic|Magic]] [[Sacred 2:Damage over Time|Damage over Time]].  It can be inflicted by the [[Sacred 2:Weapons|weapons]] and [[Sacred 2:Combat Arts|Combat Arts]] of opponents and the player.  It is NOT caused by the [[Sacred 2:Secondary Damage Effects|Secondary Damage Effect]] of Magic known as [[Sacred 2:Chance for Weaken|Weaken]].  
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It is important to note that neither [[Sacred 2:Armor|Armor]] nor [[Sacred 2:Damage Mitigation|Damage Mitigation]] can protect against Damage over Time: Magic.  The most effective way to resist this effect is to use the modifier ''Damage Over Time: Magic -X%''.
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==Combat Arts that Cause Damage Over Time: Magic==
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{|class=sacred align=left
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|'''[[Sacred 2:Dragon Mage|Dragon Mage]]'''
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http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/DMeb.gif [[Sacred 2:Energy Blaze|Energy Blaze]]
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'''[[Sacred 2:Dryad|Dryad]]'''
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http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/DRtt.gif [[Sacred 2:Twisted Torment|Twisted Torment]]
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'''[[Sacred 2:Temple Guardian|Temple Guardian]]'''
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http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGjt.gif [[Sacred 2:Jolting Touch|Jolting Touch]]
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http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGab.gif [[Sacred 2:Archimedes Beam|Archimedes Beam]]
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http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGcg.gif [[Sacred 2:Charged Grid|Charged Grid]]
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http://www.sacredwiki.org/images/Sacred_2/Icon/buffTGuf.gif [[Sacred 2:Untouchable Force|Untouchable Force]] (buff)
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|valign=top|'''[[Sacred 2:High Elf|High Elf]]'''
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http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HEcs-1.gif [[Sacred 2:Cobalt Strike|Cobalt Strike]]
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'''[[Sacred 2:Inquisitor|Inquisitor]]'''
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http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/INla.gif [[Sacred 2:Levin Array|Levin Array]]
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http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/INis.gif [[Sacred 2:Inexorable Subjugation|Inexorable Subjugation]]
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'''[[Sacred 2:Seraphim|Seraphim]]'''
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http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/SErp.gif [[Sacred 2:Radiant Pillar|Radiant Pillar]]
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http://www.sacredwiki.org/images/Sacred_2/Icon/buffSEcb.gif [[Sacred 2:Cleansing Brilliance|Cleansing Brilliance]] (buff)
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|}
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==Availability of ''Damage Over Time: Magic -X%'' as an [[Sacred 2:Item Modifiers|Item Modifier]]==
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This modifier will reduce the amount of Magic damage over time the player suffers by a percentage.

Revision as of 19:22, 16 October 2013


This effect causes Magic Damage over Time. It can be inflicted by the weapons and Combat Arts of opponents and the player. It is NOT caused by the Secondary Damage Effect of Magic known as Weaken.

It is important to note that neither Armor nor Damage Mitigation can protect against Damage over Time: Magic. The most effective way to resist this effect is to use the modifier Damage Over Time: Magic -X%.

Combat Arts that Cause Damage Over Time: Magic

Dragon Mage

DMeb.gif Energy Blaze

Dryad

DRtt.gif Twisted Torment

Temple Guardian

TGjt.gif Jolting Touch

TGab.gif Archimedes Beam

TGcg.gif Charged Grid

buffTGuf.gif Untouchable Force (buff)

High Elf

HEcs-1.gif Cobalt Strike

Inquisitor

INla.gif Levin Array

INis.gif Inexorable Subjugation

Seraphim

SErp.gif Radiant Pillar

buffSEcb.gif Cleansing Brilliance (buff)


Availability of Damage Over Time: Magic -X% as an Item Modifier

This modifier will reduce the amount of Magic damage over time the player suffers by a percentage.