Difference between revisions of "Sacred 2:Helmet of Insanity"

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[IMG]http://i912.photobucket.com/albums/ac324/wraithking280878/dm%20uniques/sw%20uniques/HelmetofInsanity.jpg[/IMG]
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<div style="float:right;">
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{|style="margin:0px 0px 5px 10px;"
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|__TOC__
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|}
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</div>
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This particular unique item is available to all classes. Regardless of the character class it drops for, the Helmet always has the same item modifiers and sockets as well as skill requirements. The armor resistance, however, is character-dependant and slightly varies between the versions of the Helmet for different classes.
  
  
[[Sacred 2:Item Modifiers|Item Modifiers]]
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==[[Sacred 2:Item Modifiers|Item Modifiers]] ==
  
*[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]]
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*[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]] +X%
*[[Sacred 2:Detrimental magic effects|Detrimental magic effects]]
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*[[Sacred 2:Detrimental magic effects|Detrimental magic effects]] -X%
*[[Sacred 2:Regeneration Time|Regeneration Time]]
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** Requires [[Sacred 2:Skill Mastery|Mastery]] of [[Sacred 2:Armor Lore|Armor Lore]] Skill
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*[[Sacred 2:Regeneration Time:|Regeneration Time:]] -X%
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== Versions for all Character Classes ==
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==== [[Sacred 2:Dragon Mage|Dragon Mage]] ====
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{| style=" text-align: center; height: 135px; "
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|style="text-align center; width: 200px;"|
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{{IBframe|[[Image:DMHelmetofInsanity.jpg]]}}
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|style="text-align: center; width: 210px;"|
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{{IBframe|[[File:Helmet of Insanity DM.jpg|210px]]}}
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|style="text-align: left; "|
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* Spawns every 20 levels
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* Affected by [[Sacred 2:Armor Lore|Armor Lore]] Skill
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* Requires this skill to be mastered to fully unlock all modifiers
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|}
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[http://darkmatters.org/forums/index.php?/files/file/351-all-dragon-mage-unique-armor/ http://www.sacredwiki.org/download-button.png]
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--------------------
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==== [[Sacred 2:Dryad|Dryad]] ====
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{| style=" text-align: center; height: 135px; "
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|style="text-align center; width: 200px;"|
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{{IBframe|http://www.sacredwiki.org/images/Sacred_2/uniques/helmetinsanity.gif|left}}
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|style="text-align: center; width: 210px;"|
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{{IBframe|[[File:Helmet of Insanity DR.jpeg|210px]]}}
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|style="text-align: left; "|
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* Spawns every 20 levels
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* Affected by [[Sacred 2:Armor Lore|Armor Lore]] Skill
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* Requires this skill to be mastered to fully unlock all modifiers
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|}
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[http://darkmatters.org/forums/index.php?/files/file/349-all-dryad-unique-armor/ http://www.sacredwiki.org/download-button.png]
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-------------------
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==== [[Sacred 2:High Elf|High Elf]] ====
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{| style=" text-align: center; height: 135px; "
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|style="text-align center; width: 200px;"|
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{{IBframe|[[File:Helmet of insanity HE stats.gif]]}}
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|style="text-align: center; width: 210px;"|
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{{IBframe|[[File:Helmet of insanity HE.jpg|210px]]}}
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|style="text-align: left; "|
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* Spawns every 20 levels
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* Affected by [[Sacred 2:Armor Lore|Armor Lore]] Skill
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* Requires this skill to be mastered to fully unlock all modifiers
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|}
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[http://darkmatters.org/forums/index.php?/files/file/345-all-high-elf-unique-armor/ http://www.sacredwiki.org/download-button.png]
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-------------------
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==== [[Sacred 2:Inquisitor|Inquisitor]] ====
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{| style=" text-align: center; height: 135px; "
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|style="text-align center; width: 200px;"|
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{{IBframe|http://www.sacredwiki.org/images/Sacred_2/uniques/InquisitorHelmetofInsanity.gif|left}}
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|style="text-align: center; width: 210px;"|
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{{IBframe|[[File:Helmet of Insanity INQ.jpg|210px]]}}
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|style="text-align: left; "|
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* Spawns every 20 levels
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* Affected by [[Sacred 2:Armor Lore|Armor Lore]] Skill
 +
* Requires this skill to be mastered to fully unlock all modifiers
 +
|}
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[http://darkmatters.org/forums/index.php?/files/file/347-all-inquisitor-unique-armor/ http://www.sacredwiki.org/download-button.png]
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-------------------
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==== [[Sacred 2:Seraphim|Seraphim]] ====
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{| style=" text-align: center; height: 135px; "
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|style="text-align center; width: 200px;"|
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{{IBframe|[[File:Helmet of insanity sera stats.gif]]}}
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|style="text-align: center; width: 210px;"|
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{{IBframe|[[File:Helmet of insanity sera.jpg|210px]]}}
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|style="text-align: left; "|
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* Spawns every 20 levels
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* Affected by [[Sacred 2:Armor Lore|Armor Lore]] Skill
 +
* Requires this skill to be mastered to fully unlock all modifiers
 +
|}
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[http://darkmatters.org/forums/index.php?/files/file/346-all-seraphim-unique-armor/ http://www.sacredwiki.org/download-button.png]
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---------------------
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==== [[Sacred 2:Shadow Warrior|Shadow Warrior]] ====
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{| style=" text-align: center; height: 135px; "
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|style="text-align center; width: 200px;"|
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{{IBframe|[[Image:SWHelmetofInsanity.jpg]]|left}}
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|style="text-align: center; width: 210px;"|
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{{IBframe|[[File:Helmet of Insanity SW.jpg|210px]]}}
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|style="text-align: left; "|
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* Spawns every 20 levels
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* Affected by [[Sacred 2:Armor Lore|Armor Lore]] Skill
 +
* Requires this skill to be mastered to fully unlock all modifiers
 +
|}
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[http://darkmatters.org/forums/index.php?/files/file/350-all-shadow-warrior-unique-armor/ http://www.sacredwiki.org/download-button.png]
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----------------------
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==== [[Sacred 2:Temple Guardian|Temple Guardian]] ====
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{| style=" text-align: center; height: 135px; "
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|style="text-align center; width: 200px;"|
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{{IBframe|[[File:Helmet of Insanity TG.jpg|450px]]}}
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|style="text-align: center; width: 210px;"|
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{{IBframe|[[File:Helmet of Insanity TG2.jpeg|210px]]}}
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|style="text-align: left; "|
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* Spawns every 20 levels
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* Affected by [[Sacred 2:Armor Lore|Armor Lore]] Skill
 +
* Requires this skill to be mastered to fully unlock all modifiers
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|}
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[http://darkmatters.org/forums/index.php?/files/file/348-all-temple-guardian-unique-armor-and-batteries/ http://www.sacredwiki.org/download-button.png]
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== Notes ==
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* The earliest level at which the Helmet of Insanity can drop is level 50 on [[Sacred 2:Difficulty Levels|Gold diffuculty]].
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* This Helmet is actually the only All Class Unique Armor item in game, and even it is slightly different for different characters.
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[[Category:Ice and Blood Unique Items|H]]

