Difference between revisions of "Sacred 2:Game Glossary and Abbreviations"
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*'''Acute Mind''': A Dryad Combat Art | *'''Acute Mind''': A Dryad Combat Art | ||
*'''Adornments of the Ancestors''': A High Elf set | *'''Adornments of the Ancestors''': A High Elf set | ||
+ | *'''Alchemy''': A General Skill | ||
*'''AM''': Abbreviation for Ancient Magic | *'''AM''': Abbreviation for Ancient Magic | ||
*'''Amplifying Discharge''': A Temple Guardian Combat Art | *'''Amplifying Discharge''': A Temple Guardian Combat Art | ||
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*'''Ancestral Fireball''': A High Elf Combat Art | *'''Ancestral Fireball''': A High Elf Combat Art | ||
*'''Ancient Bark''': A Dryad Combat Art (buff) | *'''Ancient Bark''': A Dryad Combat Art (buff) | ||
− | *'''Ancient Magic''': | + | *'''Ancient Magic''': A Combat Art Skill |
*'''AoE''': Abbreviation for Area of Effect | *'''AoE''': Abbreviation for Area of Effect | ||
*'''AR''': Abbreviation for Attack Rating | *'''AR''': Abbreviation for Attack Rating | ||
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*'''Area of Effect''': Damage which affects multiple targets in a wide radius. | *'''Area of Effect''': Damage which affects multiple targets in a wide radius. | ||
*'''Armatin's Legacy''': A Shadow Warrior set | *'''Armatin's Legacy''': A Shadow Warrior set | ||
+ | *'''Armor''': | ||
+ | *'''Armor Lore''': A Defensive Skill | ||
*'''Arrant Pyromancer''': An Aspect of the High Elf | *'''Arrant Pyromancer''': An Aspect of the High Elf | ||
+ | *'''Arrant Pyromancer Focus''': A Secondary High Elf Aspect Skill | ||
+ | *'''Arrant Pyromancer Lore''': A Primary High Elf Aspect Skill | ||
+ | *'''Ascaron''': The Publisher of Sacred and Sacred 2 | ||
*'''Aspect''': One of three groups of Combat Arts that each character has. | *'''Aspect''': One of three groups of Combat Arts that each character has. | ||
*'''Assailing Somersault''': A Seraphim Combat Art | *'''Assailing Somersault''': A Seraphim Combat Art | ||
*'''Astral Lord''': An Aspect of the Shadow Warrior | *'''Astral Lord''': An Aspect of the Shadow Warrior | ||
+ | *'''Astral Lord Focus''': A Primary Shadow Warrior Aspect Skill | ||
+ | *'''Astral Lord Lore''': A Primary Shadow Warrior Aspect Skill | ||
*'''Astute Supremacy''': An Aspect of the Inquisitor | *'''Astute Supremacy''': An Aspect of the Inquisitor | ||
+ | *'''Astute Supremacy Focus''': A Secondary Inquisitor Aspect Skill | ||
+ | *'''Astute Supremacy Lore''': A Primary Inquisitor Aspect Skill | ||
*'''Attack Rating''': | *'''Attack Rating''': | ||
+ | *'''Attack Value''': | ||
*'''Attributes''': The six primary statistics of all characters: Strength, Stamina, Vitality, Dexterity, Intelligence, and Willpower. | *'''Attributes''': The six primary statistics of all characters: Strength, Stamina, Vitality, Dexterity, Intelligence, and Willpower. | ||
*'''AU''': Australia (uses UK version or server) | *'''AU''': Australia (uses UK version or server) | ||
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*'''Baneful Smite''': A Seraphim Combat Art | *'''Baneful Smite''': A Seraphim Combat Art | ||
+ | *'''Bargaining''': A General Skill | ||
*'''Battle Extension''': A Temple Guardian Combat Art | *'''Battle Extension''': A Temple Guardian Combat Art | ||
*'''Battle Stance''': A Seraphim Combat Art (buff) | *'''Battle Stance''': A Seraphim Combat Art (buff) | ||
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*'''BFG''': Abbreviation for Big F*cking Gun (BeeEffGee) | *'''BFG''': Abbreviation for Big F*cking Gun (BeeEffGee) | ||
*'''Black Curse''': A Dryad Combat Art | *'''Black Curse''': A Dryad Combat Art | ||
+ | *'''Blacksmith''': A General Skill/An NPC who can forge items into slots | ||
+ | *'''Blacksmith Art''': One of three different Combat Arts which a Blacksmith can forge into a slot. (Taking the Blacksmith skill gives that character three additional exclusive Arts which he can socket without a Blacksmith NPC.) | ||
*'''Blazing Tempest''': A High Elf Combat Art | *'''Blazing Tempest''': A High Elf Combat Art | ||
+ | *'''Block Chance: Combat Arts''': | ||
+ | *'''Block Chance: Projectiles''': | ||
+ | *'''Bronze Difficulty''': Easiest of five difficulty modes: good for beginners and new hardcore characters | ||
*'''Buff''': | *'''Buff''': | ||
+ | *'''Bug''': A glitch or software defect in the game. | ||
==''' C''' == | ==''' C''' == | ||
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*'''CA''': Abbreviation for Combat Art | *'''CA''': Abbreviation for Combat Art | ||
*'''Cabalistic Voodoo''': An Aspect of the Dryad | *'''Cabalistic Voodoo''': An Aspect of the Dryad | ||
+ | *'''Cabalistic Voodoo Focus''': A Secondary Dryad Aspect Skill | ||
+ | *'''Cabalistic Voodoo Lore''': A Primary Dryad Aspect Skill | ||
*'''Call of the Forest''': A Dryad set | *'''Call of the Forest''': A Dryad set | ||
*'''Callous Execution''': An Inquisitor Combat Art | *'''Callous Execution''': An Inquisitor Combat Art | ||
*'''Capricious Hunter''': An Aspect of the Dryad | *'''Capricious Hunter''': An Aspect of the Dryad | ||
+ | *'''Capricious Hunter Focus''': A Primary Dryad Aspect Skill | ||
*'''Cascading Shroud''': A High Elf Combat Art | *'''Cascading Shroud''': A High Elf Combat Art | ||
*'''CE''': Abbreviation for Collector's Edition | *'''CE''': Abbreviation for Collector's Edition | ||
*'''Celdrahil's Pandemonium''': A High Elf set | *'''Celdrahil's Pandemonium''': A High Elf set | ||
*'''Celestial Magic''': An Aspect of the Seraphim | *'''Celestial Magic''': An Aspect of the Seraphim | ||
+ | *'''Celestial Magic Focus''': A Secondary Seraphim Aspect Skill | ||
+ | *'''Celestial Magic Lore''': A Primary Seraphim Aspect Skill | ||
+ | *'''Chance for Burn''': | ||
+ | *'''Chance for Critical Hits''': | ||
+ | *'''Chance for Poison''': | ||
+ | *'''Chance to Evade''': | ||
+ | *'''Chance to Reflect: Close Combat''': | ||
*'''Character''': There are six playable characters in Sacred 2. Commonly called a Char or a Toon. | *'''Character''': There are six playable characters in Sacred 2. Commonly called a Char or a Toon. | ||
*'''Charged Grid''': A Temple Guardian Combat Art | *'''Charged Grid''': A Temple Guardian Combat Art | ||
*'''Christmas Island''': Additional quest area introduced in a patch | *'''Christmas Island''': Additional quest area introduced in a patch | ||
+ | *'''Chunk of Lava''': When forged into a slot, it converts a portion of physical damage to fire damage. | ||
