Difference between revisions of "Sacred 2:Opponent's armor: Physical"
(New page: Directly reduces the amount of physical armour (resistance) of the targetted enemy by a percentage. Applies only to weapon damage. == Availability of ''Opponent's armor: Physical -X%'' as...) |
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− | Directly reduces the amount of physical armour (resistance) of the targetted enemy by a percentage. Applies only to weapon damage. | + | Directly reduces the amount of physical armour (resistance) of the targetted enemy by a percentage. Applies only to weapon damage. This effect has a duration of 30 seconds. This is long [[Sacred 2:Debuff|Debuff]]. |
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+ | Only one ''Opponent's armor: Physical -X%'' effect can be active on a monster at a time. The next time it is triggered, it will reset the timer. Monster will not be afflicted with a double physical armour reduction at once, but monsters can use [[Sacred 2:Debuff|Debuffs]], which '''can stack''' with similar other, greatly reducing character's armor. | ||
== Availability of ''Opponent's armor: Physical -X%'' as [[Sacred 2:Item Modifiers|Item Modifier]] == | == Availability of ''Opponent's armor: Physical -X%'' as [[Sacred 2:Item Modifiers|Item Modifier]] == | ||
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*[[Sacred 2:Two Handed Hammers|Two Handed Hammers]] | *[[Sacred 2:Two Handed Hammers|Two Handed Hammers]] | ||
*[[Sacred 2:Two Handed Swords|Two Handed Swords]] | *[[Sacred 2:Two Handed Swords|Two Handed Swords]] | ||
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+ | This modifier is available on the following unique weapons as a damage modifier: | ||
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+ | *[[Sacred 2:Skullsplitter|Skullsplitter]] | ||
== Availability of ''Opponent's armor: Physical -X%'' via [[Sacred 2:Combat Arts|Combat Arts]] == | == Availability of ''Opponent's armor: Physical -X%'' via [[Sacred 2:Combat Arts|Combat Arts]] == | ||
+ | Some Combat Arts with special modification have a property called "et_debuff_armor_phy" in spells.txt; this debuff partially reduces target's physical armor for a short period of time (10-30 seconds). Multiple castings don't stack: it means that only one ''Opponent's armor: Physical -X%'' effect can be active on a monster at a time. | ||
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+ | http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/DRbc.gif Dryad's '''[[Sacred 2:Black Curse|Black Curse]]''' | ||
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+ | http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/DMm.gif Dragon Mage's '''[[Sacred 2:Maelstrom|Maelstrom]]''' | ||
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+ | http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/INmp.gif Inquisitor's '''[[Sacred 2:Mortifying Pillory|Mortifying Pillory]]''' | ||
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+ | http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/SEsh.gif Seraphim's '''[[Sacred 2:Soul Hammer|Soul Hammer]]''' | ||
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+ | http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/SWdb.gif The Shadow Warrior's [[Sacred 2:Demonic Blow|'''Demonic Blow''']] mod 2A ''Frailty'' gives a high opponent's armor reduction (reduces ALL types of elemental armor, including ice, fire, magic and poison). | ||
− | * | + | ==See Also== |
+ | *[[Sacred 2:Item Modifiers|Item Modifiers]] | ||
+ | *[[Sacred 2:Legendary Database | Legendaries]] | ||
+ | *[[Sacred 2:Uniques Database|Uniques]] |
Latest revision as of 09:07, 28 December 2014
Directly reduces the amount of physical armour (resistance) of the targetted enemy by a percentage. Applies only to weapon damage. This effect has a duration of 30 seconds. This is long Debuff.
Only one Opponent's armor: Physical -X% effect can be active on a monster at a time. The next time it is triggered, it will reset the timer. Monster will not be afflicted with a double physical armour reduction at once, but monsters can use Debuffs, which can stack with similar other, greatly reducing character's armor.
Availability of Opponent's armor: Physical -X% as Item Modifier
This modifier is available on the following weapon types as a blue modifier:
This modifier is available on the following unique weapons as a damage modifier:
Availability of Opponent's armor: Physical -X% via Combat Arts
Some Combat Arts with special modification have a property called "et_debuff_armor_phy" in spells.txt; this debuff partially reduces target's physical armor for a short period of time (10-30 seconds). Multiple castings don't stack: it means that only one Opponent's armor: Physical -X% effect can be active on a monster at a time.
Dryad's Black Curse
Dragon Mage's Maelstrom
Inquisitor's Mortifying Pillory
Seraphim's Soul Hammer
The Shadow Warrior's Demonic Blow mod 2A Frailty gives a high opponent's armor reduction (reduces ALL types of elemental armor, including ice, fire, magic and poison).