Latest revision as of 18:40, 14 May 2014

This particular unique item is available to all classes. Regardless of the character class it drops for, the Helmet always has the same item modifiers and sockets as well as skill requirements. The armor resistance, however, is character-dependant and slightly varies between the versions of the Helmet for different classes.


Item Modifiers


Versions for all Character Classes

Dragon Mage

-. -.
-. -.
  • Spawns every 20 levels
  • Affected by Armor Lore Skill
  • Requires this skill to be mastered to fully unlock all modifiers

download-button.png



Dryad

-. -.
-. -.
  • Spawns every 20 levels
  • Affected by Armor Lore Skill
  • Requires this skill to be mastered to fully unlock all modifiers

download-button.png



High Elf

-. -.
-. -.
  • Spawns every 20 levels
  • Affected by Armor Lore Skill
  • Requires this skill to be mastered to fully unlock all modifiers

download-button.png



Inquisitor

-. -.
-. -.
  • Spawns every 20 levels
  • Affected by Armor Lore Skill
  • Requires this skill to be mastered to fully unlock all modifiers

download-button.png



Seraphim

-. -.
-. -.
  • Spawns every 20 levels
  • Affected by Armor Lore Skill
  • Requires this skill to be mastered to fully unlock all modifiers

download-button.png



Shadow Warrior

-. -.
-. -.
  • Spawns every 20 levels
  • Affected by Armor Lore Skill
  • Requires this skill to be mastered to fully unlock all modifiers

download-button.png



Temple Guardian

-. -.
-. -.
  • Spawns every 20 levels
  • Affected by Armor Lore Skill
  • Requires this skill to be mastered to fully unlock all modifiers

download-button.png


Notes

  • The earliest level at which the Helmet of Insanity can drop is level 50 on Gold diffuculty.
  • This Helmet is actually the only All Class Unique Armor item in game, and even it is slightly different for different characters.