*'''Cleansing Brilliance''': A Seraphim Combat Art (buff) | *'''Cleansing Brilliance''': A Seraphim Combat Art (buff) | ||
*'''Closed''': Closed multiplayer. Characters are stored on Ascaron's servers and are less prone to cheating than Open MP. | *'''Closed''': Closed multiplayer. Characters are stored on Ascaron's servers and are less prone to cheating than Open MP. | ||
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*'''Combat Alert''': A Temple Guardian Combat Art | *'''Combat Alert''': A Temple Guardian Combat Art | ||
*'''Combat Art''': Basic gameplay unit, equivalent to skills and spells in other games. Commonly abbreviated CA. Each character has 15 CAs. | *'''Combat Art''': Basic gameplay unit, equivalent to skills and spells in other games. Commonly abbreviated CA. Each character has 15 CAs. | ||
+ | *'''Combat Discipline''': A Combat Art Skill | ||
*'''Combat Modules CC10''': A Temple Guardian set | *'''Combat Modules CC10''': A Temple Guardian set | ||
− | *'''Combat Reflexes''': | + | *'''Combat Reflexes''': A Defensive Skill |
− | *'''Concentration''': | + | *'''Concentration''': A Combat Art Skill |
*'''Console''': Command line interface, accessed by pressing ~ (tilde). | *'''Console''': Command line interface, accessed by pressing ~ (tilde). | ||
− | *'''Constitution''': | + | *'''Constitution''': A Defensive Skill |
*'''CR''': Abbreviation for Combat Reflexes | *'''CR''': Abbreviation for Combat Reflexes | ||
+ | *'''Crit''': Abbreviation for Critical Hit | ||
+ | *'''Critical Hit''': | ||
*'''Crystal Skin''': A High Elf Combat Art (buff) | *'''Crystal Skin''': A High Elf Combat Art (buff) | ||
*'''CTD''': Abbreviation for Crash to Desktop (when the game exits suddenly) | *'''CTD''': Abbreviation for Crash to Desktop (when the game exits suddenly) | ||
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*'''Daerwain's Revenge''': A Dryad set | *'''Daerwain's Revenge''': A Dryad set | ||
+ | *'''Damage Lore''': An Offensive Skill | ||
+ | *'''Damage Mitigation: Physical''': | ||
+ | *'''Damage of Enraged Players''': | ||
*'''Damage over Time''': A secondary effect such as being poisoned or burning | *'''Damage over Time''': A secondary effect such as being poisoned or burning | ||
*'''Darting Assault''': A Dryad Combat Art | *'''Darting Assault''': A Dryad Combat Art | ||
*'''Dashing Alacrity''': A Seraphim Combat Art | *'''Dashing Alacrity''': A Seraphim Combat Art | ||
+ | *'''Dazzle''': A Divine Gift granted by choosing Lumen as a Deity | ||
*'''DE''': German version or server | *'''DE''': German version or server | ||
*'''Deathly Spears''': A Temple Guardian Combat Art | *'''Deathly Spears''': A Temple Guardian Combat Art | ||
*'''Death Warrior''': An Aspect of the Shadow Warrior | *'''Death Warrior''': An Aspect of the Shadow Warrior | ||
+ | *'''Death Warrior Focus''': A Primary Shadow Warrior Aspect Skill | ||
*'''Dedicated Blow''': A Temple Guardian Combat Art | *'''Dedicated Blow''': A Temple Guardian Combat Art | ||
+ | *'''Defense Value''': | ||
+ | *'''Deity''': One of six Deities (or Gods) must be chosen when creating a new character. | ||
*'''Delphic Arcania''': An Aspect of the High Elf | *'''Delphic Arcania''': An Aspect of the High Elf | ||
+ | *'''Delphic Arcania Focus''': A Secondary High Elf Aspect Skill | ||
+ | *'''Delphic Arcania Lore''': A Primary High Elf Aspect Skill | ||
*'''Demonic Blow''': A Shadow Warrior Combat Art | *'''Demonic Blow''': A Shadow Warrior Combat Art | ||
*'''Denderan's Tactical Genius''': A Shadow Warrior set | *'''Denderan's Tactical Genius''': A Shadow Warrior set | ||
*'''Determined Justice''': An Inquisitor set | *'''Determined Justice''': An Inquisitor set | ||
*'''Detheya's Agility''': A Dryad set | *'''Detheya's Agility''': A Dryad set | ||
− | *''' | + | *'''Detrimental Magic Effects''': |
+ | *'''Devine Devotion''': A General Skill | ||
*'''Devout Guardian''': An Aspect of the Temple Guardian | *'''Devout Guardian''': An Aspect of the Temple Guardian | ||
+ | *'''Devout Guardian Focus''': A Primary Temple Guardian Aspect Skill | ||
*'''Dex''': Abbreviation for Dexterity | *'''Dex''': Abbreviation for Dexterity | ||
*'''Dexterity''': One of the six available Attributes. | *'''Dexterity''': One of the six available Attributes. | ||
+ | *'''Deylen's Power''': An Inquisitor set | ||
+ | *'''Difficulty Mode''': There are five modes: Bronze (easiest), Silver, Gold, Platinum, and Niobium (hardest) | ||
*'''Dislodged Spirit''': An Inquisitor Combat Art | *'''Dislodged Spirit''': An Inquisitor Combat Art | ||
*'''Divine Protection''': A Seraphim Combat Art | *'''Divine Protection''': A Seraphim Combat Art | ||
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*'''Dryad''': One of the six playable characters in Sacred 2. | *'''Dryad''': One of the six playable characters in Sacred 2. | ||
*'''Dryad's Merry Christmas Set''': A Dryad set received after completing the Christmas Quest | *'''Dryad's Merry Christmas Set''': A Dryad set received after completing the Christmas Quest | ||
− | *'''Dual Wield''': | + | *'''Dual Wield''': An Offensive Skill |
*'''Dust Devil''': A Dryad Combat Art | *'''Dust Devil''': A Dryad Combat Art | ||
*'''DW''': Abbreviation for Dual Wield | *'''DW''': Abbreviation for Dual Wield | ||
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*'''EE''': Eastern European version or server | *'''EE''': Eastern European version or server | ||
*'''Endijian's Artifacts''': A Seraphim set | *'''Endijian's Artifacts''': A Seraphim set | ||
− | *'''Enhanced Perception''': | + | *'''Enhanced Perception''': A General Skill |
*'''Erris''': Person to thank for typing this all in. ;) | *'''Erris''': Person to thank for typing this all in. ;) | ||
*'''Eruptive Desecration''': An Inquisitor Combat Art | *'''Eruptive Desecration''': An Inquisitor Combat Art | ||
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*'''EU''': European version or server | *'''EU''': European version or server | ||
*'''Exalted Warrior''': An Aspect of the Seraphim | *'''Exalted Warrior''': An Aspect of the Seraphim | ||
+ | *'''Exalted Warrior Focus''': A Primary Seraphim Aspect Skill | ||
*'''Executioner's Aids''': A Shadow Warrior set | *'''Executioner's Aids''': A Shadow Warrior set | ||
*'''Exp''': Abbreviation for Experience | *'''Exp''': Abbreviation for Experience | ||
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*'''Fire Demon''': A High Elf Combat Art (buff) | *'''Fire Demon''': A High Elf Combat Art (buff) | ||
