Difference between revisions of "Sacred:Cordell's Dagger"
Jump to navigation
Jump to search
Line 4: | Line 4: | ||
− | |||
− | |||
− | |||
=Damage Types= | =Damage Types= |
Revision as of 20:00, 10 December 2007
Damage Types
Physical & Poison Damage
Poison Damage +XX% Dexterity
Bonuses from Item
Attack - 46; Defense - 11
Dexterity +XX, Explosive Charge +XX, Bottomless Pit +XX, Poison Mist +XX
Each Hit Draws Life from Opponent +XX%, Chance for Open Wounds +XX%
3 Sockets (GOLD)
REQUIRES A MINIMUM LEVEL OF BLADE COMBAT