Difference between revisions of "Sacred 2:Magic Coup"

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(Added Innate Abilities)
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* Exceptionally quick weapon based attack
 
* Exceptionally quick weapon based attack
 
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== Modifications ==
 
== Modifications ==
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==Skills And Attributes That Affect This Combat Art==
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==Skills And Attributes==
  
 
* [[Sacred 2:Aspect Lore|'''Delphic Arcania Lore''']] increases damage as usual.
 
* [[Sacred 2:Aspect Lore|'''Delphic Arcania Lore''']] increases damage as usual.
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* Whichever of [[Sacred 2:Intelligence|'''Intelligence''']], [[Sacred 2:Strength|'''Strength''']], or [[Sacred 2:Dexterity|'''Dexterity''']] modifies your [[Sacred 2:Weapons|weapon damage]] will also modify damage for this CA, since its damage is based on weapon damage.  However, [[Sacred 2:Intelligence|'''Intelligence''']] does ''not'' modify this CA based on its "Combat Art Damage" effect, only on its "Weapon Damage" effect, if any, on your wielded weapon.
 
* Whichever of [[Sacred 2:Intelligence|'''Intelligence''']], [[Sacred 2:Strength|'''Strength''']], or [[Sacred 2:Dexterity|'''Dexterity''']] modifies your [[Sacred 2:Weapons|weapon damage]] will also modify damage for this CA, since its damage is based on weapon damage.  However, [[Sacred 2:Intelligence|'''Intelligence''']] does ''not'' modify this CA based on its "Combat Art Damage" effect, only on its "Weapon Damage" effect, if any, on your wielded weapon.
 
* [[Sacred 2:Stamina |'''Stamina''']] Reduces regeneration time.
 
* [[Sacred 2:Stamina |'''Stamina''']] Reduces regeneration time.
* [[Sacred 2:Ancient Magic|'''Ancient Magic''']] will not modify this Combat Art.
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* [[Sacred 2:Tactics Lore|'''Tactics Lore''']] will not modify this Combat Art.
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* '''NOTE:'''  Despite some expectations [[Sacred 2:Ancient Magic|'''Ancient Magic''']] and [[Sacred 2:Tactics Lore|'''Tactics Lore''']] will not have an affect on Magic Coup.
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== Usage Strategies ==
 
== Usage Strategies ==
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== Stats Chart ==
 
== Stats Chart ==
 
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This chart shows stats from a Lvl 1 High Elf with no equipment and no Survival Bonus.
No modifications, no skills, naked, all stats between 25 and 35 (i.e. a nearly-new character).
 
  
 
{|class="skills"
 
{|class="skills"
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|-align="center"
 
|-align="center"
 
|class="skillslc"|1
 
|class="skillslc"|1
|4.1
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|4.5
|33-33
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|15-15
 
|-align="center"
 
|-align="center"
 
|class="skillslc"|2
 
|class="skillslc"|2
|5.5
+
|6.0
|36-36
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|15-15
 
|}
 
|}
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|valign="top"|
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__TOC__
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<BR CLEAR=right>
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PICTURE HERE
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|}
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[[Category:Sacred 2 Combat Arts]][[Category:High Elf Combat Arts]]

Revision as of 01:54, 18 March 2009

HE_11.gif A magically enhanced weapon attack that converts physical into magic damage.

Aspect

HE_Asp_02.png - Delphic Arcania

Innate Abilities (Lvl 1) mcdmg.jpg

  • Converts 33% Physical Damage into Magic Damage
  • Exceptionally quick weapon based attack


Modifications

MODicons_12.gif Bronze
  • Target focus - Increases the chance that opponents cannot evade or parry incoming hits. (30% + 0.2% per CA level chance opponent cannot evade)
  • Heavy Damage - Increases damage bonus. (16.7% increase)

MODicons_10.gif Silver
  • Life Leech - Leeches life from the target and adds it to the caster's life. (5% + 5% per CA level lifeleech)
  • Steal Mana - Steals combat art energy from opponents. (9.5% + 0.5% per CA level stolen)

MODicons_08.gif Gold
  • Critical - Increases the chance to land critical hits. (20% + 0.2% per CA level increased chance)
  • Stray Damage - Chance to hit nearby opponents. (50% + 0.5% per CA level chance)


Skills And Attributes


Usage Strategies

...


Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...


Stats Chart

This chart shows stats from a Lvl 1 High Elf with no equipment and no Survival Bonus.

Level Regen Time (s) Damage
1 4.5 15-15
2 6.0 15-15



PICTURE HERE