Difference between revisions of "Sacred:Experience"
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− | Each character gains experience for every kill made and | + | Each character gains experience for every kill made and (few and random) for completing quests. |
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+ | When the character has gathered sufficient experience it will advance to a new level, allowing it to improve it's skills and attributes. The experience required to reach the next level increases with each level obtained, making each successive level more difficult to achieve. | ||
[[Experience needed per level]] | [[Experience needed per level]] |
Latest revision as of 10:25, 19 July 2023
Each character gains experience for every kill made and (few and random) for completing quests.
When the character has gathered sufficient experience it will advance to a new level, allowing it to improve it's skills and attributes. The experience required to reach the next level increases with each level obtained, making each successive level more difficult to achieve.