Difference between revisions of "Sacred 2:Unique Mounts"

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* '''Quest Difficulty:''' 2 Stars
 
* '''Quest Difficulty:''' 2 Stars
 
* '''Quest Giver:''' [[Sacred 2:Archaeologist's Sister|Archaeologist's Sister]]
 
* '''Quest Giver:''' [[Sacred 2:Archaeologist's Sister|Archaeologist's Sister]]
* '''Location(s):''' The town of [[Sacred 2:Orcish Byway|Orcish Byway]] in northwestern [[Sacred 2:Artamark Human Region|Artamark]]
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* '''Location(s):''' The town of [[Sacred 2:Orcish Byway|Orcish Byway]] in northwestern [[Sacred 2:Artamark|Artamark]]
 
* '''Prerequisite Quest:''' None
 
* '''Prerequisite Quest:''' None
 
* '''Next Quest:''' None
 
* '''Next Quest:''' None
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|}
 
|}
  
== Quick Walkthrough ==
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== Quick Walkthrough ==  
* Follow the Campaign Quest (Light or Shadow) to [[Sacred 2:Orcish Byway|Orcish Byway]].
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* The map below:
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[http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/mountquestmap.jpg http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/th_mountquestmap.jpg]
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details how to get to the town of [[Sacred 2:Orcish Byway|Orcish Byway]]in northwestern [[Sacred 2:Artamark|Artamark]].
 +
 
 +
* In single player follow the Campaign Quest (Light or Shadow) to [[Sacred 2:Orcish Byway|Orcish Byway]].
 
* Find the [[Sacred 2:Archaeologist's Sister|Archaeologist's Sister]] agree to speak with her brother to begin this quest.
 
* Find the [[Sacred 2:Archaeologist's Sister|Archaeologist's Sister]] agree to speak with her brother to begin this quest.
 
* Go to [[Sacred 2:Urthak's Moxie|Urthak's Moxie]] east of [[Sacred 2:Orcish Byway|Orcish Byway]] and find the [[Sacred 2:Frustrated Archaeologist|Frustrated Archaeologist]].
 
* Go to [[Sacred 2:Urthak's Moxie|Urthak's Moxie]] east of [[Sacred 2:Orcish Byway|Orcish Byway]] and find the [[Sacred 2:Frustrated Archaeologist|Frustrated Archaeologist]].
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The Unique Mount quest begins in a small town called [http://www.maplib.net/fullmap.php?id=4184&lat=-53.12823409519954&lng=35.199851989746094&z=12 Orcish Byway].  There you will find a most majestic looking NPC called [[Sacred 2:Archaeologist's Sister|Archaeologist's Sister]] with a yellow glow around her.  She's very special!  ...Poor girl.  The devs didn't have any time to give her a real name sadly.
 
The Unique Mount quest begins in a small town called [http://www.maplib.net/fullmap.php?id=4184&lat=-53.12823409519954&lng=35.199851989746094&z=12 Orcish Byway].  There you will find a most majestic looking NPC called [[Sacred 2:Archaeologist's Sister|Archaeologist's Sister]] with a yellow glow around her.  She's very special!  ...Poor girl.  The devs didn't have any time to give her a real name sadly.
  
If you are in Single Player and hartamark Human Region|Artamark]], you will need to do so in order to get past that wall.  As long as you have followed the Campaign Quest this far, you might as well follow it all the way to [[Sacred 2:Orcish Byway|Orcish Byway]].
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If you are in Single Player and haven't gotten past the wall between [[Sacred 2:Tyr Lysia|Tyr Lysia]] and [[Sacred 2:Artamark|Artamark]], you will need to go through the Campaign quest to that point in order to get past that wall.  As long as you have followed the Campaign Quest this far, you might as well follow it all the way to [[Sacred 2:Orcish Byway|Orcish Byway]].
  
 
If you would prefer to go straight to [[Sacred 2:Orcish Byway|Orcish Byway]], there is a track leading north to [[Sacred 2:Black Oaks|Black Oaks]].  Take the west exit out of [[Sacred 2:Black Oaks|Black Oaks]] until you come to a fork.  Follow that road that goes south and west until you come to another fork.  Follow road from the second fork south and west accross a river.  Go northward through the town on the other side of the river, [[Sacred 2:Wargfels|Wargfels]] and exit out the northern gate.  Follow the road north to the T type junction and turn left.  Go head west and follow that road until you reach [[Sacred 2:Orcish Byway|Orcish Byway]].
 
