Difference between revisions of "Sacred 2:Frost Flare"
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* Does not aggro surrounding mobs as long as they are not a group | * Does not aggro surrounding mobs as long as they are not a group | ||
* Reduction in movement speed increases with consecutive casts on the same enemy | * Reduction in movement speed increases with consecutive casts on the same enemy | ||
− | * The Damage over Time also stacks with consecutive casts (as long as the previous DoT effect lasts) | + | * The Damage over Time also stacks with consecutive casts and does not overwrite the DoT from the previous cast on the same enemy (as long as the previous DoT effect lasts) |
Cons | Cons | ||
* Relatively low damage | * Relatively low damage |
Revision as of 13:31, 11 March 2009
Aspect- Mystic Stormite Modifications
SkillsThe following skills will affect this combat art:
Usage StrategiesFrost flare is best used for sniping. It has relatively low damage, but compensates with a rather serious combat art range. Zoom out as far as you can, advance carefully and start sniping the enemies from far away. The reduction in movement and the damage over time stacks as long as the effect from previous casts still lasts (refer to the CA for duration time on that matter). Be careful with enemy groups where hitting one mob will turn all of them aggressive towards you. In those cases use a crowd control combat art instead. Pros and ConsPros
Cons
Stats Chart |
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