Difference between revisions of "Sacred:Weapon Properties"
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− | http://i90.photobucket.com/albums/k271/gogoblender/weaponproperties.jpg | + | == [[Weapon Properties]] == |
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+ | <center>http://i90.photobucket.com/albums/k271/gogoblender/weaponproperties.jpg</center> | ||
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1. Weapon name - the color shows | 1. Weapon name - the color shows | ||
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or objects into the weapon. | or objects into the weapon. | ||
− | 10. If available, this is where smithing slots are displayed. There are | + | 10. If available, this is where smithing slots, or ''sockets'' are displayed. There are four |
− | different colors: Bronze, Silver, and Gold | + | different colors: Bronze, Silver, Gold and (very rarely) Green. Bronze sockets insert items at their stated |
− | + | value. Silver, Gold and Green add a bit extra to ''fixed'' values, but not to | |
+ | percentage bonuses. |
Revision as of 23:05, 10 November 2007
Weapon Properties
1. Weapon name - the color shows
how rare this weapon is. Regular
weapons are white, golden
weapons are extremely rare. The
figure in brackets shows the
number of available smithing slots
and the number of slots already
occupied.
2. Skill base of weapon.
3. Price you will receive if you sell the weapon.
4. Expected total damage.
5. Weapon level - the higher the level, the more difficult the weapon is to handle.
6. Damage inflicted by a weapon: Subdivided into Physical, Fire, Magic, and Poison as well as possible bonus damage points within these damage types.
7. Minimum character level required to use the weapon.
8. Possible additional bonuses to attributes and skills granted by the weapon. Some of these bonuses are provided by the weapon itself.
9. In addition, further improvements are possible by forging (smithing) runes or objects into the weapon.
10. If available, this is where smithing slots, or sockets are displayed. There are four different colors: Bronze, Silver, Gold and (very rarely) Green. Bronze sockets insert items at their stated value. Silver, Gold and Green add a bit extra to fixed values, but not to percentage bonuses.