Difference between revisions of "Sacred 2:Scything Sweep"
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | |width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | ||
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− | * '''Force''' - Scything Sweep is executed with more power and inflicts more damage. | + | * '''Force''' - Scything Sweep is executed with more power and inflicts more damage. (15% increase) |
− | * '''Knockback''' - Increases the chance to knock opponents back. If they tumble against additional opponents they will inflict damage upon impact. | + | * '''Knockback''' - Increases the chance to knock opponents back. If they tumble against additional opponents they will inflict damage upon impact. (12.5% + 0.2% per CA level chance / +50% from base value) |
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> | |width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> | ||
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− | * '''Intent''' - Chance to land critical hits. | + | * '''Intent''' - Chance to land critical hits. (9.9% + 0.1% per CA level chance) |
− | * '''Numb''' - A purposeful blow with an added chance to stun opponents for a brief period. | + | * '''Numb''' - A purposeful blow with an added chance to stun opponents for a brief period. (15% chance) |
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | |width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | ||
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− | * '''Hurl''' - The sweep hurls opponents who are within area of effect away. | + | * '''Hurl''' - The sweep hurls opponents who are within area of effect away. (100% chance) |
− | * '''Rage''' - Each hit will store additional energy. This energy will discharge with the first successful hit after the Scything Sweep. | + | * '''Rage''' - Each hit will store additional energy. This energy will discharge with the first successful hit after the Scything Sweep. (14.9% + 0.1% per CA level (?)) |
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Revision as of 00:43, 30 December 2008
Aspect- Death Warrior Modifications
SkillsThe following skills will affect this combat art:
Usage Strategies...
Pros and ConsPros
Cons
Stats Chart |
PICTURE HERE
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