*'''Flaring Nova''': A Seraphim Combat Art | *'''Flaring Nova''': A Seraphim Combat Art | ||
+ | *'''Forens''': The Goddess of Philosophy and Wisdom (Light) | ||
*'''Forest Flight''': A Dryad Combat Art | *'''Forest Flight''': A Dryad Combat Art | ||
+ | *'''Forging''': Using a Blacksmith or the Blacksmith Skill to insert an item into a slot | ||
*'''FPS''': Frames per Second (can be viewed using a third-party utility such as Fraps) | *'''FPS''': Frames per Second (can be viewed using a third-party utility such as Fraps) | ||
*'''FR''': French version or server | *'''FR''': French version or server | ||
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*'''Garments of the Storms''': A High Elf set | *'''Garments of the Storms''': A High Elf set | ||
*'''Glacial Thorns''': A High Elf Combat Art | *'''Glacial Thorns''': A High Elf Combat Art | ||
+ | *'''God Spell''': An additional Combat Art granted by the player's chosen god | ||
*'''Gold''': Gold coins are the unit of monetary exchange in Ancaria. | *'''Gold''': Gold coins are the unit of monetary exchange in Ancaria. | ||
+ | *'''Gold Difficulty''': Difficulty mode attainable after completing Silver in Single Player or level 60 in Multiplayer. | ||
*'''Goldenglade Touch''': A Dryad Combat Art | *'''Goldenglade Touch''': A Dryad Combat Art | ||
*'''Grand Invigoration''': A High Elf Combat Art (buff) | *'''Grand Invigoration''': A High Elf Combat Art (buff) | ||
*'''Grim Resilience''': A Shadow Warrior Combat Art (buff) | *'''Grim Resilience''': A Shadow Warrior Combat Art (buff) | ||
*'''Gruesome Inquisition''': An Aspect of the Inquisitor | *'''Gruesome Inquisition''': An Aspect of the Inquisitor | ||
+ | *'''Gruesome Inquisition Focus''': A Primary Inquisitor Aspect Skill | ||
*'''Guardians of Light''': A Temple Guardian set | *'''Guardians of Light''': A Temple Guardian set | ||
*'''Guardians of Shadows''': A Temple Guardian set | *'''Guardians of Shadows''': A Temple Guardian set | ||
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==''' H''' == | ==''' H''' == | ||
+ | *'''Hafted Weapons''': An Offensive Skill | ||
*'''Hallowed Restoration''': A Seraphim Combat Art | *'''Hallowed Restoration''': A Seraphim Combat Art | ||
*'''Hamachi''': An Internet connection which emulates LAN play. | *'''Hamachi''': An Internet connection which emulates LAN play. | ||
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==''' I''' == | ==''' I''' == | ||
+ | *'''Ice Crystal''': When forged into a slot, it converts a portion of physical damage to ice damage. | ||
*'''Icy Evanescence''': A Temple Guardian Combat Art | *'''Icy Evanescence''': A Temple Guardian Combat Art | ||
*'''Ilgard's Judgment''': An Inquisitor set | *'''Ilgard's Judgment''': An Inquisitor set | ||
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*'''Infernal Torment''': A Shadow Warrior set | *'''Infernal Torment''': A Shadow Warrior set | ||
*'''Infinite Revenge''': A Seraphim set | *'''Infinite Revenge''': A Seraphim set | ||
+ | *'''Infusion''': A Divine Gift granted by choosing Kybele as a Deity | ||
*'''Inq''': Abbreviation for Inquisitor | *'''Inq''': Abbreviation for Inquisitor | ||
*'''Inquisitor''': One of the six playable characters in Sacred 2. Commonly abbreviated as Inq. | *'''Inquisitor''': One of the six playable characters in Sacred 2. Commonly abbreviated as Inq. | ||
*'''Inquisitor's Dark Christmas Set''': An Inquisitor set received after completing the Christmas Quest | *'''Inquisitor's Dark Christmas Set''': An Inquisitor set received after completing the Christmas Quest | ||
*'''Insignia of Balefulness''': An Inquisitor set | *'''Insignia of Balefulness''': An Inquisitor set | ||
+ | *'''Inspiration''': A Divine Gift granted by choosing Forens as a Deity | ||
*'''Instill Belief''': A Seraphim Combat Art | *'''Instill Belief''': A Seraphim Combat Art | ||
*'''Int''': Abbreviation for Intelligence | *'''Int''': Abbreviation for Intelligence | ||
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*'''Kayser's Luck''': A set usable by all classes | *'''Kayser's Luck''': A set usable by all classes | ||
+ | *'''Ker''': The Goddess of Chaos or Evil (Exclusive Dark) | ||
*'''Killing Spree''': A Shadow Warrior Combat Art | *'''Killing Spree''': A Shadow Warrior Combat Art | ||
+ | *'''Kuan''': The God of War (Dark) | ||
+ | *'''Kuan's Breath''': A Divine Gift granted by choosing Kuan as a Deity | ||
+ | *'''Kybele''': The Goddess of Nature and Life Force (Light) | ||
==''' L''' == | ==''' L''' == | ||
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*'''LAN''': Local Area Network. Mode of play which connects two computers directly. | *'''LAN''': Local Area Network. Mode of play which connects two computers directly. | ||
*'''Leaves and Twigs''': A Dryad set | *'''Leaves and Twigs''': A Dryad set | ||
− | *'''Level''': | + | *'''Level''': Characters start at level 1 and progress toward level 200. |
*'''Levin Array''': An Inquisitor Combat Art | *'''Levin Array''': An Inquisitor Combat Art | ||
− | *'''Life | + | *'''Life Leeched per hit''': |
*'''Lost Fusion''': An Aspect of the Temple Guardian | *'''Lost Fusion''': An Aspect of the Temple Guardian | ||
+ | *'''Lost Fusion Focus''': A Secondary Temple Guardian Aspect Skill | ||
+ | *'''Lost Fusion Lore''': A Primary Temple Guardian Aspect Skill | ||
*'''Lucreti's Stars''': A Shadow Warrior set | *'''Lucreti's Stars''': A Shadow Warrior set | ||
+ | *'''Lumen''': The God of Light (Exclusive Light) | ||
*'''Lumen's Servents''': A Temple Guardian set | *'''Lumen's Servents''': A Temple Guardian set | ||
*'''Lvl''': Abbreviation for Level | *'''Lvl''': Abbreviation for Level | ||
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*'''Magic Coup''': A High Elf Combat Art | *'''Magic Coup''': A High Elf Combat Art | ||
*'''Magic Find''': Generalized term for Chance to Find Valuables and/or Enhanced Perception. | *'''Magic Find''': Generalized term for Chance to Find Valuables and/or Enhanced Perception. | ||
+ | *'''Magic Pearl''': When forged into a slot, it converts a portion of physical damage to magic damage. | ||
+ | *'''Magic Staffs''': An Offensive Skill | ||
*'''Malevolent Champion''': An Aspect of the Shadow Warrior | *'''Malevolent Champion''': An Aspect of the Shadow Warrior | ||
+ | *'''Malevolent Champion Focus''': A Primary Shadow Warrior Aspect Skill | ||
*'''Malicious Totem''': A Dryad Combat Art | *'''Malicious Totem''': A Dryad Combat Art | ||
