Difference between revisions of "Sacred 2:Shrunken Head"

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== Enemy Type ==
 
== Enemy Type ==
 
 
 
 
[[Sacred 2:Shrunken Heads Ingame Render|Shrunken Heads Ingame Render]]
 
 
 
  
 
== [[Sacred 2:White Animal Head|White Animal Head]] ==
 
== [[Sacred 2:White Animal Head|White Animal Head]] ==

Revision as of 23:25, 14 May 2009

A Dryad may use Combat Arts and Buffs to increase the chance that some slain opponents will drop a shrunken head that can be equipped by the Dryad (only one at a time) She may also use the Combat Art (Buff) Moribund Animus to raise a Hireling to fight in battle with her.

The many types of shrunken heads can be classed according to these three characteristics:

  • Combat Modifier - The general type of modifier that benefits particular traits of a character.
  • Color - Color of the head which, in conjunction with the enemy type of the head, indicates the unique hireling it summons.
  • Enemy Type - The type of enemy that will drop the head


Combat Modifier

Combat Modifiers for shrunken heads come in three types:

  • Defense
  • Spell Resistance
  • Cabalistic Voodoo Aspect


The three different types of base combat modifiers found upon heads give the following different benefits each per head to characters.


Defense - This affects a monster's Chance to Hit versus the character.

gdef.jpg


Spell Resistance - This affects a monster's chance to successfully cast a spell at full strength upon the character.

gspell.jpg


Cabalistic Voodoo Aspect - This can increase either the Cabalistic Voodoo Lore or Cabalistic Voodoo Focus levels.

gaspect.jpg


Color

The color of the Shrunken head dropped will match the color of the writing and indicates the strength of the hireling summoned. White heads are the easiest to have dropped from enemies but create the weakest hirelings. Blue is next in rarity, with Yellow only being found from unique bosses. In this way, a shrunken head of the same enemy type can come in three colors. Each color summons it's own unique hireling with the yellow head hirelings of that particular monster type being the strongest. In the example shown here of the three types of colored heads of the same monster enemy type, the yellow enemy summoned would be the minotaur, one of the strongest hirelings possible. Blue Heads may have an extra modifier on the head as bonus, with yellow heads having the largest number of modifiers with greatest values.

headwhitemonsterstats.jpg

headbluemonsterstats-1.jpg

headyellowmonsterstats.jpg

Enemy Type

White Animal Head

headwhiteanimalstats.jpg

th_headwhiteanimalpic.jpg

Blue Animal Head

headblueanimalstats.jpg

th_headblueanimalpic.jpg

White Barbarian Head

headwhitebarbarianstats.jpg

th_headwhitebarbarianpic.jpg

  • Slow
  • Weak Damage

Blue Barbarian Head

headbluebarbarianstats.jpg

th_headbluebarbarian.jpg

White Dryad Head

headwhitedryadstats.jpg

th_headwhitedryadpic.jpg


White Elven Head

headwhiteelvenstats.jpg

th_headwhiteelvenpic.jpg

Blue Goblinoid Head

headbluegoblinoidstats.jpg

th_headbluegoblinoidpic.jpg

White Insect Head

headwhiteinsectstats.jpg

  • Drops from all insects such as spiders and scorpions
  • Moves slowly

Yellow Insect Head

headyellowinsectstats.jpg

  • Drops from Scorpion King
  • Duel Wielding with Life Leech. Fast attacks.

White Monster Head

headwhitemonsterstats.jpg

th_headwhitemonsterpic.jpg

Blue Monster Head

headbluemonsterstats.jpg

th_headbluemonster.jpg

Yellow Monster Head

headyellowmonsterstats.jpg

th_headbluemonsterpic.jpg

White T-Mutation Head

headwhitetmutantstats.jpg

th_headwhitetmutantpic.jpg

White Undead Head

headwhiteundeadstats.jpg

th_headwhiteundeadpic2.jpg

  • Drops from Zombies, Skeletons and other Undead.