Difference between revisions of "Sacred 2:Tokens"
m (Included reverse engineering of "et_missile_adapt" and "et_missile_count" by NathyielNathyiel (see http://darkmatters.org/forums/index.php?/topic/72142-sacred-2-ca-working-fine-so-far/&tab=comments#comment-7135160)) |
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et_baseVW (x+y*calvl)/10 added to defense rating | et_baseVW (x+y*calvl)/10 added to defense rating | ||
et_baseVW_timed (x+y*calvl)/10 added to defense rating | et_baseVW_timed (x+y*calvl)/10 added to defense rating | ||
+ | et_blind_rage (x+y*calvl)/10 chance for any monsters within range to attack any other monster. Must be paird with et_summon_mylevel token. | ||
et_boost_to_buff CA is changed to permanent buff, if x = 1000 | et_boost_to_buff CA is changed to permanent buff, if x = 1000 | ||
et_call_target Forces some nearby monsters to attack the target of the CA, SE Instill Belief (bekehrung), IN Mortifying Pillory (pranger) | et_call_target Forces some nearby monsters to attack the target of the CA, SE Instill Belief (bekehrung), IN Mortifying Pillory (pranger) | ||
et_CC_AWboost_rel (x+y*calvl)/10 added to attack rating when wielding melee weapons, TG Combat Alert (kampfaura) | et_CC_AWboost_rel (x+y*calvl)/10 added to attack rating when wielding melee weapons, TG Combat Alert (kampfaura) | ||
− | et_chance_areasplash (x+y*calvl)/10 percent chance that you deal damage to | + | et_chance_areasplash (x+y*calvl)/10 percent chance that you deal damage to adjacent enemies |
et_chance_bleeding (x+y*calvl)/10 percent chance to inflict open wounds (phsyical dot) | et_chance_bleeding (x+y*calvl)/10 percent chance to inflict open wounds (phsyical dot) | ||
et_chance_block_missile Chance to block missile/ranged attacks, HE Incandescent Skin (feuerhaut), TG Untouchable Force (schockpulse) | et_chance_block_missile Chance to block missile/ranged attacks, HE Incandescent Skin (feuerhaut), TG Untouchable Force (schockpulse) | ||
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et_chance_burning (x+y*calvl)/10 percent chance for burn (fire dot) | et_chance_burning (x+y*calvl)/10 percent chance for burn (fire dot) | ||
et_chance_bypass_armor (x+y*calvl)/10 percent chance to disregard armor | et_chance_bypass_armor (x+y*calvl)/10 percent chance to disregard armor | ||
− | et_chance_chain_nr (x+y*calvl)/10 percent chance that the CA hits an additional target | + | et_chance_chain_nr (x+y*calvl)/10 percent chance that the CA hits an additional target, y = number of additional targets that can be hit |
et_chance_criticalhit (x+y*calvl)/10 percent chance for critical hits | et_chance_criticalhit (x+y*calvl)/10 percent chance for critical hits | ||
et_chance_debuff_root (x+y*calvl)/10 percent chance of rooting an enemy | et_chance_debuff_root (x+y*calvl)/10 percent chance of rooting an enemy | ||
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et_chance_knockback (x+y*calvl)/10 percent chance to knock back opponents | et_chance_knockback (x+y*calvl)/10 percent chance to knock back opponents | ||
et_chance_loot (x+y*calvl)/10 percent chance to get loot again (guess) | et_chance_loot (x+y*calvl)/10 percent chance to get loot again (guess) | ||
+ | et_chance_mortalstrike (x+y*calvl)/10 percent chance to inflict deadly wounds | ||
et_chance_mutate Chance to mutate target into either a chicken (1xp per kill) or a T-mutant, TG Primal Mutation (mutieren) | et_chance_mutate Chance to mutate target into either a chicken (1xp per kill) or a T-mutant, TG Primal Mutation (mutieren) | ||
et_chance_piercing (x+y*calvl)/10 percent chance that the projectile pierces the target | et_chance_piercing (x+y*calvl)/10 percent chance that the projectile pierces the target | ||