+ | *'''Map''': Pressing the M key opens the large in-game map. Right-click and drag to scroll and use mouse wheel to zoom. Click and drag the middle mouse button or wheel to view a scrollable Tab-map inside the large map. | ||
+ | *'''Mastery''': Placing 75 points in a Skill grants additional bonuses. | ||
*'''Meho'Sun''': A Dryad set | *'''Meho'Sun''': A Dryad set | ||
*'''MF''': Abbreviation for Magic Find | *'''MF''': Abbreviation for Magic Find | ||
− | *'''Minimap''': | + | *'''Minimap''': A tiny customizable map of your nearby terrain |
*'''Mobiculum''': The Temple Guardian's Special Mount | *'''Mobiculum''': The Temple Guardian's Special Mount | ||
*'''Monitor Lizard''': The Dryad's Special Mount | *'''Monitor Lizard''': The Dryad's Special Mount | ||
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*'''MP''': Abbreviation for Multiplayer | *'''MP''': Abbreviation for Multiplayer | ||
*'''Mystic Stormite''': An Aspect of the High Elf | *'''Mystic Stormite''': An Aspect of the High Elf | ||
+ | *'''Mystic Stormite Focus''': A Secondary High Elf Aspect Skill | ||
+ | *'''Mystic Stormite Lore''': A Primary High Elf Aspect Skill | ||
==''' N''' == | ==''' N''' == | ||
*'''Nature Weaver''': An Aspect of the Dryad | *'''Nature Weaver''': An Aspect of the Dryad | ||
− | *'''Nefarious | + | *'''Nature Weaver Focus''': A Secondary Dryad Aspect Skill |
+ | *'''Nature Weaver Lore''': A Primary Dryad Aspect Skill | ||
+ | *'''Nefarious Netherworld''': An Aspect of the Inquisitor | ||
+ | *'''Nefarious Netherworld Focus''': A Secondary Inquisitor Aspect Skill | ||
+ | *'''Nefarious Netherworld Lore''': A Primary Inquisitor Aspect Skill | ||
*'''Nether Allegiance''': A Shadow Warrior Combat Art (buff) | *'''Nether Allegiance''': A Shadow Warrior Combat Art (buff) | ||
+ | *'''Niobium Difficulty''': Hardest difficulty mode, attainable after completing Platinum in Single Player or level 140 in Multiplayer. | ||
*'''Niokaste's Blade Dance''': A Seraphim set | *'''Niokaste's Blade Dance''': A Seraphim set | ||
*'''NPC''': An NPC ('''N'''on '''P'''layer '''C'''haracter) is a character in Ancaria that you can interact with, not associated with a player in the game; they are controlled by the game itself. | *'''NPC''': An NPC ('''N'''on '''P'''layer '''C'''haracter) is a character in Ancaria that you can interact with, not associated with a player in the game; they are controlled by the game itself. | ||
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*'''Open''': Open multiplayer. Characters are stored on players' computers, and are more prone to cheating than Closed MP. | *'''Open''': Open multiplayer. Characters are stored on players' computers, and are more prone to cheating than Closed MP. | ||
+ | *'''Opponents chance to cause secondary effects''': | ||
*'''Origin of the Seraish''': A Seraphim set | *'''Origin of the Seraish''': A Seraphim set | ||
*'''OS''': Operating System (usually Windows XP or Vista) | *'''OS''': Operating System (usually Windows XP or Vista) | ||
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==''' P''' == | ==''' P''' == | ||
+ | *'''Pacifism''': A Defensive Skill | ||
*'''Paralyzing Dread''': An Inquisitor Combat Art | *'''Paralyzing Dread''': An Inquisitor Combat Art | ||
− | *'''Patch''': | + | *'''Patch''': Downloadable content and bug fixes, often a source of great frustration. |
*'''Pelting Strikes''': A Seraphim Combat Art | *'''Pelting Strikes''': A Seraphim Combat Art | ||
*'''PL''': Polish version or server | *'''PL''': Polish version or server | ||
+ | *'''Platinum Difficulty''': Difficulty mode attainable after completing Gold in Single Player or reaching level 100 in Multiplayer. | ||
+ | *'''Poison Fang''': When forged into a slot, it converts a portion of physical damage to poison damage. | ||
+ | *'''Pole Arms''': An Offensive Skill | ||
*'''Primal Mutation''': A Temple Guardian Combat Art | *'''Primal Mutation''': A Temple Guardian Combat Art | ||
*'''Propelled Levitation''': A Temple Guardian Combat Art (buff) | *'''Propelled Levitation''': A Temple Guardian Combat Art (buff) | ||
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*'''Radiant Pillar''': A Seraphim Combat Art | *'''Radiant Pillar''': A Seraphim Combat Art | ||
*'''Rallied Souls''': A Shadow Warrior Combat Art | *'''Rallied Souls''': A Shadow Warrior Combat Art | ||
− | *'''Ranged Weapons''': | + | *'''Ranged Weapons''': An Offensive Skill |
*'''Ranging Nimbus''': A High Elf Combat Art | *'''Ranging Nimbus''': A High Elf Combat Art | ||
*'''Ravaged Impact''': A Dryad Combat Art | *'''Ravaged Impact''': A Dryad Combat Art | ||
*'''Raving Thrust''': An Inquisitor Combat Art | *'''Raving Thrust''': An Inquisitor Combat Art | ||
*'''Reflective Emanation''': A Shadow Warrior Combat Art (buff) | *'''Reflective Emanation''': A Shadow Warrior Combat Art (buff) | ||
− | *'''Relic''': | + | *'''Relic Holder''': A rotatable part of the UI which contains groups of Relics. |
+ | *'''Relics''': Items which boost armor and one of four General Skills, and are inserted into the player's Relic Holder. | ||
*'''Revelation of the Seraphim''': A Seraphim set | *'''Revelation of the Seraphim''': A Seraphim set | ||
*'''Revered Technology''': An Aspect of the Seraphim | *'''Revered Technology''': An Aspect of the Seraphim | ||
+ | *'''Revered Technology Focus''': A Secondary Seraphim Aspect Skill | ||
+ | *'''Revered Technology Lore''': A Primary Seraphim Aspect Skill | ||
*'''Reverse Polarity''': An Inquisitor Combat Art (buff) | *'''Reverse Polarity''': An Inquisitor Combat Art (buff) | ||
− | *'''Riding''': | + | *'''Riding''': A General Skill |
*'''Rousing Command''': A Shadow Warrior Combat Art | *'''Rousing Command''': A Shadow Warrior Combat Art | ||
*'''RU''': Russian version or server | *'''RU''': Russian version or server | ||
*'''Ruinous Onslaught''': A Shadow Warrior Combat Art | *'''Ruinous Onslaught''': A Shadow Warrior Combat Art | ||
− | *'''Rune''': | + | *'''Rune''': An item which upgrades a Combat Art, either by forging or reading |
+ | *'''Runemaster''': An NPC who can trade runes for other runes (for a price) | ||
*'''Ruthless Mutilation''': An Inquisitor Combat Art | *'''Ruthless Mutilation''': An Inquisitor Combat Art | ||
==''' S''' == | ==''' S''' == | ||
− | *'''S1''': Abbreviation for Sacred/Sacred Gold/Sacred Underworld | + | *'''S1''': Abbreviation for Sacred/Sacred Plus/Sacred Gold/Sacred Underworld |
*'''S2''': Abbreviation for Sacred 2: Fallen Angel | *'''S2''': Abbreviation for Sacred 2: Fallen Angel | ||
