Difference between revisions of "Sacred 2:Quetzal's First Strike"
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− | http://www.sacredwiki.org/images/Sacred_2/uniques/ | + | <onlyinclude> |
+ | {| style=" text-align: center; height: 135px; " | ||
+ | |style="text-align center; width: 200px;"| | ||
+ | {{S2frame|[[File:Quetzal's first strike stats.jpg]]}} | ||
+ | |style="text-align: center; width: 200px;"| | ||
+ | {{S2frame|[http://www.sacredwiki.org/images/Sacred_2/uniques/quetzals.jpg http://www.sacredwiki.org/images/Sacred_2/uniques/th_quetzals.jpg]}} | ||
+ | |style="text-align: left; "| | ||
+ | * 1-handed | ||
+ | * Spawns every 10 levels | ||
+ | * Base damage modified by [[Sacred 2:Strength|Strength]] [[Sacred 2:Attributes |attribute]] | ||
+ | * Affected by [[Sacred 2:Sword Weapons|Sword Weapons]] Skill | ||
+ | |} | ||
+ | </onlyinclude> | ||
+ | |||
+ | [http://darkmatters.org/forums/index.php?/files/file/371-quetzals-first-strike/ http://www.sacredwiki.org/download-button.png] | ||
+ | |||
+ | |||
+ | ==[[Sacred 2:Item Modifiers|Item Modifiers]]== | ||
+ | |||
+ | *[[Sacred 2:Chance to inflict Serious Open Wounds|Chance to inflict serious open wounds]] +X% | ||
+ | **Requires mastery of the Sword Weapons skill to unlock this modifier | ||
+ | *[[Sacred 2:Chance for critical hits|Chance for critical hits]] +X% | ||
+ | **Requires mastery of the Sword Weapons skill to unlock this modifier | ||
+ | *[[Sacred 2:Attack Speed|Attack Speed]] +X% | ||
+ | **Requires the Sword Weapons skill to unlock this modifier | ||
+ | *[[Sacred 2:Attack Value|Attack Value]] +X and [[Sacred 2:Defense Value|Defense Value]] +X | ||
+ | **These are actually a single bonus that is unlocked by the Sword Weapons skill | ||
+ | |||
+ | |||
+ | ==Notes== | ||
+ | *All but useless to a character without the Sword Weapons skill, this weapon nevertheless has good returns on its bonuses when investing heavy points into the skill because the bonuses scale with more points. | ||
+ | |||
+ | *The [[Sacred 2:Community Patch|Community Patch]] changes this and all other katana-like swords to gain damage from [[Sacred 2:Dexterity|Dexterity]] instead of Strength. | ||
+ | |||
+ | [[Category: Sacred 2 Unique Items|Q]][[Category:S2 Strength Weapons|Q]] |
Latest revision as of 11:11, 14 January 2015
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Item Modifiers
- Chance to inflict serious open wounds +X%
- Requires mastery of the Sword Weapons skill to unlock this modifier
- Chance for critical hits +X%
- Requires mastery of the Sword Weapons skill to unlock this modifier
- Attack Speed +X%
- Requires the Sword Weapons skill to unlock this modifier
- Attack Value +X and Defense Value +X
- These are actually a single bonus that is unlocked by the Sword Weapons skill
Notes
- All but useless to a character without the Sword Weapons skill, this weapon nevertheless has good returns on its bonuses when investing heavy points into the skill because the bonuses scale with more points.
- The Community Patch changes this and all other katana-like swords to gain damage from Dexterity instead of Strength.