If you would prefer to go straight to [[Sacred 2:Orcish Byway|Orcish Byway]], there is a track leading north to [[Sacred 2:Black Oaks|Black Oaks]].  Take the west exit out of [[Sacred 2:Black Oaks|Black Oaks]] until you come to a fork.  Follow that road that goes south and west until you come to another fork.  Follow road from the second fork south and west accross a river.  Go northward through the town on the other side of the river, [[Sacred 2:Wargfels|Wargfels]] and exit out the northern gate.  Follow the road north to the T type junction and turn left.  Go head west and follow that road until you reach [[Sacred 2:Orcish Byway|Orcish Byway]].
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http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/archsistertalkbox.gif
 
http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/archsistertalkbox.gif
  
===Speak to the Frustrated Archaeologist===
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===Speak to the Frustrated Archaeologist----===
Go to Urthak's Moxie just east of Orcish Byway and you will find him there, sitting in the grass against a wall of the second building.   
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Follow the road east out of [[Sacred 2:Orcish Byway|Orcish Byway]] until you reach a road heading north.  If you reach the river you have gone too far.  Go north on that road into [[Sacred 2:Urthak's Moxie|Urthak's Moxie]] and you will find him there, sitting in the grass against a wall of the second building.   
  
 
[http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/urthaksmoxie.jpg http://www.sacredwiki.org/images/Sacred_2/quests/special%20mount%20quest/sq5501.jpg]   
 
[http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/urthaksmoxie.jpg http://www.sacredwiki.org/images/Sacred_2/quests/special%20mount%20quest/sq5501.jpg]   
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[http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/findmap.jpg http://www.sacredwiki.org/images/Sacred_2/quests/special%20mount%20quest/sq5502.jpg]
 
[http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/findmap.jpg http://www.sacredwiki.org/images/Sacred_2/quests/special%20mount%20quest/sq5502.jpg]
  
The Archaeologist will tell you that he has lost his map to where the Mounts are.  Use the following guide map and the game compass's quest pointer to lead you down the road to where the Archaeologist's map can be found.  You can follow along the dotted orange ''part two'' of the quest guide.   
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The [[Sacred 2:Frustrated Archaeologist|Archeologist]] will tell you that he has lost his map to where the Mounts are.  Use the following guide map and the game compass's quest pointer to lead you down the road to where the Archaeologist's map can be found.  You can follow along the dotted orange ''part two'' of the quest guide.   
  
 
[http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/MountQuestPicture.jpg http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/thMountQuestPicture.jpg]
 
[http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/MountQuestPicture.jpg http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/thMountQuestPicture.jpg]
  
You will find the map upon the ground along the left side of the road, guarded by a mob of enemies comprised mostly of animals, humans and goblins.
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You will find the map upon the ground along the left side of the road, guarded by a mob of enemies comprised mostly of [[Sacred 2:Wild Boar|Wild Boars]], [[Sacred 2:Human|Humans]] and [[Sacred 2:Goblin Warrior|Goblins]].
  
 
[http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/maptomountisland.jpg http://www.sacredwiki.org/images/Sacred_2/quests/special%20mount%20quest/sq5503.jpg]  
 
[http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/maptomountisland.jpg http://www.sacredwiki.org/images/Sacred_2/quests/special%20mount%20quest/sq5503.jpg]  
  
You've found the map!  Now double back along the road you took to get to where you found the map, all the way back to the Archaeologist. Follow along the path of Step 3 of the Guide Map. (Dotted Path in Pink).  He will be waiting with good news for you.  
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You've found the map!  Now double back along the road you took to get to where you found the map, all the way back to the [[Sacred 2:Frustrated Archaeologist|Archeologist]]. Follow along the path of Step 3 of the Guide Map. (Dotted Path in Pink).  He will be waiting with good news for you.  
  
