Difference between revisions of "Sacred 2:Chance that opponents cannot evade attacks"
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− | This item modifier, found upon bought or found jewelry or other items, can increase a player's chance to hit which is directly applied to the enemy, | + | This item modifier, found upon bought or found jewelry or other items, can increase a player's chance to hit which is directly applied to the enemy, which may bypass their evasion calculations. This modifier seems to add directly to the % chance to successfully strike an enemy. This modifier is particularly powerful against enemies against whom a player has a very low chance to hit, such as bosses. |
Notes: | Notes: | ||
*Combined with [[Sacred 2:Leech life from opponents|Leech life from opponents]], this can be an effective way for characters with lower damage potential to kill [[Sacred 2:Boss|bosses]]. | *Combined with [[Sacred 2:Leech life from opponents|Leech life from opponents]], this can be an effective way for characters with lower damage potential to kill [[Sacred 2:Boss|bosses]]. |
Revision as of 15:40, 20 November 2009
This item modifier, found upon bought or found jewelry or other items, can increase a player's chance to hit which is directly applied to the enemy, which may bypass their evasion calculations. This modifier seems to add directly to the % chance to successfully strike an enemy. This modifier is particularly powerful against enemies against whom a player has a very low chance to hit, such as bosses.
Notes:
- Combined with Leech life from opponents, this can be an effective way for characters with lower damage potential to kill bosses.