*'''Saber-toothed Tiger''': The Seraphim's Special Mount | *'''Saber-toothed Tiger''': The Seraphim's Special Mount | ||
+ | *'''Sakarra''': A Divine Gift granted by choosing Ker as a Deity | ||
*'''Saraki's Path to the Netherworld''': An Inquisitor set | *'''Saraki's Path to the Netherworld''': An Inquisitor set | ||
*'''SB''': Abbreviation for Survival Bonus | *'''SB''': Abbreviation for Survival Bonus | ||
Line 297: | Line 381: | ||
*'''Shadow Warrior''': One of the six playable characters in Sacred 2. Commonly abbreviated as SW. | *'''Shadow Warrior''': One of the six playable characters in Sacred 2. Commonly abbreviated as SW. | ||
*'''Shadow Warrior's Merry Christmas Set''': A Shadow Warrior set received after completing the Christmas Quest | *'''Shadow Warrior's Merry Christmas Set''': A Shadow Warrior set received after completing the Christmas Quest | ||
+ | *'''Shield Lore''': A Defensive Skill | ||
+ | *'''Shield Regeneration Time''': | ||
*'''Shroud Spider''': The Inquisitor's Special Mount | *'''Shroud Spider''': The Inquisitor's Special Mount | ||
*'''SIF''': Sacred International Forums (the official forum) | *'''SIF''': Sacred International Forums (the official forum) | ||
+ | *'''Silver Difficulty''': Second easiest difficulty mode; most players start out here | ||
*'''Sinister Predator''': A Dryad Combat Art (buff) | *'''Sinister Predator''': A Dryad Combat Art (buff) | ||
*'''Skeletal Fortification''': A Shadow Warrior Combat Art | *'''Skeletal Fortification''': A Shadow Warrior Combat Art | ||
− | *'''Skills''': | + | *'''Skills''': Each class receives ten skills of their choice to level up as they progress. |
+ | *'''Slot''': A colored square on a piece of gear which allows forging of runes, blacksmith arts, jewelry, or damage type items. | ||
*'''Sofia's Benevolence''': A Seraphim set | *'''Sofia's Benevolence''': A Seraphim set | ||
*'''Softcore''': Mode of play in which a character resurrects after death. Commonly abbreviated as SC. | *'''Softcore''': Mode of play in which a character resurrects after death. Commonly abbreviated as SC. | ||
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*'''Soul Reaver''': An Inquisitor Combat Art (buff) | *'''Soul Reaver''': An Inquisitor Combat Art (buff) | ||
*'''Source Warden''': An Aspect of the Temple Guardian | *'''Source Warden''': An Aspect of the Temple Guardian | ||
+ | *'''Source Warden Focus''': A Secondary Temple Guardian Aspect Skill | ||
+ | *'''Source Warden Lore''': A Primary Temple Guardian Aspect Skill | ||
*'''SP''': Abbreviation for Single Player; also abbreviation for Spain or Spanish version | *'''SP''': Abbreviation for Single Player; also abbreviation for Spain or Spanish version | ||
*'''Spectral Hand''': A Shadow Warrior Combat Art | *'''Spectral Hand''': A Shadow Warrior Combat Art | ||
+ | *'''Speed Lore''': An Offensive Skill | ||
+ | *'''Spell Intensity''': | ||
+ | *'''Spell Resistance''': A Defensive Skill | ||
*'''Stam''': Abbreviation for Stamina | *'''Stam''': Abbreviation for Stamina | ||
*'''Stamina''': One of the six available Attributes. | *'''Stamina''': One of the six available Attributes. | ||
Line 316: | Line 409: | ||
*'''Survival Bonus''': A value which increases whenever a character is in combat. Commonly abbreviated as SB. Higher SB will give better chance to find valuables and increase opponents' levels. It is reset to 0 upon dying. | *'''Survival Bonus''': A value which increases whenever a character is in combat. Commonly abbreviated as SB. Higher SB will give better chance to find valuables and increase opponents' levels. It is reset to 0 upon dying. | ||
*'''SW''': Abbreviation for Shadow Warrior | *'''SW''': Abbreviation for Shadow Warrior | ||
+ | *'''Sword Weapons''': An Offensive Skill | ||
==''' T''' == | ==''' T''' == | ||
− | *'''Tab-map''': | + | *'''Tab-map''': A larger version of the Minimap, viewed by pressing the Tab key |
+ | *'''Tactics Lore''': An Offensive Skill | ||
*'''Tangled Vine''': A Dryad Combat Art | *'''Tangled Vine''': A Dryad Combat Art | ||
*'''Technical Modules''': A Temple Guardian set | *'''Technical Modules''': A Temple Guardian set | ||
Line 327: | Line 422: | ||
*'''T-Energy Modules''': A Temple Guardian set | *'''T-Energy Modules''': A Temple Guardian set | ||
*'''T-Energy Shroud''': A Temple Guardian Combat Art (buff) | *'''T-Energy Shroud''': A Temple Guardian Combat Art (buff) | ||
+ | *'''Testa''': The God of Science (Dark) | ||
*'''TG''': Abbreviation for Temple Guardian | *'''TG''': Abbreviation for Temple Guardian | ||
*'''Toon''': Abbreviation for "cartoon" (Character) | *'''Toon''': Abbreviation for "cartoon" (Character) | ||
+ | *'''Toughness''': A Defensive Skill | ||
*'''Twilight of the Gods''': A Seraphim set | *'''Twilight of the Gods''': A Seraphim set | ||
*'''Twisted Torment''': A Dryad Combat Art | *'''Twisted Torment''': A Dryad Combat Art | ||
Line 334: | Line 431: | ||
==''' U''' == | ==''' U''' == | ||
+ | *'''UI''': User Interface | ||
*'''UK''': English or International version or server | *'''UK''': English or International version or server | ||
*'''Untouchable Force''': A Temple Guardian Combat Art (buff) | *'''Untouchable Force''': A Temple Guardian Combat Art (buff) | ||
Line 341: | Line 439: | ||
*'''Velaria's Heirloom''': A High Elf set | *'''Velaria's Heirloom''': A High Elf set | ||
+ | *'''Vendor''': An NPC merchant who buys and sells items | ||
*'''Vestments of Innocence''': A High Elf set | *'''Vestments of Innocence''': A High Elf set | ||
*'''Viperish Disease''': A Dryad Combat Art | *'''Viperish Disease''': A Dryad Combat Art | ||
Line 350: | Line 449: | ||
*'''Warding Energy''': A Seraphim Combat Art (buff) | *'''Warding Energy''': A Seraphim Combat Art (buff) | ||
+ | *'''Warding Energy Lore''': A Defensive Skill | ||
+ | *'''Will-o-wisp''': A Divine Gift granted by choosing Testa as a Deity | ||
*'''Willpower''': One of the six available Attributes. | *'''Willpower''': One of the six available Attributes. | ||
*'''Wind Serpent''': The High Elf's Special Mount | *'''Wind Serpent''': The High Elf's Special Mount |
Revision as of 13:25, 7 February 2009
A–Z: # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
This is the Sacred 2 Game Dictionary and has been created to help viewers browse quickly through the game's various sayings, terms and abbreviations. If there is a specific term you are looking for, or want a more detailed explanation of the term, just type it into the search box or click on any link in the definition to go directly to the article.