 
[http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/MountQuestPicture.jpg http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/thMountQuestPicture.jpg]
 
[http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/MountQuestPicture.jpg http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/thMountQuestPicture.jpg]
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[http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/returnmap.jpg http://www.sacredwiki.org/images/Sacred_2/quests/special%20mount%20quest/sq5504.jpg]  
 
[http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/returnmap.jpg http://www.sacredwiki.org/images/Sacred_2/quests/special%20mount%20quest/sq5504.jpg]  
  
Follow Step 4 (The blue path along the guide map above) to get you to the port in Urthak's Bay, on the coast of the town of Urthak's Moxie.  The captain there will be waiting with a ship, ready to take you to Mount Island. Your compass at this point will point directly to the island, and is not very useful unless you have access to a ship.  There are a number of ports in Sacred 2 which have waiting ships.  Any of the ports that you have activated will now take you to Mount Island.
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Follow Step 4 (The blue path along the guide map above) to get you to the port in [[Sacred 2:Urthak's Bay|Urthak's Bay]], on the coast of the town of [[Sacred 2:Urthak's Moxie|Urthak's Moxie]].  The captain there will be waiting with a ship, ready to take you to [[Sacred 2:Mount Island|Mount Island]]. You might want to quicksave here before you click on the captain, just in case the game freezes up. Your compass at this point will point directly to the island, and is not very useful unless you have access to a ship.  There are a number of ports in Sacred 2 which have waiting ships.  Any of the ports that you have activated will now take you to [[Sacred 2:Mount Island|Mount Island]].
  
 
[http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/urthaksbayship.jpg http://www.sacredwiki.org/images/Sacred_2/quests/special%20mount%20quest/sq5505.jpg]
 
[http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/urthaksbayship.jpg http://www.sacredwiki.org/images/Sacred_2/quests/special%20mount%20quest/sq5505.jpg]
  
 
===Meet Hugard on Mount Island===
 
===Meet Hugard on Mount Island===
The first thing you will want to do on Mount Island is to pay a visit to Hugard.  Hugard is the gatekeeper to all those wonderful Unique Mounts.  Hugard however has plans for you and will require you to prove your might in a series of battles, to the death, with some very strange creatures.  The creatures he will have you fight against are T-Mutants.  Make sure you have resistances versus Magical Damage, as that is the kind of elemental damage they will hit you with.  Each time you kill one series of monsters, you will have to return to Hugard who will then give you another quest to fight more difficult monsters until all three sets of monsters are killed.
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The first thing you will want to do on [[Sacred 2:Mount Island|Mount Island]] is to pay a visit to [[Sacred 2:Hugard|Hugard]][[Sacred 2:Hugard|Hugard]] is the gatekeeper to all those wonderful Unique Mounts.  [[Sacred 2:Hugard|Hugard]] however has plans for you and will require you to prove your might in a series of battles, to the death, with some very strange creatures.  The creatures he will have you fight against are T-Mutants.  Make sure you have resistances versus [[Sacred 2:Magic|Magic]] Damage, as that is the kind of [[Sacred 2: Damage Types|elemental damage]] they will hit you with.  Each time you kill one series of monsters, you will have to return to [[Sacred 2:Hugard|Hugard]] who will then give you another quest to fight more difficult monsters until all three sets of monsters are killed.
  
 
{|width="100%" style="text-align:center;"
 
{|width="100%" style="text-align:center;"
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<div style="font-size:1.4em;">'''Defeat 25 Test Series #149'''</div>
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<div style="font-size:1.4em;">'''Defeat 25 [[Sacred 2:Test Series 149|Test Series 149]]'''</div>
 
----
 
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http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/hugard1.gif  
 
http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/hugard1.gif  
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<div style="font-size:1.4em;">'''Defeat 12 [[Sacred 2:Test Series 3581|Test Series 3581]]'''</div>
<div style="font-size:1.4em;">'''Defeat 12 Test Series #3581'''</div>
 
 
----
 
----
 
http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/hugard2ndfight.gif  
 
http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/hugard2ndfight.gif  
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<div style="font-size:1.4em;">'''Defeat 8 Test Series #1802'''</div>
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<div style="font-size:1.4em;">'''Defeat 8 [[Sacred 2:Test Series 1802|Test Series 1802]]'''</div>
 
----
 
----
 
http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/hugard3rdfight.gif
 
http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/hugard3rdfight.gif
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|}
 
|}
  
Upon completing all three of Hugard's requests, he will grant you your reward at last...your character class's Unique Mount!  Hugard is now open for business and will gladly sell his best Unique Mounts to such a worthy hero.   
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Upon completing all three of [[Sacred 2:Hugard|Hugard's]] requests, he will grant you your reward at last...your character class's Unique Mount!  [[Sacred 2:Hugard|Hugard]] is now open for business and will gladly sell his best Unique Mounts to such a worthy hero.   
  
 
Congratulations!
 