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et_closedown_buff Ends target's buffs, DR Black Curse (verderbensfluch), TG Archimedes Beam (archimedesstrahl) | et_closedown_buff Ends target's buffs, DR Black Curse (verderbensfluch), TG Archimedes Beam (archimedesstrahl) | ||
et_cone_adapt Increased damage if target is closer to the caster? HE Blazing Tempest (feuersturm)& Gust of Wind (windstoss) | et_cone_adapt Increased damage if target is closer to the caster? HE Blazing Tempest (feuersturm)& Gust of Wind (windstoss) | ||
− | et_convert_chance (x+y*calvl)/10 percent chance to convert an enemy, | + | et_convert_chance 1000+(x+y*calvl)/10 percent chance to convert an enemy, wil convert all opponents within range |
et_cost_thisSpell 1-1/(1+(x+y*calvl)/1000) percent faster reg time | et_cost_thisSpell 1-1/(1+(x+y*calvl)/1000) percent faster reg time | ||
et_damage_any_rel (x+y*calvl)/10 percent added to all damage | et_damage_any_rel (x+y*calvl)/10 percent added to all damage | ||
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et_life_heal_rel_st (x+y*calvl)/10 percent of max health healed | et_life_heal_rel_st (x+y*calvl)/10 percent of max health healed | ||
et_life_leech (x+y*calvl)/10 health healed per hit (*) | et_life_leech (x+y*calvl)/10 health healed per hit (*) | ||
+ | et_life_leech_rel (x+y*calvl)/10 percent of max enemy health healed | ||
et_life_regen (x+y*calvl)/10 health healed per second (*) | et_life_regen (x+y*calvl)/10 health healed per second (*) | ||
et_lightrange Increases player's Light Range, SE Cleansing Brilliance (lichtaura) | et_lightrange Increases player's Light Range, SE Cleansing Brilliance (lichtaura) | ||
et_maxangle_cone x+y*calvl degree from player area of effect | et_maxangle_cone x+y*calvl degree from player area of effect | ||
et_minion_addreg ? Base minion health regen rate? SW Nether Allegiance (kohorte) | et_minion_addreg ? Base minion health regen rate? SW Nether Allegiance (kohorte) | ||
− | et_minion_armor_all Increases minion's resistance to all elements, SW Rallied Souls (kampfbefehl), DR Moribund Animus (zombie) | + | et_minion_armor_all Increases minion's resistance to all elements (x+y per level per element), SW Rallied Souls (kampfbefehl), DR Moribund Animus (zombie) |
et_minion_attackspeed Increases minion's attack speed, IN Inexorable Subjugation (versklavung), DR Moribund Animus (zombie) | et_minion_attackspeed Increases minion's attack speed, IN Inexorable Subjugation (versklavung), DR Moribund Animus (zombie) | ||
et_minion_attackspeed_timed Increases minion's attack speed (for a duration), SE Instill Belief (bekehrung) | et_minion_attackspeed_timed Increases minion's attack speed (for a duration), SE Instill Belief (bekehrung) | ||
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et_minion_replenish (x+y*calvl)/10 percent increased health regeneration | et_minion_replenish (x+y*calvl)/10 percent increased health regeneration | ||
et_minion_wdam_phy Increases minion's weapon damage (Physical element), SW Rallied Souls (kampfbefehl), DR Moribund Animus (zombie) | et_minion_wdam_phy Increases minion's weapon damage (Physical element), SW Rallied Souls (kampfbefehl), DR Moribund Animus (zombie) | ||
− | et_missile_adapt Increases number of | + | et_missile_adapt Increases the number of projectiles, the damage is split between the projectiles but increased (looks like 60% damage each), SE Archangel’s Wrath (schwertfeuer), |
− | + | SE Flaring Nova (schockwelle), HE Ancestral Fireball (feuerball), HE Glacial Thorns (eissplitter) | |
− | et_missile_count Increases number of | + | et_missile_count Increases the number of projectiles (eg, arrows, meteors, ice shards) for full damage each, HE Incendiary Shower (meteor), SW Skeletal Fortification (unterstuetzung), |
+ | DR Ravaged Impact (konzentrierterangriff), DR Darting Assault (angriffsserie), DR Edaphic Lances (bodenspiesse) | ||