- - - - - - -NOTE: Currently under construction. Please don't try to edit yet. :)
- ':
A
- Acute Mind: A Dryad Combat Art
- Adornments of the Ancestors: A High Elf set
- Alchemy: A General Skill
- AM: Abbreviation for Ancient Magic
- Amplifying Discharge: A Temple Guardian Combat Art
- Ancaria:
- Ancestral Fireball: A High Elf Combat Art
- Ancient Bark: A Dryad Combat Art (buff)
- Ancient Magic: A Combat Art Skill
- AoE: Abbreviation for Area of Effect
- AR: Abbreviation for Attack Rating
- Archangel's Wrath: A Seraphim Combat Art
- Archimedes Beam: A Temple Guardian Combat Art
- Area of Effect: Damage which affects multiple targets in a wide radius.
- Armatin's Legacy: A Shadow Warrior set
- Armor:
- Armor Lore: A Defensive Skill
- Arrant Pyromancer: An Aspect of the High Elf
- Arrant Pyromancer Focus: A Secondary High Elf Aspect Skill
- Arrant Pyromancer Lore: A Primary High Elf Aspect Skill
- Ascaron: The Publisher of Sacred and Sacred 2
- Aspect: One of three groups of Combat Arts that each character has.
- Assailing Somersault: A Seraphim Combat Art
- Astral Lord: An Aspect of the Shadow Warrior
- Astral Lord Focus: A Primary Shadow Warrior Aspect Skill
- Astral Lord Lore: A Primary Shadow Warrior Aspect Skill
- Astute Supremacy: An Aspect of the Inquisitor
- Astute Supremacy Focus: A Secondary Inquisitor Aspect Skill
- Astute Supremacy Lore: A Primary Inquisitor Aspect Skill
- Attack Rating:
- Attack Value:
- Attributes: The six primary statistics of all characters: Strength, Stamina, Vitality, Dexterity, Intelligence, and Willpower.
- AU: Australia (uses UK version or server)
- Augmenting Guidon: A Shadow Warrior Combat Art
B
- Baneful Smite: A Seraphim Combat Art
- Bargaining: A General Skill
- Battle Extension: A Temple Guardian Combat Art
- Battle Stance: A Seraphim Combat Art (buff)
- BeeEffGee: A Seraphim Combat Art (buff)
- Belligerent Vault: A Shadow Warrior Combat Art
- BFG: Abbreviation for Big F*cking Gun (BeeEffGee)
- Black Curse: A Dryad Combat Art
- Blacksmith: A General Skill/An NPC who can forge items into slots
- Blacksmith Art: One of three different Combat Arts which a Blacksmith can forge into a slot. (Taking the Blacksmith skill gives that character three additional exclusive Arts which he can socket without a Blacksmith NPC.)
- Blazing Tempest: A High Elf Combat Art
- Block Chance: Combat Arts:
- Block Chance: Projectiles:
- Bronze Difficulty: Easiest of five difficulty modes: good for beginners and new hardcore characters
- Buff:
- Bug: A glitch or software defect in the game.
C
- CA: Abbreviation for Combat Art
- Cabalistic Voodoo: An Aspect of the Dryad
- Cabalistic Voodoo Focus: A Secondary Dryad Aspect Skill
- Cabalistic Voodoo Lore: A Primary Dryad Aspect Skill
- Call of the Forest: A Dryad set
- Callous Execution: An Inquisitor Combat Art
- Capricious Hunter: An Aspect of the Dryad
- Capricious Hunter Focus: A Primary Dryad Aspect Skill
- Cascading Shroud: A High Elf Combat Art
- CE: Abbreviation for Collector's Edition
- Celdrahil's Pandemonium: A High Elf set
- Celestial Magic: An Aspect of the Seraphim
- Celestial Magic Focus: A Secondary Seraphim Aspect Skill
- Celestial Magic Lore: A Primary Seraphim Aspect Skill
- Chance for Burn:
- Chance for Critical Hits:
- Chance for Poison:
- Chance to Evade:
- Chance to Reflect: Close Combat:
- Character: There are six playable characters in Sacred 2. Commonly called a Char or a Toon.
- Charged Grid: A Temple Guardian Combat Art
- Christmas Island: Additional quest area introduced in a patch
- Chunk of Lava: When forged into a slot, it converts a portion of physical damage to fire damage.
- Cleansing Brilliance: A Seraphim Combat Art (buff)
- Closed: Closed multiplayer. Characters are stored on Ascaron's servers and are less prone to cheating than Open MP.
- Clustering Maelstrom: An Inquisitor Combat Art
- Cobalt Strike: A High Elf Combat Art
- Cold Grave: A Shadow Warrior set
- Collector's Edition: A retail version of the game which contains bonuses such as the Elite Graphics disc, the online Carrier Imp, an art book, and a music CD.
- Combat Alert: A Temple Guardian Combat Art
- Combat Art: Basic gameplay unit, equivalent to skills and spells in other games. Commonly abbreviated CA. Each character has 15 CAs.
- Combat Discipline: A Combat Art Skill
- Combat Modules CC10: A Temple Guardian set
- Combat Reflexes: A Defensive Skill
- Concentration: A Combat Art Skill
- Console: Command line interface, accessed by pressing ~ (tilde).
- Constitution: A Defensive Skill
- CR: Abbreviation for Combat Reflexes
- Crit: Abbreviation for Critical Hit
- Critical Hit:
- Crystal Skin: A High Elf Combat Art (buff)
- CTD: Abbreviation for Crash to Desktop (when the game exits suddenly)
- CtfV: Abbreviation for Chance to find Valuables. Also FV or MF.
- Cybernetic Tormentor: A Temple Guardian set
- CZ: Czech version or server
D
- Daerwain's Revenge: A Dryad set
- Damage Lore: An Offensive Skill
- Damage Mitigation: Physical:
- Damage of Enraged Players:
- Damage over Time: A secondary effect such as being poisoned or burning
- Darting Assault: A Dryad Combat Art
- Dashing Alacrity: A Seraphim Combat Art
- Dazzle: A Divine Gift granted by choosing Lumen as a Deity
- DE: German version or server
- Deathly Spears: A Temple Guardian Combat Art
- Death Warrior: An Aspect of the Shadow Warrior
- Death Warrior Focus: A Primary Shadow Warrior Aspect Skill
- Dedicated Blow: A Temple Guardian Combat Art
- Defense Value:
- Deity: One of six Deities (or Gods) must be chosen when creating a new character.
- Delphic Arcania: An Aspect of the High Elf
- Delphic Arcania Focus: A Secondary High Elf Aspect Skill
- Delphic Arcania Lore: A Primary High Elf Aspect Skill
- Demonic Blow: A Shadow Warrior Combat Art
- Denderan's Tactical Genius: A Shadow Warrior set
- Determined Justice: An Inquisitor set
- Detheya's Agility: A Dryad set
- Detrimental Magic Effects:
- Devine Devotion: A General Skill
- Devout Guardian: An Aspect of the Temple Guardian
- Devout Guardian Focus: A Primary Temple Guardian Aspect Skill
- Dex: Abbreviation for Dexterity
- Dexterity: One of the six available Attributes.
- Deylen's Power: An Inquisitor set
- Difficulty Mode: There are five modes: Bronze (easiest), Silver, Gold, Platinum, and Niobium (hardest)
- Dislodged Spirit: An Inquisitor Combat Art
- Divine Protection: A Seraphim Combat Art
- DoT: Abbreviation for Damage over Time
- Drapes of Catharsis: An Inquisitor set
- Dreadbringer: An Inquisitor set
- Dryad: One of the six playable characters in Sacred 2.
