Difference between revisions of "Sacred 2:Throwing Stars"

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== Throwing Stars ==
 
== Throwing Stars ==
In my opinion one of the best possible boss killing weapons for a ranged toon, throwing stars are one handed weapons that can come with a wealth of mods that no other ranged weapon can have.  Although useless for the stars themselves they can remove melee reflection chance from enemies.  They also can be found with %-Based Leech Life and %-Chance for Deadly Wounds.  I have yet to see one that spawns with both those gold modifiers on it however if it is possible to find one it would be incredibly powerful.
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In my opinion one of the best possible boss killing weapons for a ranged toon, throwing stars are one handed weapons that can come with a wealth of mods that no other ranged weapon can have.  The stars have a very important, highly useful item modifier, [[Sacred 2:Opponent's chance to reflect ranged damage|Opponent's chance to reflect ranged damage]] which will significantly remove the chance for ranged reflection from enemies.  They also can be found with %-Based Leech Life and %-Chance for Deadly Wounds.  I have yet to see one that spawns with both those gold modifiers on it however if it is possible to find one it would be incredibly powerful.
  
 
===Ranged Weapon Lore Modifications===
 
===Ranged Weapon Lore Modifications===

Revision as of 18:09, 20 February 2011

Throwing Stars

In my opinion one of the best possible boss killing weapons for a ranged toon, throwing stars are one handed weapons that can come with a wealth of mods that no other ranged weapon can have. The stars have a very important, highly useful item modifier, Opponent's chance to reflect ranged damage which will significantly remove the chance for ranged reflection from enemies. They also can be found with %-Based Leech Life and %-Chance for Deadly Wounds. I have yet to see one that spawns with both those gold modifiers on it however if it is possible to find one it would be incredibly powerful.

Ranged Weapon Lore Modifications

Item Level refers to the minimum level the item must be for the modifier to be able to appear. The item level 70 modifier requires the appropriate mastery for it to be unlocked.

Item Level 1 25 70 - Requires Mastery
Modifier Chance to cause Open Wounds Enemy's Chance to Reflect Ranged: -xx% Chance to Halve Regeneration time

Damage Types

Damage

  • Low


Firing Speed

  • Very Fast


Projectile Speed

  • Moderate


Projectile Path

  • Parabolic Curve
  • Can be affected by terrain, however they work better than other ranged weapons in the desert because they can arc over the sand dunes at times.


Range

  • Short
  • Can pierce targets with appropriate modifiers. (On the bow itself or from the Dryad's Capricious Hunter tree)


Sockets

  • Up to two gold sockets as well as the gray damage converter socket. However since they are one handed you can also equip a shield, adding additional sockets.


Types

  • Throwing Star
  • Shuriken
  • Bladed Star

Common Throwing Stars