Difference between revisions of "Sacred:Interface"

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(Replacing page with 'Character Properties Weapon Properties')
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[[Character Properties]]
  
 
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[[Weapon Properties]]
 
 
Character Properties
 
This window (displayed when you open the inventory [I]) provides information
 
about your character.
 
 
 
1. Your character.
 
 
 
2. Current level of experience.
 
 
 
3. Attribute points available for
 
distribution.
 
 
 
4. Strength: increases the attack
 
value and the melee damage.
 
 
 
5. Endurance: influences the
 
body’s inherent protection and
 
reduces the effects of poison.
 
 
 
6. Dexterity: influences defense
 
values and ranged combat
 
damage.
 
 
 
7. Physical Regeneration: speeds
 
up the regeneration of health and
 
combat arts.
 
 
 
8. Mental Regeneration: increases
 
the damage of your spells and
 
reduces the time you need to
 
regenerate from poison attacks.
 
 
 
9. Charismatic characters benefit
 
from lower prices when dealing
 
with traders; such characters are
 
often favored by certain gods,
 
granting increased poison damage.
 
 
 
10. Experience points accumulated
 
to date.
 
 
 
11. When you reach this experience value, your character
 
gains a level.
 
 
 
12. The value in front shows your current state of health, the
 
second value shows the maximum health.
 
 
 
13. This is the amount of points required to reach
 
the next level of experience.
 
 
 
14. Attack, Defense and Hit Chance: This displays
 
the values for your current weapon and armor in
 
relation to the last opponent you have defeated.
 
 
 
15. The damage value and the type of weapon
 
currently equipped.
 
 
 
16. The damage value and the type of Combat Art
 
currently activate.
 
 
 
17. The cumulative resistance value.
 
 
 
18. Gold carried.
 

Revision as of 03:18, 2 November 2007