Difference between revisions of "Sacred:Egill's Vehemence"
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− | '''[[All | + | '''[[Sacred:All Class Set Items|All Class Set Items]]''' ''[[Sacred:Set Items|Set Items]]'' |
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== Technical Data == | == Technical Data == | ||
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Set name: Egil's Vehemence | Set name: Egil's Vehemence | ||
− | Set item names: Egill's shot of prudence, Egill's ring of destiny, Egill's adornment of piercing, Egill's band of speed | + | Set item names: [[Egill's shot of prudence]], [[Egill's ring of destiny]], [[Egill's adornment of piercing]], [[Egill's band of speed]] |
Number of pieces: 4 | Number of pieces: 4 | ||
− | Available sockets: 3 | + | Available sockets: 3 (Note: to gain the full set bonus, the three sockets in the crossbow must be used to socket the 3 rings.) |
− | Occupied equipment slots: Weapon slot, 3 ring slots | + | Occupied equipment slots: Weapon slot, 3 ring slots (Note: when socketed for the full set bonus, only the weapon slot is occupied.) |
Major resistances: none | Major resistances: none | ||
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Egill's is the only X-bow set in the game. It's really flexible weapon as allmost every character type can make it usefull. Good examples are Gladiator, Wood-elf, Dark-elf, Daemon and Seraphim. Dwarf is the only who can't use bows at all. Best thing about the set is piercing effect as set bonus. You can get piercing effect just by holding the bow in weapon slot and socketing rings anywhere you like, this way you only loose Attack Speed bonus. | Egill's is the only X-bow set in the game. It's really flexible weapon as allmost every character type can make it usefull. Good examples are Gladiator, Wood-elf, Dark-elf, Daemon and Seraphim. Dwarf is the only who can't use bows at all. Best thing about the set is piercing effect as set bonus. You can get piercing effect just by holding the bow in weapon slot and socketing rings anywhere you like, this way you only loose Attack Speed bonus. | ||
− | == The set bonuses | + | == The set bonuses == |
<table | <table | ||
− | style="text-align: left; width: | + | style="text-align: left; width: 540px; height: 144px;" |
− | border="1" cellpadding=" | + | border="1" cellpadding="4" cellspacing="2"> |
<tr> | <tr> | ||
<td style="text-align: center;"></td> | <td style="text-align: center;"></td> | ||
<td | <td | ||
− | style="text-align: center; font-weight: bold;">Bronze</td> | + | style="text-align: center; font-weight: bold;">Items needed</td> |
+ | <td | ||
+ | style="text-align: center; width: 50px; font-weight: bold;">Bronze</td> | ||
<td | <td | ||
− | style="text-align: center; font-weight: bold;">Silver</td> | + | style="text-align: center; width: 50px; font-weight: bold;">Silver</td> |
<td | <td | ||
− | style="text-align: center; font-weight: bold;">Gold</td> | + | style="text-align: center; width: 50px; font-weight: bold;">Gold</td> |
<td | <td | ||
− | style="text-align: center; font-weight: bold;">Platinum</td> | + | style="text-align: center; width: 50px; font-weight: bold;">Platinum</td> |
<td | <td | ||
− | style="text-align: center; font-weight: bold;">Niobium</td> | + | style="text-align: center; width: 50px; font-weight: bold;">Niobium</td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td | <td | ||
style="text-align: center; font-weight: bold;">Ranged Combat</td> | style="text-align: center; font-weight: bold;">Ranged Combat</td> | ||
− | <td style="text-align: center;"> | + | <td style="text-align: center;">2</td> |
− | <td style="text-align: center;"> | + | <td style="text-align: center;">+5</td> |
− | <td style="text-align: center;"> | + | <td style="text-align: center;">+6</td> |
− | <td style="text-align: center;"> | + | <td style="text-align: center;">+8</td> |
− | <td style="text-align: center;"> | + | <td style="text-align: center;">+10</td> |
+ | <td style="text-align: center;">+11</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td | <td | ||
− | style="text-align: center; font-weight: bold;">Chance to | + | style="text-align: center; font-weight: bold;">Chance to Land a Critical Hit</td> |
− | <td style="text-align: center;"> | + | <td style="text-align: center;">3</td> |
− | <td style="text-align: center;"> | + | <td style="text-align: center;">+6%</td> |
− | <td style="text-align: center;"> | + | <td style="text-align: center;">+8%</td> |
− | <td style="text-align: center;"> | + | <td style="text-align: center;">+10%</td> |
− | <td style="text-align: center;"> | + | <td style="text-align: center;">+12%</td> |
+ | <td style="text-align: center;">+14%</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td | <td | ||
− | style="text-align: center; font-weight: bold;">Projectiles | + | style="text-align: center; font-weight: bold;">Projectiles Pass Through Enemy's Body</td> |
− | <td style="text-align: center;"> | + | <td style="text-align: center;">4</td> |
− | <td style="text-align: center;"> | + | <td style="text-align: center;">Yes</td> |
− | <td style="text-align: center;"> | + | <td style="text-align: center;">Yes</td> |
− | <td style="text-align: center;"> | + | <td style="text-align: center;">Yes</td> |
− | <td style="text-align: center;"></td> | + | <td style="text-align: center;">Yes</td> |
+ | <td style="text-align: center;">Yes</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td | <td | ||
style="text-align: center; font-weight: bold;">Attack speed</td> | style="text-align: center; font-weight: bold;">Attack speed</td> | ||
− | <td style="text-align: center;"> | + | <td style="text-align: center;">4 socketed</td> |
− | <td style="text-align: center;"> | + | <td style="text-align: center;">+10</td> |
− | <td style="text-align: center;"> | + | <td style="text-align: center;">+13</td> |
− | <td style="text-align: center;"> | + | <td style="text-align: center;">+16</td> |
− | <td style="text-align: center;"> | + | <td style="text-align: center;">+20</td> |
+ | <td style="text-align: center;">+23</td> | ||
</tr> | </tr> | ||
</table> | </table> | ||
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<br> | <br> | ||
Latest revision as of 18:29, 18 October 2013
Contents
Technical Data
Class: All clasess
Set name: Egil's Vehemence
Set item names: Egill's shot of prudence, Egill's ring of destiny, Egill's adornment of piercing, Egill's band of speed
Number of pieces: 4
Available sockets: 3 (Note: to gain the full set bonus, the three sockets in the crossbow must be used to socket the 3 rings.)
Occupied equipment slots: Weapon slot, 3 ring slots (Note: when socketed for the full set bonus, only the weapon slot is occupied.)
Major resistances: none
Minor resistances: none
Bonus to Combat Arts
Bonus to skills
Ranged Combat (as set bonus)
Bonus to attributes
Item modifiers
Chance for open wounds
Find additional potions
Chance to land a critical hit
Far sight
Split
Chance to trap flying opponents
Increased light radius
Shock opponent
About the set
Egill's is the only X-bow set in the game. It's really flexible weapon as allmost every character type can make it usefull. Good examples are Gladiator, Wood-elf, Dark-elf, Daemon and Seraphim. Dwarf is the only who can't use bows at all. Best thing about the set is piercing effect as set bonus. You can get piercing effect just by holding the bow in weapon slot and socketing rings anywhere you like, this way you only loose Attack Speed bonus.
The set bonuses
Items needed | Bronze | Silver | Gold | Platinum | Niobium | |
Ranged Combat | 2 | +5 | +6 | +8 | +10 | +11 |
Chance to Land a Critical Hit | 3 | +6% | +8% | +10% | +12% | +14% |
Projectiles Pass Through Enemy's Body | 4 | Yes | Yes | Yes | Yes | Yes |
Attack speed | 4 socketed | +10 | +13 | +16 | +20 | +23 |
Special bonus
Piercing arrows effect as set bonus