Difference between revisions of "Sacred:Weapon Lore"
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− | Weapon Lore is a [[Skills|Skill]] that all classes can select, although it is most useful for melee characters. Weapon Lore increases weapon damage by modifying the base weapon damage by a percentage (physical, magic, fire, poison). | + | Weapon Lore is a [[Sacred:Skills|Skill]] that all classes can select, although it is most useful for melee characters. Weapon Lore increases weapon damage by modifying the base weapon damage by a percentage (physical, magic, fire, poison). |
The skill will stack with item bonuses (e.g. sword with physical damage +31% and level 10 weapon lore will result in 31+69 = 100% total bonus to the weapon base physical damage). | The skill will stack with item bonuses (e.g. sword with physical damage +31% and level 10 weapon lore will result in 31+69 = 100% total bonus to the weapon base physical damage). | ||
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''Available for: [[Sacred:Character_Class|All classes]]'' | ''Available for: [[Sacred:Character_Class|All classes]]'' | ||
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+ | [[Category:Skills]] |
Revision as of 22:37, 26 July 2010
Weapon Lore is a Skill that all classes can select, although it is most useful for melee characters. Weapon Lore increases weapon damage by modifying the base weapon damage by a percentage (physical, magic, fire, poison).
The skill will stack with item bonuses (e.g. sword with physical damage +31% and level 10 weapon lore will result in 31+69 = 100% total bonus to the weapon base physical damage).
Skill level | 1 | 5 | 10 | 15 | 20 | 30 | 51 | 75 | 100 | 150 | 200 |
Weapon Damage +%: | 12 | 39 | 69 | 94 | 115 | 150 | 200 | 236 | 261 |
Available for: All classes