Difference between revisions of "Sacred 2:Ravaged Impact"

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==Skills==
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==Skills and Attributes==
The following skills will affect this combat art:
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The following skills and attributes will affect this combat art:
* '''Capricious Hunter Focus''' - Improves regeneration and raises max Combat Art level for this aspect
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* [[Sacred 2:Dexterity |Dexterity]] will increase the Chance to Hit and [[Sacred 2:Damage|Damage]]
* '''Tactics Lore''' - Raises Dmg of this Combat Art
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* [[Sacred 2:Tactics Lore|Tactics Lore]] will increase it's [[Sacred 2:Damage|Damage]].
* '''Combat Discipline''' - Raises Dmg of this Combat Art
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* [[Sacred 2:Combat Discipline|Combat Discipline]] will increase it's [[Sacred 2:Damage |Damage]] and reduce it's regeneration time if this Combat Art is placed within a combo.
* ...
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* [[Sacred 2:Concentration|Concentration]] will reduce it's Regeneration.
* ...
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* [[Sacred 2:Ranged Weapons|Ranged Weapons]] will increase it's Chance to Hit as well as Attack Speed.
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* [[Sacred 2:Speed Lore|Speed Lore]] will increase it's Chance to Hit.
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* [[Sacred 2:Damage Lore|Damage Lore]] will provide it with a better chance to apply status effects (eg. Poison, Weaken, Fire etc... )
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* [[Sacred 2:Riding |Riding ]] will decrease it's regeneration time while mounted.
  
 
== Usage Strategies ==
 
== Usage Strategies ==

Revision as of 11:42, 18 March 2009

01.gif Devastating attack with the equipped ranged or close combat weapon.

Aspect

DRY_Asp_01.png - Capricious Hunter

Modifications

MODicons_12.gif Bronze
  • Perforate - Chance to cause open wounds damage over time. (24.7% + 0.3% per CA level chance)
  • Envenom - Some of the damage will be converted into poison damage. (50% + 2% per CA level phyical to poison damage conversion)

MODicons_10.gif Silver
  • Breach - Chance that enemy armor value will be ignored, and that full damage will be inflicted. (20% + 0.5% per CA level chance)
  • Trail - Projectiles will home in on the target.

MODicons_08.gif Gold
  • Blast - Chance that an explosion will occur when hitting the target. (50% + 0.5% per CA level chance)
  • Double Shot - Two shots in quick succession. (+1 projectile, actually fires 3 projectiles with bow/blowtube)

Skills and Attributes

The following skills and attributes will affect this combat art:

Usage Strategies

Keep regen low ( 0.5 - 1 s ) and take Double Shot upgrade, then spam it on harder mobs, or bosses.

Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...


Stats Chart


PICTURE HERE