Difference between revisions of "Sacred 2:Glacial Spike"

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==Aspect==
 
==Aspect==
http://www.sacredwiki.org/images/4/4a/Cold_spells.png - '''Ice Spells'''
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http://www.sacredwiki.org/images/4/4a/Cold_spells.png - '''Cold Spells'''
  
 
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==Innate Abilities (Lvl 1) http://www.sacredwiki.org/images/bbicons/physical.jpg http://www.sacredwiki.org/images/bbicons/ice.jpg==
 
==Innate Abilities (Lvl 1) http://www.sacredwiki.org/images/bbicons/physical.jpg http://www.sacredwiki.org/images/bbicons/ice.jpg==
* Number of Spikes: 50
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* Number of Spikes: 5
* Total [[Sacred 2:Damage|Damage]]: 12-12 (2-2 [[Sacred 2:Physical|Physical]], 10-10 [[Sacred 2:Ice|Ice]])
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* Total [[Sacred 2:Damage|Damage]]: 25-25 (5-5 [[Sacred 2:Physical|Physical]], 20-20 [[Sacred 2:Ice|Cold]])
 
* Maximum Spread of Spikes: 55 degrees.  Does not change.
 
* Maximum Spread of Spikes: 55 degrees.  Does not change.
* [[Sacred 2:Regeneration Time:|Regeneration Time:]] 5.1 seconds
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* [[Sacred 2:Regeneration Time:|Regeneration Time:]] 8.5 seconds
 
* Right clicking far from Sorceress results in a more dense concentration of Spikes
 
* Right clicking far from Sorceress results in a more dense concentration of Spikes
 
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{{See Also|Sacred 2:Combat Art Modifications}}
 
{{See Also|Sacred 2:Combat Art Modifications}}
 
{|
 
{|
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
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|width="100px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|
 
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* '''Bite''' - Increases the [[Sacred 2:Chance for Freeze|chance to freeze]] enemies by 84.5% + 0.5% per level.
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* '''Bite''' - Increases the [[Sacred 2:Chance for Freeze|chance to freeze]] opponents by 30% + 0.3% per level.
 
* '''Frost''' - Increases damage inflicted by each spike by 19 + 7.5 per level.
 
* '''Frost''' - Increases damage inflicted by each spike by 19 + 7.5 per level.
 
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----
 
----
 
{|
 
{|
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
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|width="100px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|
 
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* '''Devastation''' - Increases the [[Sacred 2:Chance for critical hits|chance for critical hits]] by 9.8% + 0.2% per level.
 
* '''Devastation''' - Increases the [[Sacred 2:Chance for critical hits|chance for critical hits]] by 9.8% + 0.2% per level.
* '''Stiffen''' - Adds a [[Sacred 2:Chance to stun opponents|chance to stun enemies]] (35% + 0.1% per level).
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* '''Stiffen''' - Adds a [[Sacred 2:Chance to stun opponents|chance to stun opponents]] (35% + 0.1% per level).
 
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----
 
----
 
{|
 
{|
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
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|width="100px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|
 
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* '''Fusillade''' - Increases the number of glacial spikes.
 
* '''Fusillade''' - Increases the number of glacial spikes.
* '''Pierce''' - Chance that spikes will continue to spear forward after hitting a target (66.8% + 0.4% per level [[Sacred 2:Chance to pierce|chance to pierce]]).
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* '''Pierce''' - Adds a [[Sacred 2:Chance to pierce|chance that spikes will pierce]] through targets and continue on (66.8% + 0.4% per level).
 
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{| align="right"  
 
{| align="right"  
|{{s2frame|{{|400}}|center|Glacial Spike}}
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|{{s2frame|{{#ev:youtube|zHbHrDvhn7I|400}}|center|Glacial Spike}}
 
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__NOTOC__
 
__NOTOC__
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The following [[Sacred 2:Skills|skills]] will affect this combat art:
 
The following [[Sacred 2:Skills|skills]] will affect this combat art:
  
* [[Sacred 2:Ice Spells Lore|Ice Spells Lore]] - improves combat art [[Sacred 2:Damage|damage]], [[Sacred 2:Chance for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
+
* [[Sacred 2:Cold Spells Lore|Cold Spells Lore]] - improves combat art [[Sacred 2:Damage|damage]], [[Sacred 2:Chance for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
  
* [[Sacred 2:Ice Spells Focus|Ice Spells Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.
+
* [[Sacred 2:Cold Spells Focus|Cold Spells Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.
  
