Sacred 2:Mind Strike

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mind_strike.gif A mental blow that deals more damage to armored targets and slows the regeneration for their combat arts.

Aspect

DM_Asp_03.gif - Mentalism

Innate Abilities (Lvl 1)

  • 36-36 Physical damage
  • Duration:10.0s
  • Regeneration of target decreased:-25.3%

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Sustainability - Disrupting the enemy's regeneration last longer (increased duration). (4s+0.02*level)
  • Weakness - Increases the regeneration malus. (16.7%+0.04%*level)

MODicons_10.gif Silver
  • Impact - Increased damage from mind strike. (30+15*level physical)
  • Expansion - Also hits enemies next to the target. (30+15*level physical)

MODicons_08.gif Gold
  • Drill - Chance to cause a deep wound. (25%)
  • Slow Down - Target's movement speed reduced for the duration of the spell. (20%+0.05%*level)

Skills and Attributes

The following skills will affect this combat art:

  • Mentalism Lore - improves damage, critical chance and casting speed
  • Mentalism Focus - improves regeneration time and maximum combat art levels
  • Concentration - directly improves regeneration time
  • Ancient Magic - directly improves combat art damage
  • Intelligence - directly improves combat art damage
  • Stamina reduces regeneration time as usual.

Usage Strategies

Combo Recommendations

Pros and Cons

Pros

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Cons

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Stats Chart


PICTURE HERE