Difference between revisions of "Sacred 2:Scything Sweep"

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(added modification values)
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
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* '''Force''' - Scything Sweep is executed with more power and inflicts more damage.
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* '''Force''' - Scything Sweep is executed with more power and inflicts more damage. (15% increase)
* '''Knockback''' - Increases the chance to knock opponents back. If they tumble against additional opponents they will inflict damage upon impact.
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* '''Knockback''' - Increases the chance to knock opponents back. If they tumble against additional opponents they will inflict damage upon impact. (12.5% + 0.2% per CA level chance / +50% from base value)
 
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
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* '''Intent''' - Chance to land critical hits.
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* '''Intent''' - Chance to land critical hits. (9.9% + 0.1% per CA level chance)
* '''Numb''' - A purposeful blow with an added chance to stun opponents for a brief period.
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* '''Numb''' - A purposeful blow with an added chance to stun opponents for a brief period. (15% chance)
 
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
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* '''Hurl''' - The sweep hurls opponents who are within area of effect away.
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* '''Hurl''' - The sweep hurls opponents who are within area of effect away. (100% chance)
* '''Rage''' - Each hit will store additional energy. This energy will discharge with the first successful hit after the Scything Sweep.
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* '''Rage''' - Each hit will store additional energy. This energy will discharge with the first successful hit after the Scything Sweep. (14.9% + 0.1% per CA level (?))
 
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Revision as of 00:43, 30 December 2008

02.gif A powerful blow strikes all opponents in front of the Shadow Warrior and knocks them back. This blow is very effective against large hordes of opponents and it may help to break free from the grasp of enemies.

Aspect

SW_Asp_01.png - Death Warrior

Modifications

MODicons_12.gif Bronze
  • Force - Scything Sweep is executed with more power and inflicts more damage. (15% increase)
  • Knockback - Increases the chance to knock opponents back. If they tumble against additional opponents they will inflict damage upon impact. (12.5% + 0.2% per CA level chance / +50% from base value)

MODicons_10.gif Silver
  • Intent - Chance to land critical hits. (9.9% + 0.1% per CA level chance)
  • Numb - A purposeful blow with an added chance to stun opponents for a brief period. (15% chance)

MODicons_08.gif Gold
  • Hurl - The sweep hurls opponents who are within area of effect away. (100% chance)
  • Rage - Each hit will store additional energy. This energy will discharge with the first successful hit after the Scything Sweep. (14.9% + 0.1% per CA level (?))

Skills

The following skills will affect this combat art:

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Usage Strategies

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Pros and Cons

Pros

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  • ...

Cons

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  • ...


Stats Chart


PICTURE HERE