Difference between revisions of "Sacred 2:Combat Reflexes"
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+ | {{Languages}} | ||
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__NOTOC__ | __NOTOC__ | ||
− | ===http://www.sacredwiki.org/images/Sacred_2/Skills/combatreflexes.gif Combat Reflexes=== | + | ===http://www.sacredwiki.org/images/Sacred_2/Skills/combatreflexes.gif '''Combat Reflexes'''=== |
− | Increases the chance to evade hostile weapon attacks and reduces the chance to sustain critical hits. | + | Increases the chance to evade hostile [[Sacred 2:Weapons|weapon]] attacks and reduces the chance to sustain critical hits. |
− | * Evade chance +X% | + | * [[Sacred 2:Chance to evade|Evade chance]] +X% |
* Chance Against Critical Weapon Hits -Y% | * Chance Against Critical Weapon Hits -Y% | ||
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|-class="skillsth" align="center" | |-class="skillsth" align="center" | ||
− | |width=" | + | |width="140px" align="left"| Skill level |
|1||10||20||30||40||50||60||70||74||style="color:#ffffff;"|75||80||90||100||110||120||130||140||155||170||185||200 | |1||10||20||30||40||50||60||70||74||style="color:#ffffff;"|75||80||90||100||110||120||130||140||155||170||185||200 | ||
|-align="center" | |-align="center" | ||
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|3,1||12,2||19,2||24,4||28,3||31,3||33,8||35,9||36,6||'''48,3'''||49,5||51,6||53,4||54,8||56||57||57,9||59||59,9||60,7||61,4 | |3,1||12,2||19,2||24,4||28,3||31,3||33,8||35,9||36,6||'''48,3'''||49,5||51,6||53,4||54,8||56||57||57,9||59||59,9||60,7||61,4 | ||
|-align="center" | |-align="center" | ||
− | |class="skillslc" align="left"|Chance | + | |class="skillslc" align="left"|Chance vs Critical, -%: |
|9||29,4||41,7||49,2||54,2||57,8||60,5||62,7||63,4||'''64,3'''||66,1||68,8||70,9||72,5||73,8||74,8||75,7||76,8||77,7||78,4||79 | |9||29,4||41,7||49,2||54,2||57,8||60,5||62,7||63,4||'''64,3'''||66,1||68,8||70,9||72,5||73,8||74,8||75,7||76,8||77,7||78,4||79 | ||
|} | |} | ||
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− | === | + | ===[[Sacred 2:Skill Mastery|Mastery]]=== |
− | * | + | * Greatly increases the chance to evade attacks. Upon gaining mastery, the chance to evade takes a large jump (11.7%) from which it proceeds to grow normally. |
− | ====Breakpoints | + | ===Properties=== |
+ | * Protects against Critical Damage from weapon attacks. | ||
+ | |||
+ | |||
+ | ===Breakpoints=== | ||
* The bonuses are increased in steps as shown in the [[/Full Table|Combat Reflexes full table]]. | * The bonuses are increased in steps as shown in the [[/Full Table|Combat Reflexes full table]]. | ||
+ | |||
+ | |||
+ | The '''Evade Chance bonus''' at a given skill level x is given fairly precisely by the following formulas: | ||
+ | * '''57.0'''*(x+1.43)/(x+43.5) Pre-Mastery | ||
+ | * '''69.9'''*(x-19.1)/(x+5.95) Mastery | ||
+ | The '''Avoid Critical Hits bonus''' at a given skill level x is given fairly precisely by the following formulas: | ||
+ | * '''80.0'''*(x+1.50)/(x+21.25) Pre-Mastery | ||
+ | * '''85.6'''*(x-32.9)/(x-19.0) Mastery | ||
+ | The bold marked numbers are the smallest upper bounds of this progression, which will never at any skill level be exceeded. | ||
+ | |||
+ | As an example, attack and defense at x=75: 75 is the first mastery level, so we take the mastery formula and we have | ||
+ | |||
+ | 69.9*(75-19.1)/(75+5.95) = 69.9*55.9/80.95 = '''48.26''' | ||
+ | |||
+ | This value compared with the table value is a good example of the precision the formulas offer. | ||
+ | |||
+ | |||
+ | ===See Also=== | ||
+ | ---- | ||
+ | *[[Sacred 2:Skills|Skills]] | ||
+ | *[[Sacred 2:Combat Arts|Combat Arts]] | ||
+ | *[[Sacred 2:Items|Items]] | ||
+ | *[[Sacred 2:Item Modifiers|Item Modifiers]] | ||
+ | *[[Sacred 2:Sacred 2 Player Contributed Guides|Player Contributed Guides]] |
Latest revision as of 04:12, 16 December 2013
Combat Reflexes
Increases the chance to evade hostile weapon attacks and reduces the chance to sustain critical hits.
- Evade chance +X%
- Chance Against Critical Weapon Hits -Y%
Skill level | 1 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 74 | 75 | 80 | 90 | 100 | 110 | 120 | 130 | 140 | 155 | 170 | 185 | 200 |
Evade Chance, +%: | 3,1 | 12,2 | 19,2 | 24,4 | 28,3 | 31,3 | 33,8 | 35,9 | 36,6 | 48,3 | 49,5 | 51,6 | 53,4 | 54,8 | 56 | 57 | 57,9 | 59 | 59,9 | 60,7 | 61,4 |
Chance vs Critical, -%: | 9 | 29,4 | 41,7 | 49,2 | 54,2 | 57,8 | 60,5 | 62,7 | 63,4 | 64,3 | 66,1 | 68,8 | 70,9 | 72,5 | 73,8 | 74,8 | 75,7 | 76,8 | 77,7 | 78,4 | 79 |
Mastery
- Greatly increases the chance to evade attacks. Upon gaining mastery, the chance to evade takes a large jump (11.7%) from which it proceeds to grow normally.
Properties
- Protects against Critical Damage from weapon attacks.
Breakpoints
- The bonuses are increased in steps as shown in the Combat Reflexes full table.
The Evade Chance bonus at a given skill level x is given fairly precisely by the following formulas:
- 57.0*(x+1.43)/(x+43.5) Pre-Mastery
- 69.9*(x-19.1)/(x+5.95) Mastery
The Avoid Critical Hits bonus at a given skill level x is given fairly precisely by the following formulas:
- 80.0*(x+1.50)/(x+21.25) Pre-Mastery
- 85.6*(x-32.9)/(x-19.0) Mastery
The bold marked numbers are the smallest upper bounds of this progression, which will never at any skill level be exceeded.
As an example, attack and defense at x=75: 75 is the first mastery level, so we take the mastery formula and we have
69.9*(75-19.1)/(75+5.95) = 69.9*55.9/80.95 = 48.26
This value compared with the table value is a good example of the precision the formulas offer.