et_mult_weapondamage (x+y*calvl)/1000 is the damage multiplier | et_mult_weapondamage (x+y*calvl)/1000 is the damage multiplier | ||
et_physical_to_best 1-1/(1+(x+y*calvl)/10) percent of physical damage converted to least resisted damage | et_physical_to_best 1-1/(1+(x+y*calvl)/10) percent of physical damage converted to least resisted damage | ||
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et_spelldamage_fire \ | et_spelldamage_fire \ | ||
et_spelldamage_ice | | et_spelldamage_ice | | ||
− | et_spelldamage_magic |> in all damaging spells | + | et_spelldamage_magic |> in all damaging spells, adds damage to spells |
et_spelldamage_physical | | et_spelldamage_physical | | ||
et_spelldamage_poison / | et_spelldamage_poison / | ||
− | et_summon_armor Increases summon's resistances, SW Nether Allegiance (kohorte) | + | et_summon_armor Increases summon's resistances (x+y per level per element), SW Nether Allegiance (kohorte) |
et_summon_item Summons item y if x = 1000 | et_summon_item Summons item y if x = 1000 | ||
et_summon_level Affects level of summoned item/creature, SE BeeEffGee (beeeffgee), IN Zealous Doppelganger (doppelgaenger), HE Fire Demon (feuerdaemon), | et_summon_level Affects level of summoned item/creature, SE BeeEffGee (beeeffgee), IN Zealous Doppelganger (doppelgaenger), HE Fire Demon (feuerdaemon), | ||
SW Nether Allegiance (kohorte), DR Moribund Animus (zombie) | SW Nether Allegiance (kohorte), DR Moribund Animus (zombie) | ||
et_summon_longsword 1770 = blueprint ID, SW Nether Allegiance (kohorte) | et_summon_longsword 1770 = blueprint ID, SW Nether Allegiance (kohorte) | ||
+ | et_summon_mylevel Sets the level of a summon based on character level, or sets maximum level monster which can be effected by CA | ||
et_summon_shrinkminion Summon's minion. Specific minion determined by equipped Shrunken Head, DR Moribund Animus (zombie) | et_summon_shrinkminion Summon's minion. Specific minion determined by equipped Shrunken Head, DR Moribund Animus (zombie) | ||
et_summon_soldier summon x/1000 times creature y, Specific minion determined by token values (eg, 1929 = Doppelganger, 636 = HE's Fire Demon, 2022 = DM's Familiar, 2013 = DM's Destroyer, 2014 = DM's Protector), per Creatures.txt | et_summon_soldier summon x/1000 times creature y, Specific minion determined by token values (eg, 1929 = Doppelganger, 636 = HE's Fire Demon, 2022 = DM's Familiar, 2013 = DM's Destroyer, 2014 = DM's Protector), per Creatures.txt |
Latest revision as of 21:09, 22 January 2022
This is a list of the tokens found in the \Sacred 2\scripts\shared\spells.txt file. In that file there are entries for all the Combat Arts in Sacred 2.
The values x and y are used in this list, where x is the second value and y the third from each entry. An example would be:
entry2 = {"et_baseAW", 200, 250, 0, 5 },
Here you have x = 200, y = 250.
Also the following abbreviations are used in this list:
- calvl = Combat Art level
- du = distance units (1 du = 0.0056m to 0.0057m)
And the following abbreviations are used for the tokens from the developers:
- AW = attack rating
- VW = defense rating
- CC = close combat
- rel = relative (percentage based, not flat)
- dot = damage over time
Most the percent values should also be percentage points, as:
- 50 percent + 50 percent = 75 percent (50 percent from 50 percent).
- 50 percent + 50 percentage points = 100 percent.
Tokens marked with a (*) are modified by the +x% damage from their relative Lore skill (the skill beside the aspect's Focus skill that gives Modification Points).
For more help on this page read this forum topic here.
Please do add to the list without the formula for the values for each CA level shown ingame. However, if there is no way to check the data, insert your guess and mark it as one, if you are pretty sure.
