Difference between revisions of "Sacred 2:Magic Coup"

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*[[Sacred 2:Skills|Skills]]
 
*[[Sacred 2:Skills|Skills]]
 
*[[Sacred 2:Combat Art Modifications|Combat Art Modifications]]
 
*[[Sacred 2:Combat Art Modifications|Combat Art Modifications]]
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==Gallery==
  
 
[[Category:Sacred 2 Combat Arts]][[Category:High Elf Combat Arts]]
 
[[Category:Sacred 2 Combat Arts]][[Category:High Elf Combat Arts]]

Revision as of 02:25, 26 July 2011

HE_11.gif A magically enhanced weapon attack that converts physical into magic damage.

This is a Hybrid Damage Based Combat Art

Aspect

HE_Asp_02.png - Delphic Arcania


Innate Abilities (Lvl 1) mcdmg.jpg

  • Converts 33% Physical Damage into Magic Damage
  • Exceptionally quick weapon based attack


Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Target focus - Increases the chance that opponents cannot evade or parry incoming hits. (30% + 0.2% per CA level chance opponent cannot evade)
  • Heavy Damage - Increases damage bonus. (16.7% increase)

MODicons_10.gif Silver
  • Life Leech - Leeches life from the target and adds it to the caster's life. (5 + 5 per CA level lifeleech) - This works exactly the same as Life Leeched +X and is modified by Delphic Arcania Lore, but not by +% Damage.
  • Steal Mana - Steals combat art energy from opponents. (9.5% + 0.5% per CA level stolen)

MODicons_08.gif Gold
  • Critical - Increases the chance to land critical hits. (20% + 0.2% per CA level increased chance)
  • Stray Damage - Chance to hit nearby opponents. (50% + 0.5% per CA level chance)

Skills And Attributes

  • Delphic Arcania Lore will both increase this combat art's damage as well as the life leech effect of the Life Leech modification.
  • Delphic Arcania Focus reduces regeneration time as usual.
  • Concentration reduces regeneration time as usual.
  • Whichever of Intelligence, Strength, or Dexterity modifies your weapon damage will also modify damage for this CA, since its damage is based on weapon damage. However, Intelligence does not modify this CA based on its "Combat Art Damage" effect, only on its "Weapon Damage" effect, if any, on your wielded weapon.
  • Stamina Reduces regeneration time.
  • The various Weapon Lores increase chance to hit as usual.

Usage Strategies

...


Pros and Cons

Pros

  • The mod 2a Life Leech (leech life enhanced by Delphic Arcania Lore ) and the mod 3a Stray Damage (area of effect) work good together, the combat art will drain life from all the opponents nearby.
  • Magic Coup has its own built in attack value based on CA level, saving you from having to take a weapon lore skill
  • The built in attack value and it's ability to proc the Regen Per Hit multiple times through the mod 3a Stray Damage allows casters to eat more runes without worrying about regeneration times.

Cons

  • ...
  • ...
  • ...

Stats Chart

This chart shows stats from a Lvl 1 High Elf with no equipment and no Survival Bonus.

Level Regen Time (s) Damage
1 4.5 15-15
2 6.0 15-15
Magic Coup without Modifications


See Also

Gallery