- Dryad's Merry Christmas Set: A Dryad set received after completing the Christmas Quest
- Dual Wield: An Offensive Skill
- Dust Devil: A Dryad Combat Art
- DW: Abbreviation for Dual Wield
E
- Edaphic Lances: A Dryad Combat Art
- EE: Eastern European version or server
- Endijian's Artifacts: A Seraphim set
- Enhanced Perception: A General Skill
- Erris: Person to thank for typing this all in. ;)
- Eruptive Desecration: An Inquisitor Combat Art
- ES: Spanish version or server
- Eternal Flame: A Dryad set
- Eternal Silence: A Shadow Warrior set
- EU: European version or server
- Exalted Warrior: An Aspect of the Seraphim
- Exalted Warrior Focus: A Primary Seraphim Aspect Skill
- Executioner's Aids: A Shadow Warrior set
- Exp: Abbreviation for Experience
- Experience:
- Expulse Magic: A High Elf Combat Art
F
- Faladal's Blizzard: A High Elf set
- Fiery Ember: A Temple Guardian Combat Art
- Fire Demon: A High Elf Combat Art (buff)
- Flaring Nova: A Seraphim Combat Art
- Forens: The Goddess of Philosophy and Wisdom (Light)
- Forest Flight: A Dryad Combat Art
- Forging: Using a Blacksmith or the Blacksmith Skill to insert an item into a slot
- FPS: Frames per Second (can be viewed using a third-party utility such as Fraps)
- FR: French version or server
- Frenetic Fervor: An Inquisitor Combat Art
- Frenzied Rampage: A Shadow Warrior Combat Art
- Frost Flare: A High Elf Combat Art
- Furious Emblazer: A Temple Guardian Combat Art
- FV: Abbreviation for Chance to find Valuables
G
- Garments of the Storms: A High Elf set
- Glacial Thorns: A High Elf Combat Art
- God Spell: An additional Combat Art granted by the player's chosen god
- Gold: Gold coins are the unit of monetary exchange in Ancaria.
- Gold Difficulty: Difficulty mode attainable after completing Silver in Single Player or level 60 in Multiplayer.
- Goldenglade Touch: A Dryad Combat Art
- Grand Invigoration: A High Elf Combat Art (buff)
- Grim Resilience: A Shadow Warrior Combat Art (buff)
- Gruesome Inquisition: An Aspect of the Inquisitor
- Gruesome Inquisition Focus: A Primary Inquisitor Aspect Skill
- Guardians of Light: A Temple Guardian set
- Guardians of Shadows: A Temple Guardian set
H
- Hafted Weapons: An Offensive Skill
- Hallowed Restoration: A Seraphim Combat Art
- Hamachi: An Internet connection which emulates LAN play.
- Hardcore: Mode of play in which a character has only one life. Commonly abbreviated as HC.
- HC: Abbreviation for Hardcore
- HE: Abbreviation for High Elf
- Health: Life, or how many hit points a character has.
- Heavenly Justice: A Seraphim set
- Hell Hound: The Shadow Warrior's Special Mount
- High Elf: One of the six playable characters in Sacred 2. Commonly abbreviated as HE.
- High Elf's Merry Christmas Set: A High Elf set received after completing the Christmas Quest
- Hit Points: Units of health. Character dies when HPs reach 0.
- Horse: A mount use for increasing movement speed.
- HP: Abbreviation for Hit Points (health)
I
- Ice Crystal: When forged into a slot, it converts a portion of physical damage to ice damage.
- Icy Evanescence: A Temple Guardian Combat Art
- Ilgard's Judgment: An Inquisitor set
- Illuminated Skies: A Seraphim set
- Incandescent Skin: A High Elf Combat Art (buff)
- Incendiary Shower: A High Elf Combat Art
- Inexorable Subjugation: An Inquisitor Combat Art
- Infernal Torment: A Shadow Warrior set
- Infinite Revenge: A Seraphim set
- Infusion: A Divine Gift granted by choosing Kybele as a Deity
- Inq: Abbreviation for Inquisitor
- Inquisitor: One of the six playable characters in Sacred 2. Commonly abbreviated as Inq.
- Inquisitor's Dark Christmas Set: An Inquisitor set received after completing the Christmas Quest
- Insignia of Balefulness: An Inquisitor set
- Inspiration: A Divine Gift granted by choosing Forens as a Deity
- Instill Belief: A Seraphim Combat Art
- Int: Abbreviation for Intelligence
- Intelligence: One of the six available Attributes.
J
- Jolting Touch: A Temple Guardian Combat Art
K
- Kayser's Luck: A set usable by all classes
- Ker: The Goddess of Chaos or Evil (Exclusive Dark)
- Killing Spree: A Shadow Warrior Combat Art
- Kuan: The God of War (Dark)
- Kuan's Breath: A Divine Gift granted by choosing Kuan as a Deity
- Kybele: The Goddess of Nature and Life Force (Light)
L
- LAN: Local Area Network. Mode of play which connects two computers directly.
- Leaves and Twigs: A Dryad set
- Level: Characters start at level 1 and progress toward level 200.
- Levin Array: An Inquisitor Combat Art
- Life Leeched per hit:
- Lost Fusion: An Aspect of the Temple Guardian
- Lost Fusion Focus: A Secondary Temple Guardian Aspect Skill
- Lost Fusion Lore: A Primary Temple Guardian Aspect Skill
- Lucreti's Stars: A Shadow Warrior set
- Lumen: The God of Light (Exclusive Light)
- Lumen's Servents: A Temple Guardian set
- Lvl: Abbreviation for Level
M
- Magic Coup: A High Elf Combat Art
- Magic Find: Generalized term for Chance to Find Valuables and/or Enhanced Perception.
- Magic Pearl: When forged into a slot, it converts a portion of physical damage to magic damage.
- Magic Staffs: An Offensive Skill
- Malevolent Champion: An Aspect of the Shadow Warrior
- Malevolent Champion Focus: A Primary Shadow Warrior Aspect Skill
- Malicious Totem: A Dryad Combat Art
- Map: Pressing the M key opens the large in-game map. Right-click and drag to scroll and use mouse wheel to zoom. Click and drag the middle mouse button or wheel to view a scrollable Tab-map inside the large map.
- Mastery: Placing 75 points in a Skill grants additional bonuses.
- Meho'Sun: A Dryad set
- MF: Abbreviation for Magic Find
- Minimap: A tiny customizable map of your nearby terrain
- Mobiculum: The Temple Guardian's Special Mount
- Monitor Lizard: The Dryad's Special Mount
- Moribund Animus: A Dryad Combat Art (buff)
- Mortifying Pillory: An Inquisitor Combat Art
- MP: Abbreviation for Multiplayer
- Mystic Stormite: An Aspect of the High Elf
- Mystic Stormite Focus: A Secondary High Elf Aspect Skill
- Mystic Stormite Lore: A Primary High Elf Aspect Skill
N
- Nature Weaver: An Aspect of the Dryad
- Nature Weaver Focus: A Secondary Dryad Aspect Skill
- Nature Weaver Lore: A Primary Dryad Aspect Skill
- Nefarious Netherworld: An Aspect of the Inquisitor
- Nefarious Netherworld Focus: A Secondary Inquisitor Aspect Skill
- Nefarious Netherworld Lore: A Primary Inquisitor Aspect Skill
- Nether Allegiance: A Shadow Warrior Combat Art (buff)
- Niobium Difficulty: Hardest difficulty mode, attainable after completing Platinum in Single Player or level 140 in Multiplayer.
