Difference between revisions of "Sacred 2:Icy Evanescence"
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Gogoblender (talk | contribs) (→Aspect) |
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* Very low damage | * Very low damage | ||
* Very low damage increase per level | * Very low damage increase per level | ||
− | * | + | * 15 second cooldown (not modified by Concentration, Source Warden Focus or Stamina) in addition to the regen |
− | * If a monster moves off the damage point/ice spike, it won't take any damage | + | * If a monster moves off the damage point/ice spike, it won't take any damage ''Uncertain about this, the damage points seem to add spikes of damage beyond the fixed DPS. The aura deals DPS and the points deal additional spikes of damage I believe (Will test further soon) - Zinsho'' |
== Stats Chart == | == Stats Chart == |
Revision as of 23:15, 6 April 2009
AspectModifications
SkillsThe following skills will affect this combat art: Usage StrategiesGather as large a mob as you can, then cast Icy Evanesence while they're all beating on you. If this is done well, each monster will be damaged by several of the damage points/ice spike, thus giving much increased damage, chance to freeze/slow, etc. Pros and ConsPros
Cons
Stats Chart |
PICTURE HERE
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