Search results

Jump to navigation Jump to search
  • Improves the regeneration rate and the casting time of the Seraphim´s celestial magic
    120 bytes (18 words) - 16:44, 29 December 2007
  • == Physical Regeneration == *Lower Combat Art Regeneration Time (look at the [[Sacred:Formulae and Calculators|Formulae and Calculators]] p
    277 bytes (36 words) - 19:57, 27 October 2009
  • *[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]] +X% *[[Sacred 2:Regeneration Time:|Regeneration Time]] -X%
    2 KB (240 words) - 00:28, 26 September 2016
  • *[[Sacred 2:Regeneration Time:|Regeneration Time:]] [[Sacred 2:Elemental Magic|Elemental Magic]] *[[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]]
    436 bytes (47 words) - 00:07, 29 March 2014
  • *[[Sacred 2:Regeneration Penalty from Buffs|Regeneration Penalty from Buffs]] *[[Sacred 2:Regeneration Time:|Regeneration Time]]: [[Sacred 2: Mentalism|Mentalism]]
    444 bytes (51 words) - 18:04, 13 January 2017
  • *[[Sacred 2:Regeneration Time: Arrant Pyromancer|Regeneration Time: Arrant Pyromancer]]
    341 bytes (38 words) - 23:57, 23 April 2011
  • ...nus of this modifier is that the [[Sacred 2:Regeneration Time|regeneration time]] of the affected Combat Arts is only increased by a fraction of the normal
    603 bytes (99 words) - 14:40, 11 February 2010
  • *[[Sacred 2:Regeneration Time:|Regeneration Time]] -X% *[[Sacred 2:Regeneration per hit|Regeneration per hit]] +X
    964 bytes (118 words) - 22:12, 25 September 2016
  • ...be cured much faster. Even allies within range will feel an increased life regeneration rate.<br /> ...nt afflictions is reduced (increased HP regeneration for a short amount of time).<br />
    1 KB (211 words) - 10:15, 15 January 2014
  • *[[Sacred 2:Regeneration Time: Celestial Magic|Regeneration Time: Celestial Magic]]
    362 bytes (42 words) - 19:35, 23 April 2011
  • *[[Sacred 2:Regeneration Time:|Regeneration Time]]: [[Sacred 2:Dragon Magic|Dragon Magic]] *[[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]]
    512 bytes (62 words) - 00:35, 14 January 2014
  • * [[Sacred 2:Regeneration Time:|Regeneration Time: Nature Weaver]] * [[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]]
    384 bytes (45 words) - 11:32, 14 January 2017
  • *[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]] +X% *[[Sacred 2:Regeneration Time:|Regeneration Time]]: [[Sacred 2:Death Warrior|Death Warrior]] -X%
    1 KB (150 words) - 09:12, 15 January 2017
  • *[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]]
    313 bytes (39 words) - 19:49, 23 April 2011
  • ...little investment. Constitution will not improve combat arts regeneration time. |class="skillslc" align="left" | Physical Regeneration +%:
    879 bytes (79 words) - 21:26, 26 July 2010
  • *[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]]
    443 bytes (58 words) - 09:18, 7 May 2014
  • *[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]]
    646 bytes (92 words) - 20:57, 28 November 2010
  • *[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]] +X% *[[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]] +X%
    1 KB (127 words) - 23:04, 25 September 2016
  • *[[Sacred 2:Regeneration Time:|Regeneration Time:]] -X% *[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]] +X%
    1 KB (194 words) - 15:11, 21 February 2016
  • *[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]]
    579 bytes (67 words) - 01:07, 19 December 2017

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)