- Niokaste's Blade Dance: A Seraphim set
- NPC: An NPC (Non Player Character) is a character in Ancaria that you can interact with, not associated with a player in the game; they are controlled by the game itself.
O
- Open: Open multiplayer. Characters are stored on players' computers, and are more prone to cheating than Closed MP.
- Opponents chance to cause secondary effects:
- Origin of the Seraish: A Seraphim set
- OS: Operating System (usually Windows XP or Vista)
P
- Pacifism: A Defensive Skill
- Paralyzing Dread: An Inquisitor Combat Art
- Patch: Downloadable content and bug fixes, often a source of great frustration.
- Pelting Strikes: A Seraphim Combat Art
- PL: Polish version or server
- Platinum Difficulty: Difficulty mode attainable after completing Gold in Single Player or reaching level 100 in Multiplayer.
- Poison Fang: When forged into a slot, it converts a portion of physical damage to poison damage.
- Pole Arms: An Offensive Skill
- Primal Mutation: A Temple Guardian Combat Art
- Propelled Levitation: A Temple Guardian Combat Art (buff)
- Purifying Chastisement: An Inquisitor Combat Art (buff)
Q
R
- Radiant Pillar: A Seraphim Combat Art
- Rallied Souls: A Shadow Warrior Combat Art
- Ranged Weapons: An Offensive Skill
- Ranging Nimbus: A High Elf Combat Art
- Ravaged Impact: A Dryad Combat Art
- Raving Thrust: An Inquisitor Combat Art
- Reflective Emanation: A Shadow Warrior Combat Art (buff)
- Relic Holder: A rotatable part of the UI which contains groups of Relics.
- Relics: Items which boost armor and one of four General Skills, and are inserted into the player's Relic Holder.
- Revelation of the Seraphim: A Seraphim set
- Revered Technology: An Aspect of the Seraphim
- Revered Technology Focus: A Secondary Seraphim Aspect Skill
- Revered Technology Lore: A Primary Seraphim Aspect Skill
- Reverse Polarity: An Inquisitor Combat Art (buff)
- Riding: A General Skill
- Rousing Command: A Shadow Warrior Combat Art
- RU: Russian version or server
- Ruinous Onslaught: A Shadow Warrior Combat Art
- Rune: An item which upgrades a Combat Art, either by forging or reading
- Runemaster: An NPC who can trade runes for other runes (for a price)
- Ruthless Mutilation: An Inquisitor Combat Art
S
- S1: Abbreviation for Sacred/Sacred Plus/Sacred Gold/Sacred Underworld
- S2: Abbreviation for Sacred 2: Fallen Angel
- Saber-toothed Tiger: The Seraphim's Special Mount
- Sakarra: A Divine Gift granted by choosing Ker as a Deity
- Saraki's Path to the Netherworld: An Inquisitor set
- SB: Abbreviation for Survival Bonus
- SC: Abbreviation for Softcore
- Screenshot: To capture a picture of one frame in your game by pressing PrintScreen (or using a third-party program such as Fraps). Ctrl+PrtScrn will capture with the User Interface showing. Commonly abbreviated as SS.
- Scything Sweep: A Shadow Warrior Combat Art
- Sera: Abbreviation for Seraphim
- Seraphim: One of the six playable characters in Sacred 2. Commonly abbreviated as Sera.
- Seraphim's White Christmas Set: A Seraphim set received after completing the Christmas Quest
- Shadow Step: A High Elf Combat Art
- Shadow Veil: A Shadow Warrior Combat Art
- Shadow Warrior: One of the six playable characters in Sacred 2. Commonly abbreviated as SW.
- Shadow Warrior's Merry Christmas Set: A Shadow Warrior set received after completing the Christmas Quest
- Shield Lore: A Defensive Skill
- Shield Regeneration Time:
- Shroud Spider: The Inquisitor's Special Mount
- SIF: Sacred International Forums (the official forum)
- Silver Difficulty: Second easiest difficulty mode; most players start out here
- Sinister Predator: A Dryad Combat Art (buff)
- Skeletal Fortification: A Shadow Warrior Combat Art
- Skills: Each class receives ten skills of their choice to level up as they progress.
- Slot: A colored square on a piece of gear which allows forging of runes, blacksmith arts, jewelry, or damage type items.
- Sofia's Benevolence: A Seraphim set
- Softcore: Mode of play in which a character resurrects after death. Commonly abbreviated as SC.
- Soul Hammer: A Seraphim Combat Art
- Soul Reaver: An Inquisitor Combat Art (buff)
- Source Warden: An Aspect of the Temple Guardian
- Source Warden Focus: A Secondary Temple Guardian Aspect Skill
- Source Warden Lore: A Primary Temple Guardian Aspect Skill
- SP: Abbreviation for Single Player; also abbreviation for Spain or Spanish version
- Spectral Hand: A Shadow Warrior Combat Art
- Speed Lore: An Offensive Skill
- Spell Intensity:
- Spell Resistance: A Defensive Skill
- Stam: Abbreviation for Stamina
- Stamina: One of the six available Attributes.
- Str: Abbreviation for Strength
- Strength: One of the six available Attributes.
- SS: Abbreviation for Screenshot
- Survival Bonus: A value which increases whenever a character is in combat. Commonly abbreviated as SB. Higher SB will give better chance to find valuables and increase opponents' levels. It is reset to 0 upon dying.
- SW: Abbreviation for Shadow Warrior
- Sword Weapons: An Offensive Skill
T
- Tab-map: A larger version of the Minimap, viewed by pressing the Tab key
- Tactics Lore: An Offensive Skill
- Tangled Vine: A Dryad Combat Art
- Technical Modules: A Temple Guardian set
- Temple Guardian: One of the six playable characters in Sacred 2. Commonly abbreviated as TG.
- Temple Guardian's Merry Christmas Set: A Temple Guardian set received after completing the Christmas Quest
- Tendrils of Time: A Dryad set
- T-Energy Modules: A Temple Guardian set
- T-Energy Shroud: A Temple Guardian Combat Art (buff)
- Testa: The God of Science (Dark)
- TG: Abbreviation for Temple Guardian
- Toon: Abbreviation for "cartoon" (Character)
- Toughness: A Defensive Skill
- Twilight of the Gods: A Seraphim set
- Twisted Torment: A Dryad Combat Art
U
- UI: User Interface
- UK: English or International version or server
- Untouchable Force: A Temple Guardian Combat Art (buff)
- US: United States/North American version or server
V
- Velaria's Heirloom: A High Elf set
- Vendor: An NPC merchant who buys and sells items
- Vestments of Innocence: A High Elf set
- Viperish Disease: A Dryad Combat Art
- Virgo's Revenge: A High Elf set
- Vit: Abbreviation for Vitality
- Vitality: One of the six available Attributes.
W
- Warding Energy: A Seraphim Combat Art (buff)
- Warding Energy Lore: A Defensive Skill
- Will-o-wisp: A Divine Gift granted by choosing Testa as a Deity
- Willpower: One of the six available Attributes.
- Wind Serpent: The High Elf's Special Mount
X
- XP: Abbreviation for Experience or Windows XP
- XTM-2174: A Temple Guardian set
Y
Z
- Zealous Doppelganger: An Inquisitor Combat Art