Congratulations!
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== Notes ==
 
== Notes ==
* The map below (If you do not want to follow the Campaign Quest to [[Sacred 2:Orcish Byway|Orcish Byway]]):
 
 
[http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/mountquestmap.jpg http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/th_mountquestmap.jpg]
 
 
details how to get to the town of [[Sacred 2:Orcish Byway|Orcish Byway]], North Western [[Sacred 2:Artamark Human Region|Artamark Human Region]]
 
  
 
*In sacred 2 version v2.31.0 build 1453 there is a known bug that sometimes the captain of a ship at Urthak's Bay will not be there.  This should not happen but if it does then you will have to take a different ship to the Mount Island.  It also sometimes happens that Hugard, the quest giver on Mount Island, can not be found.  It is a bug and if it happens then the quest can not be completed.  A restart will be required.
 
*In sacred 2 version v2.31.0 build 1453 there is a known bug that sometimes the captain of a ship at Urthak's Bay will not be there.  This should not happen but if it does then you will have to take a different ship to the Mount Island.  It also sometimes happens that Hugard, the quest giver on Mount Island, can not be found.  It is a bug and if it happens then the quest can not be completed.  A restart will be required.
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'''Seraphim <br />
 
'''Seraphim <br />
 
[[Sacred 2:Saber-toothed Tiger|Saber-toothed Tiger]]'''
 
[[Sacred 2:Saber-toothed Tiger|Saber-toothed Tiger]]'''
|
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'''Shadow Warrior <br />
 
'''Shadow Warrior <br />
 
[[Sacred 2:Hell Hound|Hell Hound]]'''
 
[[Sacred 2:Hell Hound|Hell Hound]]'''
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'''Dryad <br />
 
'''Dryad <br />
 
[[Sacred 2:Monitor Lizard|Monitor Lizard]]'''
 
[[Sacred 2:Monitor Lizard|Monitor Lizard]]'''
|-
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|
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'''High Elf <br />
 
'''High Elf <br />
 
[[Sacred 2:Wind Serpent|Wind Serpent]]'''
 
[[Sacred 2:Wind Serpent|Wind Serpent]]'''
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'''Dragon Mage<br />
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[[Sacred 2:Draconicon|Draconicon]]'''
 
|
 
|
 
'''Inquisitor <br />
 
'''Inquisitor <br />
 
[[Sacred 2:Shroud Spider|Shroud Spider]]'''
 
[[Sacred 2:Shroud Spider|Shroud Spider]]'''
|
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'''Temple Guardian <br />
 
'''Temple Guardian <br />
 
[[Sacred 2:Mobiculum|Mobiculum]]'''
 
[[Sacred 2:Mobiculum|Mobiculum]]'''
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*The quests to procure the mounts are most often completed between levels 15-20 and are much easier to do with the purchase of a horse mount before hand. If a player is playing Multi Player, he can also have another higher level player complete the mount quest.  The low level player can then teleport to the higher level player who has completed the quest directly in front of the NPC who sells the mounts. If the low level player has enough money it is possible to have a mount at level one this way.  
 
*The quests to procure the mounts are most often completed between levels 15-20 and are much easier to do with the purchase of a horse mount before hand. If a player is playing Multi Player, he can also have another higher level player complete the mount quest.  The low level player can then teleport to the higher level player who has completed the quest directly in front of the NPC who sells the mounts. If the low level player has enough money it is possible to have a mount at level one this way.  
  
'''Ice & Blood'''  This expansion offers additional mounts and some new colors to the original ones.  A guide to the quest can be found at http://darkmatters.org/forums/index.php?showtopic=12893.
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* '''[[Sacred 2:Ice and Blood|Ice & Blood]]:'''  This expansion offers additional mounts and some new colors to the original ones.  The non-aspect mounts were removed.  You do not need to do this quest in order to do the expansion quest. The necessary quest to obtain the expansion mounts is [[Sacred 2:A Roof Over the Head|A Roof Over the Head]].
  
  
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[[Category:Sacred 2 Side Quest|{{SUBPAGENAME}}]]
 
[[Category:Sacred 2 Side Quest|{{SUBPAGENAME}}]]
 
[[Category:Sacred 2 Quest|{{SUBPAGENAME}}]]
 
[[Category:Sacred 2 Quest|{{SUBPAGENAME}}]]
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[[Category:Sacred 2 Artamark Quest|{{PAGENAME}}]]

Latest revision as of 03:15, 18 October 2013