Difference between revisions of "Sacred 2:Attributes"
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− | http://www.sacredwiki.org/images/Sacred_2/Att/strength.gif | + | {|width="100%" |
+ | |width="50px" valign="top" padding="25px"|http://www.sacredwiki.org/images/Sacred_2/Att/strength.gif | ||
+ | | | ||
== [[Sacred 2:Strength|Strength]] == | == [[Sacred 2:Strength|Strength]] == | ||
Increases Attack value as well as basic damage for all close range weapons except daggers and mage staffs. | Increases Attack value as well as basic damage for all close range weapons except daggers and mage staffs. | ||
− | '''Attack Value +XX | + | '''Attack Value +XX''' |
− | Weapon Damage +XX''' | + | '''Weapon Damage +XX''' |
+ | |} | ||
+ | |||
+ | {|width="100%" | ||
+ | |width="50px" valign="top" padding="25px"|http://www.sacredwiki.org/images/Sacred_2/Att/stamina.gif | ||
+ | | | ||
== [[Sacred 2:Stamina |Stamina]] == | == [[Sacred 2:Stamina |Stamina]] == | ||
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'''Average Combat Art Regeneration Time XXX.X%''' | '''Average Combat Art Regeneration Time XXX.X%''' | ||
+ | |} | ||
+ | |||
+ | {|width="100%" | ||
+ | |width="50px" valign="top" padding="25px"|http://www.sacredwiki.org/images/Sacred_2/Att/vitality.gif | ||
+ | | | ||
== [[Sacred 2:Vitality |Vitality]] == | == [[Sacred 2:Vitality |Vitality]] == | ||
Increases overall hitpoints and reduces their regeneration time. | Increases overall hitpoints and reduces their regeneration time. | ||
− | '''Hitpoints XXX | + | '''Hitpoints XXX''' |
− | Hitpoints Regeneration XX.X/s''' | + | |
+ | '''Hitpoints Regeneration XX.X/s''' | ||
+ | |} | ||
+ | |||
+ | {|width="100%" | ||
+ | |width="50px" valign="top" padding="25px"|http://www.sacredwiki.org/images/Sacred_2/Att/dexterity.gif | ||
+ | | | ||
== [[Sacred 2:Dexterity |Dexterity]] == | == [[Sacred 2:Dexterity |Dexterity]] == | ||
Increases attack value slightly and defense value significantly. Increases damage dealt by close combat and ranged weapons. | Increases attack value slightly and defense value significantly. Increases damage dealt by close combat and ranged weapons. | ||
− | '''Attack Value +XXX | + | '''Attack Value +XXX''' |
− | Defense Value +XXX | + | '''Defense Value +XXX''' |
− | Weapon Damage +XXX''' | + | '''Weapon Damage +XXX''' |
+ | |} | ||
+ | |||
+ | {|width="100%" | ||
+ | |width="50px" valign="top" padding="25px"|http://www.sacredwiki.org/images/Sacred_2/Att/intelligence.gif | ||
+ | | | ||
== [[Sacred 2:Intelligence |Intelligence]] == | == [[Sacred 2:Intelligence |Intelligence]] == | ||
Increases the chance that a spell hits the target with full force. Magic staffs and spells will additionally increase the damage output. | Increases the chance that a spell hits the target with full force. Magic staffs and spells will additionally increase the damage output. | ||
− | '''Weapon Damage +XXX | + | '''Weapon Damage +XXX''' |
+ | |||
+ | '''Combat Art Damage +XXX''' | ||
− | + | '''Spell Intensity +XXX''' | |
+ | |} | ||
− | |||
+ | {|width="100%" | ||
+ | |width="50px" valign="top" padding="25px"|http://www.sacredwiki.org/images/Sacred_2/Att/willpower.gif | ||
+ | | | ||
== [[Sacred 2:Willpower |Willpower]] == | == [[Sacred 2:Willpower |Willpower]] == | ||
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'''Spell Resistance +XXX''' | '''Spell Resistance +XXX''' | ||
+ | |} |
Revision as of 03:35, 25 October 2008
StrengthIncreases Attack value as well as basic damage for all close range weapons except daggers and mage staffs. Attack Value +XX Weapon Damage +XX |
StaminaDecreases the general regeneration time of combat arts. Average Combat Art Regeneration Time XXX.X% |
VitalityIncreases overall hitpoints and reduces their regeneration time. Hitpoints XXX Hitpoints Regeneration XX.X/s |
DexterityIncreases attack value slightly and defense value significantly. Increases damage dealt by close combat and ranged weapons. Attack Value +XXX Defense Value +XXX Weapon Damage +XXX |
IntelligenceIncreases the chance that a spell hits the target with full force. Magic staffs and spells will additionally increase the damage output. Weapon Damage +XXX Combat Art Damage +XXX Spell Intensity +XXX |
WillpowerIncreases resistance against magic spells and additional damage effects (burn, poison, freeze, weaken). Spell Resistance +XXX |