Difference between revisions of "Sacred:Weapon Lore"

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[[Weapon Lore]] is a [[Skills|Skill]] that all classes can select, although it is most useful for melee characters. Weapon Lore increases weapon damage by modifying the base weapon damage by a percentage (physical, magic, fire, poison).
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Weapon Lore is a [[Skills|Skill]] that all classes can select, although it is most useful for melee characters. Weapon Lore increases weapon damage by modifying the base weapon damage by a percentage (physical, magic, fire, poison).
  
 
The skill will stack with item bonuses (e.g. sword with physical damage +31% and level 10 weapon lore will result in 31+69 = 100% total bonus to the weapon base physical damage).
 
The skill will stack with item bonuses (e.g. sword with physical damage +31% and level 10 weapon lore will result in 31+69 = 100% total bonus to the weapon base physical damage).
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| 12 || 39 || 69 || 94 || 115 || 150 || 200 || 236 || 261 ||  ||  
 
| 12 || 39 || 69 || 94 || 115 || 150 || 200 || 236 || 261 ||  ||  
 
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''Available for: [[Sacred:Character_Class|All classes]]''

Revision as of 19:08, 26 July 2010

Weapon Lore is a Skill that all classes can select, although it is most useful for melee characters. Weapon Lore increases weapon damage by modifying the base weapon damage by a percentage (physical, magic, fire, poison).

The skill will stack with item bonuses (e.g. sword with physical damage +31% and level 10 weapon lore will result in 31+69 = 100% total bonus to the weapon base physical damage).


Skill level 1 5 10 15 20 30 51 75 100 150 200
Weapon Damage +%: 12 39 69 94 115 150 200 236 261


Available for: All classes