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  • .... Because horses share hitpoints with you, they can be cured by drinking a potion whilst sitting on them. They can be poisoned as well, so keep antidotes on ...can cure your horse of poison in this way as well by drinking an antidote potion.
    13 KB (2,350 words) - 20:30, 3 January 2008
  • '''1) Health Bar''' - Shows how much life you have. There is also a Shield Bar that appe ...ou don't like the default selection. The Space bar still "drinks" a health potion. All potions will still stack in your inventory, up to 20 per stack.
    7 KB (1,248 words) - 20:20, 25 April 2023
  • ...ll dragon familiar which increases his attributes (Increases Intelligence, Health Points and Willpower) ...ll]]). ''Overrides experience bonuses from [[Sacred 2:Potion of the Mentor|Potion of the Mentor]]! Mentor potions and [[Sacred 2:Statues|statues]] have no e
    5 KB (652 words) - 08:51, 12 March 2018
  • ...significant advantage. Trophies can be assigned to the [[Sacred 2:Potions|potion]] slots and used with hotkeys for fast access. * '''Effect:''' Works like a [[Sacred 2:Health potion|Health potion]], with smaller effect
    10 KB (1,243 words) - 08:34, 13 January 2014
  • ...ch to his weapon sockets, enabling him to never be concerned with drinking health potions. Later on, rings and weapons themselves will possess this power. Th ...ead of gulping it down from a potion bottle"... and "You always run out of health potions...but you never run out of foes." Take heed!
    6 KB (1,004 words) - 20:35, 3 January 2008
  • .... Because horses share hitpoints with you, they can be cured by drinking a potion whilst sitting on them. They can be poisoned as well, so keep antidotes on ;Health
    8 KB (1,458 words) - 15:45, 11 June 2020
  • ...received reduces gold, saving health|Damage received reduces gold, saving health]] == ...e chance for all of the damage to be taken from your gold rather than your health.
    9 KB (1,439 words) - 15:49, 11 June 2020
  • ...|damage]] done to the energy shield, rather than [[Sacred 2:Max. Hitpoints|health points]]. ...ion of Potion Effects]]''' || Increases the duration of [[Sacred 2:Potions|potion]] effects by a percentage.
    27 KB (4,034 words) - 22:19, 26 July 2019
  • * Radament has two lives, like most Undead. Drink a Potion of Undead Death for a good chance to knock out his extra lives. The [[Sacr ...ly Battle Standard]] that boosts the attack and defense, attack speed, and health regeneration of all other enemies. It also penalizes the player's defense
    3 KB (487 words) - 18:12, 23 April 2017
  • Beat on the boss (drinking health potions as necessary) until it gives in and dies already, and collect your * You can boost your EXP reward by drinking a [[Sacred 2:Potions|Potion of the Mentor]] just before the boss dies
    3 KB (560 words) - 05:26, 31 August 2014
  • ...DE time to select opponents, drink potions, cast other CAs and regain some health through LL. ...ck him while they are stilll stunned, unless you need this time to drink a potion or activate a Adrenaline or Testosterone CA/Combo.
    3 KB (539 words) - 20:25, 18 October 2013
  • *of Health ===Health Regeneration===
    12 KB (1,515 words) - 02:23, 2 July 2009
  • ...o the temple where there are four fonts that you can get [[Sacred 2:Health potion|healing potions]] from and six chests with other goodies.
    7 KB (1,132 words) - 00:13, 20 December 2011
  • * Fixed: Health potion exploit could cause instabilities * Fixed: Health not being correct since certain bonus stats not saved correctly in the save
    7 KB (1,164 words) - 16:21, 29 December 2007
  • * '''Reward:''' [[Sacred 2:Potions|Light Health Potion]] (Bronze)
    4 KB (675 words) - 04:48, 31 August 2014
  • Any hero that has consumed 1,000 [[Sacred 2:Health potion|health potions]].
    12 KB (1,655 words) - 19:07, 23 April 2023
  • ...on and [[Sacred 2:Trophies|trophy]] in [[Sacred 2:Graphical User Interface|potion slots]]. ...temporary buff cannot be combined with the [[Sacred 2:Potion of the Mentor|Potion of the Mentor]].
    22 KB (3,586 words) - 03:16, 20 October 2013
  • ...le Guardian's]] [[Sacred 2:Energy_Shields|Energy Shields]] have no visible health bar, so its very difficult to know in advance when your shield is about to ...ge number will appear on screen), but damage is actually dealt (opponent's health decreases, or opponent dies). This glitch affects weapon-based CAs (such as
    11 KB (1,735 words) - 20:42, 20 August 2019
  • '''1) Health Bar''' - Shows how much life you have. There is also a Shield Bar that appe ...he Divine Gift are set. The gift is permanent and cannot be moved but the potion slots can be rearranged.
    6 KB (987 words) - 21:36, 12 September 2013
  • ...urvive that, but did so using some fancy manuevering (read = running!) and potion gulping. That, and lots of Multi-Hits. ...ration or Constitution. I suggest Concentration since at the lower levels, health is usually not an issue (it will be later on, but not right now). Even with
    11 KB (1,958 words) - 00:57, 27 April 2011

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