Difference between revisions of "Sacred:Defense"

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[[Sacred:Defense|Defense]] refers to the ability to avoid being hit while in combat. It acts in conjunction with [[Sacred:Resistance|Resistance]] to reduce damage received by your [[Sacred:Character_Class|character]]. Increased defense reduces the chance you will be hit, while increased [[Sacred:Resistance|Resistance]] reduces the effect of each blow that does land.
  
Your [[Defense]] value represents your ability to avoid being hit while in combat. It acts in conjunction with [[Resistance]] to reduce damage received by your [[Character_Class|character]]. Increased defense reduces the chance you will be hit, while increased [[Resistance]] reduces the effect of each blow that does land.
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[[Category:Gameplay]]

Latest revision as of 11:08, 26 July 2019

Defense refers to the ability to avoid being hit while in combat. It acts in conjunction with Resistance to reduce damage received by your character. Increased defense reduces the chance you will be hit, while increased Resistance reduces the effect of each blow that does land.