Sacred 2:Dust Devil

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Revision as of 16:36, 18 March 2009 by Schot (talk | contribs) (Template Adjustment; Innate Abilities)
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04.gif The Dryad whirls around creating a cloud of dust that will enable her to evade attacks more easily. Will also protect allies.

Aspect

DRY_Asp_01.png - Capricious Hunter

Innate Abilities (Lvl 1)

  • Please add in game tooltip info for this CA from a Level 1 character with no equipment on and no Survival Bonus. See Blazing Tempest for an example. Basic starter tips are welcome here.
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Modifications

MODicons_12.gif Bronze
  • Concealment - Increases evade chance inside the cloud. (10% + 0.2% per CA level / +40% from base value)
  • Recondition - Significantly reduces recharge time. (50% + 1% per CA level decrease)

MODicons_10.gif Silver
  • Elongate - Dust Devil lasts considerably longer. (53.3% increase)
  • Spell Shield - Light protection from hostile spells. (20% + 1% per CA level chance to block spells)

MODicons_08.gif Gold
  • Sanding - Slightly damages opponents inside the Dust Devil. (30% from unmodded fireball damage, damage type physical / 21 + 10.5 per CA level (+damage modifiers))
  • Spread - Increases circumference of Dust Devil significanly. (42.9% increase)

Skills

The following skills will affect this combat art:

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Usage Strategies

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Pros and Cons

Pros

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Cons

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Stats Chart


PICTURE HERE