Difference between revisions of "Sacred 2:Features"
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* A huge, seamless and dynamic world that allows for free-form exploration | * A huge, seamless and dynamic world that allows for free-form exploration | ||
− | * Two campaigns: play as the "Light" or "Shadow" side, each complete with specific skills, rewards, and story | + | * Two campaigns: play as the "Light" or "Shadow" side, each complete with specific skills, rewards, and story elements tailored to the chosen path |
* Six exceptional, playable characters, each with distinct looks, capabilities, and in-game motivation | * Six exceptional, playable characters, each with distinct looks, capabilities, and in-game motivation | ||
* Modifiable combat arts: change and upgrade your character's combat skills as you make choices throughout the game | * Modifiable combat arts: change and upgrade your character's combat skills as you make choices throughout the game | ||
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* Captivating online modes of play challenge gamers in cooperative and PvP play | * Captivating online modes of play challenge gamers in cooperative and PvP play | ||
* Extraordinary, cutting-edge graphics utilize the latest technologies | * Extraordinary, cutting-edge graphics utilize the latest technologies | ||
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==Game Modes== | ==Game Modes== |
Revision as of 04:15, 10 February 2009
Key Features of Sacred 2: Fallen Angel
- A huge, seamless and dynamic world that allows for free-form exploration
- Two campaigns: play as the "Light" or "Shadow" side, each complete with specific skills, rewards, and story elements tailored to the chosen path
- Six exceptional, playable characters, each with distinct looks, capabilities, and in-game motivation
- Modifiable combat arts: change and upgrade your character's combat skills as you make choices throughout the game
- Fight effectively from the back of a special mount or horse under your control
- Deities offer unique combat disciplines to players
- The ultimate multiplayer experience: seamless transition between single- and multiplayer gaming modes
- Captivating online modes of play challenge gamers in cooperative and PvP play
- Extraordinary, cutting-edge graphics utilize the latest technologies
Game Modes
Campaign Mode - Up to six players may join to play the campaign. The players will be automatically placed into a party. The host will administer the save game.
Free Mode - A set number of players may play on one server, with the following options:
- Free play (PvE) with up to 16 players (platform dependent).
- Player vs. Player (PvP) in groups of up to five players (platform dependent).
Players can choose from unlimited lives (normal) or a single life (hardcore) for their characters.
Single Player - The player fights as a solo hero, but will be able to recruit AI-controlled mercenaries.
LAN - The number of players who will be able to play simultaneously in a LAN session typically depends on the capacity of the local server. All multiplayer options will be available. There will be an additional campaign mode for up to four players. Generally, the session server for a LAN game will have to register in the multi-player lobby before starting the game.
Open Games - Online games that are connected via the lobby but take place outside the closed Ascaron Net.
Closed Games - Online games that are connected via the lobby and take place inside the closed Ascaron Net