Difference between revisions of "Sacred:Weapon Damage Increased by Attribute"
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Gogoblender (talk | contribs) (New page: {Race} Weapon Damage {Elemental Type}: +XX% {Attribute} A percentage of character attribute is added to base damage of for a certain elemental type. May or may not be racist damage on typ...) |
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{Race} Weapon Damage {Elemental Type}: +XX% {Attribute} | {Race} Weapon Damage {Elemental Type}: +XX% {Attribute} | ||
− | A percentage of character attribute is added to base damage of for a certain elemental type. May or may not be racist damage on type of monster. Takes a few forms, an example from [http://darkmatters.org/SacredWiki/index.php5?title=Ring_of_Daemonfear Ring of | + | A percentage of character attribute is added to base damage of for a certain elemental type. May or may not be racist damage on type of monster. Takes a few forms, an example from [http://darkmatters.org/SacredWiki/index.php5?title=Ring_of_Daemonfear Ring of Daemonfear] unique ring, ''vs. Undead Weapon Damage Fire: +19% Dexterity. |
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+ | [[Category:Item Modifiers]] |
Latest revision as of 17:23, 25 December 2007
{Race} Weapon Damage {Elemental Type}: +XX% {Attribute} A percentage of character attribute is added to base damage of for a certain elemental type. May or may not be racist damage on type of monster. Takes a few forms, an example from Ring of Daemonfear unique ring, vs. Undead Weapon Damage Fire: +19% Dexterity.