Sacred 2:Destroyer

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Revision as of 13:27, 5 August 2010 by Ryanrocker1217 (talk | contribs)
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destroyer.gif Summons stone spirits that attack nearby enemies & explode (summons ~4 minions that run to a random monster & explode doing damage).

Aspect

DM_Asp_02.gif - Elemental Magic

Innate Abilities (Lvl 1)

  • Physical Damage: 70+35*level
  • Destroyer level (?) 0.8+0.8*level
  • Number Of Destroyers:4
  • Cooldown: 2.1s -0.04%*level
  • Duration: 10s+0.03s*level

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Explosive - Increases the destroyer's damage. (25+12.5*level physical)
  • Endurance - Destroyer's live longer before they explode. (3s+0.02s*level)

MODicons_10.gif Silver
  • Swarm - Increases number of destroyers. (1)
  • Endurance - Destroyer's live longer before they explode. (3s+0.02s*level)

MODicons_08.gif Gold
  • Swarm - Increases number of destroyers. (1)
  • Explosive - Increases the destroyer's damage. (25+12.5*level physical)

Skills and Attributes

The following skills will affect this combat art:

  • Elemental Magic Lore - improves damage, critical chance and casting speed
  • Elemental Magic Focus - improves regeneration time and maximum combat art levels
  • Concentration - directly improves regeneration time
  • Ancient Magic - directly improves combat art damage
  • Intelligence - directly improves combat art damage
  • Stamina reduces regeneration time as usual.

Usage Strategies

Combo Recommendations

Pros and Cons

Pros

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Cons

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Stats Chart


PICTURE HERE