Difference between revisions of "Sacred 2:Chance that opponents cannot evade attacks"
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This item modifier, found upon bought or found jewelry or other items, can increase a player's chance to hit which is directly applied to the enemy, which may bypass their evasion calculations. This modifier seems to add directly to the % chance to successfully strike an enemy. This modifier is particularly powerful against enemies against whom a player has a very low chance to hit, such as bosses. | This item modifier, found upon bought or found jewelry or other items, can increase a player's chance to hit which is directly applied to the enemy, which may bypass their evasion calculations. This modifier seems to add directly to the % chance to successfully strike an enemy. This modifier is particularly powerful against enemies against whom a player has a very low chance to hit, such as bosses. | ||
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*Combined with [[Sacred 2:Leech life from opponents|Leech life from opponents]], this can be an effective way for characters with lower damage potential to kill [[Sacred 2:Boss|bosses]]. | *Combined with [[Sacred 2:Leech life from opponents|Leech life from opponents]], this can be an effective way for characters with lower damage potential to kill [[Sacred 2:Boss|bosses]]. | ||
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+ | == Availability of ''Chance that opponents cannot evade attacks +X%'' as [[Sacred 2:Item Modifiers|Item Modifier]] == | ||
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+ | This modifier is available on the following unique weapons as a blue modifier: | ||
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+ | *[[Sacred 2:Bull's Eye|Bull's Eye]] | ||
+ | *[[Sacred 2:Desert Saber|Desert Saber]] | ||
+ | *[[Sacred 2:Dyashea's Hunter|Dyashea's Hunter]] | ||
+ | *[[Sacred 2:Flame Smiter|Flame Smiter]] | ||
+ | *[[Sacred 2:Hammer of Heroes|Hammer of Heroes]] | ||
+ | *[[Sacred 2:Methedrin's Scepter|Methedrin's Scepter]] | ||
+ | *[[Sacred 2:Ragno's Slayer|Ragno's Slayer]] | ||
+ | *[[Sacred 2:Vlandhar's Revenge|Vlandhar's Revenge]] | ||
+ | *[[Sacred 2:Zardonn's Pulverizer|Zardonn's Pulverizer]] | ||
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+ | This modifier is available on the following unique jewelry as a white modifier: | ||
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+ | *[[Sacred 2:Gruma's Signet|Gruma's Signet]] | ||
+ | *[[Sacred 2:Nyarlathotep's Creeping Madness|Nyarlathotep's Creeping Madness]] | ||
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+ | This modifier is available on the following [[Sacred 2:Legendary Database|Legendary]] as a blue modifier: | ||
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+ | *[[Sacred 2: Arnum's Pathfinder| Arnum's Pathfinder]] | ||
+ | *[[Sacred 2:Braggis' Law|Braggis' Law]] | ||
+ | *[[Sacred 2:Instrument of the Assassin|Instrument of the Assassin]] |
Revision as of 16:40, 2 February 2010
This item modifier, found upon bought or found jewelry or other items, can increase a player's chance to hit which is directly applied to the enemy, which may bypass their evasion calculations. This modifier seems to add directly to the % chance to successfully strike an enemy. This modifier is particularly powerful against enemies against whom a player has a very low chance to hit, such as bosses.
Notes:
- Combined with Leech life from opponents, this can be an effective way for characters with lower damage potential to kill bosses.
Availability of Chance that opponents cannot evade attacks +X% as Item Modifier
This modifier is available on the following unique weapons as a blue modifier:
- Bull's Eye
- Desert Saber
- Dyashea's Hunter
- Flame Smiter
- Hammer of Heroes
- Methedrin's Scepter
- Ragno's Slayer
- Vlandhar's Revenge
- Zardonn's Pulverizer
This modifier is available on the following unique jewelry as a white modifier:
This modifier is available on the following Legendary as a blue modifier: