Difference between revisions of "Sacred 2:The Beginning of the End"
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* Travel to Seraphim Island and talk to [[Sacred 2:Sophia|Sophia]] | * Travel to Seraphim Island and talk to [[Sacred 2:Sophia|Sophia]] | ||
* Travel to the Dragon Sea Islands and talk to the dragon [[Sacred 2:Loromir the Wise|Loromir the Wise]] | * Travel to the Dragon Sea Islands and talk to the dragon [[Sacred 2:Loromir the Wise|Loromir the Wise]] | ||
− | * Travel to Hassil'Ta and talk to [[Sacred 2:Seer Sshasshlik|Sshasshlik]] and obtain him four Olm hearts | + | * Travel to Hassil'Ta and talk to [[Sacred 2:Seer Sshasshlik|Sshasshlik]] and obtain him four [[Sacred 2:Swamp Olm|Olm ]] hearts |
* Travel to Sethiaz and defeat the four Nameless Priests | * Travel to Sethiaz and defeat the four Nameless Priests | ||
* Travel to Sonnenwind and defeat the Dark Seraphim | * Travel to Sonnenwind and defeat the Dark Seraphim | ||
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{{:Sacred 2:Nameless Priest}} | {{:Sacred 2:Nameless Priest}} | ||
− | === [[Sacred 2: | + | === [[Sacred 2:Black Seraphim|Black Seraphim]] === |
− | {{:Sacred 2: | + | {{:Sacred 2:Black Seraphim}} |
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== Logbook Entry == | == Logbook Entry == | ||
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[[Category:Sacred 2 Quest|{{PAGENAME}}]] | [[Category:Sacred 2 Quest|{{PAGENAME}}]] | ||
[[Category:Sacred 2 Class Quest|{{PAGENAME}}]] | [[Category:Sacred 2 Class Quest|{{PAGENAME}}]] | ||
+ | [[Category:Sacred 2 Nor Plat Quest|{{PAGENAME}}]] |
Latest revision as of 04:42, 3 September 2014
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Quick Walkthrough
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Detailed Walkthrough
When our story left off in The Hunt III, the Dark Seraphim had ordered her orcs to kill you, and she was on her way to Seraphim Island to do the same to Sophia. Since you are reading this, I will assume you survived that fight. You now need to travel to Seraphim Island to warn Sophia of the Dark Seraphim.
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You are too late to catch the Dark Seraphim, but her attempt failed, Sophia lives. Sophia orders you to destroy the Dark Seraphim and suggests you seek council from the dragon Loromir the Wise. She also takes Pennsakk the orc off your hands.
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You will find Loromir the Wise in the caves beneath the Dragon Sea Islands.
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After making some pointed criticisms about your fighting skills, Loromir the Wise tells you of undead Seraphim. He suggests you continue your hunt in The Swamp.
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In Hissil'Ta, you will meet Seer Sshasshlik. He says he can locate the Dark Seraphim but not on an empty stomach. Fetch him some olm hearts, which will not be hard in The Swamp.
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Now that the seer is fed, he sends you to Sethia and suggests that you lure out the Dark Seraphim by killing her followers.
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Head northeast to Sethia.
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Once you arrive, locate and eliminate the four Nameless Priests. When they are dead, your quest marker will return to the cave near Sonnenwind where you encountered the Dark Seraphim in The Hunt II.
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Enter the cave so you can this business to a close. You will find the Dark Seraphim waiting for you in the back.
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After some small talk, it is game-on!
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Assuming you survive the fight, you have now completed the Seraphim class quest.
Quest Enemies
Swamp Olm
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Damage Types: Weakest Against: Region: The Swamp |
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Damage Types: Weakest Against: Region: The Swamp |
Nameless Priest
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Damage Types: Weakest Against: Quest:Hunting the Henchmen |
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Damage Types: Weakest Against: Quest:Hunting the Henchmen |
Notes
- The Nameless Priest is also involved in the The Beginning of the End Quest, which is part of the Seraphim Class Quest.
Black Seraphim
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Damage Types: Weakest Against: Quest:The Beginning of the End |
Logbook Entry
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