 
* [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time
 
* [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time
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* [[Sacred 2:Combat Discipline|Combat Discipline]] - will increase the damage of this combat art and lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]].
 
* [[Sacred 2:Combat Discipline|Combat Discipline]] - will increase the damage of this combat art and lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]].
  
* [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance for Freeze|Freeze]] ([[Sacred 2:Secondary Damage Effects|secondary damage effect]]) triggered by Glacial Spike's Ice damage.
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* [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance for Freeze|Freeze]] ([[Sacred 2:Secondary Damage Effects|secondary damage effect]]) triggered by Glacial Spike's cold damage.
  
 
The following [[Sacred 2:Attributes|attributes]] will affect this combat art:
 
The following [[Sacred 2:Attributes|attributes]] will affect this combat art:
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* Clicking close to your character will cause a wider fan of Glacial Spikes.  
 
* Clicking close to your character will cause a wider fan of Glacial Spikes.  
 
* Clicking far from your character (i.e. in a corner of the screen) will cause the Glacial Spikes to concentrate together.  This is useful when confronting a large and powerful monster, as it will be hit by most of the Spikes at once.  It may require some adjustment of the camera to be able to click/target a spot beyond a large monster to get this effect.
 
* Clicking far from your character (i.e. in a corner of the screen) will cause the Glacial Spikes to concentrate together.  This is useful when confronting a large and powerful monster, as it will be hit by most of the Spikes at once.  It may require some adjustment of the camera to be able to click/target a spot beyond a large monster to get this effect.
 +
* The number of spikes increases as Glacial Spikes levels up.  With the '''Fusillade''' mod the number can get into the 60's or more.
  
 
== Pros and Cons ==
 
== Pros and Cons ==
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'''Cons'''
 
'''Cons'''
*Spikes do not pierce enemies unless the player chooses the '''Pierce''' mods which only gives a chance to pierce (not 100%).
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*Spikes do not pierce enemies unless the player chooses the '''Pierce''' mods.  
 
*Spikes can be stopped by obstacles or if the target is far up hill.
 
*Spikes can be stopped by obstacles or if the target is far up hill.
 
*Spikes may also go over enemy heads if they are far down a hill.
 
*Spikes may also go over enemy heads if they are far down a hill.

Latest revision as of 00:43, 6 January 2020

icon13.gif NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.

Glacial_spike.png Shards of ice that inflict massive cold damage and explode to freeze nearby enemies. The Sorceress who wields this spell will find herself often treading over the shattered and frozen remains of her opponents.

This is a Spell Damage Based Combat Art.

Aspect

Cold_spells.png - Cold Spells

Innate Abilities (Lvl 1) physical.jpg ice.jpg

  • Number of Spikes: 5
  • Total Damage: 25-25 (5-5 Physical, 20-20 Cold)
  • Maximum Spread of Spikes: 55 degrees. Does not change.
  • Regeneration Time: 8.5 seconds
  • Right clicking far from Sorceress results in a more dense concentration of Spikes

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Bite - Increases the chance to freeze opponents by 30% + 0.3% per level.
  • Frost - Increases damage inflicted by each spike by 19 + 7.5 per level.

MODicons_10.gif Silver

MODicons_08.gif Gold
  • Fusillade - Increases the number of glacial spikes.
  • Pierce - Adds a chance that spikes will pierce through targets and continue on (66.8% + 0.4% per level).
Glacial Spike


Skills and Attributes

The following skills will affect this combat art:

  • Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.

The following attributes will affect this combat art:

  • Stamina will lower regeneration time

Usage Strategies

  • The spread pattern of the Spikes is controlled with mouse targeting.
  • Clicking close to your character will cause a wider fan of Glacial Spikes.
  • Clicking far from your character (i.e. in a corner of the screen) will cause the Glacial Spikes to concentrate together. This is useful when confronting a large and powerful monster, as it will be hit by most of the Spikes at once. It may require some adjustment of the camera to be able to click/target a spot beyond a large monster to get this effect.
  • The number of spikes increases as Glacial Spikes levels up. With the Fusillade mod the number can get into the 60's or more.

Pros and Cons

Pros

  • Very good as a boss killer, can hit like a shotgun at close range.
  • Can also hit several enemies at once if a wider spread is used.

Cons

  • Spikes do not pierce enemies unless the player chooses the Pierce mods.
  • Spikes can be stopped by obstacles or if the target is far up hill.
  • Spikes may also go over enemy heads if they are far down a hill.

Gallery