et_addAttackspeed (x+y*calvl)/10 percent added to attack and casting speed et_addattr_intelligence (x+y*calvl)/10 added to intelligence (*) et_addattr_willpower (x+y*calvl)/10 added to willpower (*) et_addCastspeed (x+y*calvl)/10 percent added to casting speed et_addskill_distancewpn (x+y*calvl)/10 added to distance weapon skills et_addwalkspeed (x+y*calvl)/10 percent added to run speed et_addWeaponspeed (x+y*calvl)/10 percent added to weapon attack speed et_armor_any_rel (x+y*calvl)/10 percent added to armor et_attackspeed_limit (x+y*calvl)/10 percent added to max attack speed et_AW_rel (x+y*calvl)/10 percent added to attack rating et_AWboost_rel (x+y*calvl)/10 percent added to attack rating et_AWVW_rel (x+y*calvl)/10 percent added to attack & defence rating, SW Augmenting Guidon (standarte) et_banish_spells x+y*calvl banishing strength (exact name? (expulse magic)) (*) et_base_armor_phy (x+y*calvl)/10 added to physical armor (*) et_base_armor_poi (x+y*calvl)/10 added to poison armor (*) et_baseAW (x+y*calvl)/10 added to attack rating et_baseAW_timed (x+y*calvl)/10 added to attack rating et_baseVW (x+y*calvl)/10 added to defense rating et_baseVW_timed (x+y*calvl)/10 added to defense rating et_blind_rage (x+y*calvl)/10 chance for any monsters within range to attack any other monster. Must be paird with et_summon_mylevel token. et_boost_to_buff CA is changed to permanent buff, if x = 1000 et_call_target Forces some nearby monsters to attack the target of the CA, SE Instill Belief (bekehrung), IN Mortifying Pillory (pranger) et_CC_AWboost_rel (x+y*calvl)/10 added to attack rating when wielding melee weapons, TG Combat Alert (kampfaura) et_chance_areasplash (x+y*calvl)/10 percent chance that you deal damage to adjacent enemies et_chance_bleeding (x+y*calvl)/10 percent chance to inflict open wounds (phsyical dot) et_chance_block_missile Chance to block missile/ranged attacks, HE Incandescent Skin (feuerhaut), TG Untouchable Force (schockpulse) et_chance_block_root Chance to block roots, SE Dashing Alacrity (befluegeln), HE Cascading Shroud (nebelform) et_chance_block_spell Chance to block CAs, SE Divine Protection (notschild), HE Expulse Magic (bannkreis), DR Dust Devil (wirbeln) et_chance_break_root (x+y*calvl)/10 percent chance of breaking roots et_chance_burning (x+y*calvl)/10 percent chance for burn (fire dot) et_chance_bypass_armor (x+y*calvl)/10 percent chance to disregard armor et_chance_chain_nr (x+y*calvl)/10 percent chance that the CA hits an additional target, y = number of additional targets that can be hit et_chance_criticalhit (x+y*calvl)/10 percent chance for critical hits et_chance_debuff_root (x+y*calvl)/10 percent chance of rooting an enemy et_chance_deepwound (x+y*calvl)/10 percent chance to inflict deep wounds (max health reduced?) et_chance_disarm (x+y*calvl)/10 percent chance for disarming the enemy et_chance_doublehit (x+y*calvl)/10 percent chance for double hit et_chance_electrify (x+y*calvl)/10 percent chance for weaken (magic dot) et_chance_evade (x+y*calvl)/10 percent chance to evade et_chance_fear (x+y*calvl)/10 percent chance to fear enemies away with a hit et_chance_fear_aura (x+y*calvl)/10 percent chance to fear enemies away that are inside the aura radius et_chance_knockback (x+y*calvl)/10 percent chance to knock back opponents et_chance_loot (x+y*calvl)/10 percent chance to get loot again (guess) et_chance_mortalstrike (x+y*calvl)/10 percent chance to inflict deadly wounds et_chance_mutate Chance to mutate target into either a chicken (1xp per kill) or a T-mutant, TG Primal Mutation (mutieren) et_chance_piercing (x+y*calvl)/10 percent chance that the projectile pierces the target et_chance_reflect_CC Chance to reflect melee attacks, SE Battle Stance (kampfhaltung), IN Reverse Polarity (vergeltung), HE Incandescent Skin (feuerhaut), SW Reflective Emanation (umlenkung), Ancient Bark (rindenhaut), TG Combat Alert (kampfaura), TG Jolting Touch (tschock) et_chance_reflect_missile Chance to reflect ranged attacks, SE Divine Protection (notschild), SE Warding Energy (energieschild), IN Reverse Polarity (vergeltung), SW Reflective Emanation (umlenkung) et_chance_reflect_root Chance to reflect roots, SW Reflective Emanation (umlenkung) et_chance_reflect_spell Chance to reflect CAs, SE Warding Energy (energieschild), IN Reverse Polarity (vergeltung), HE Crystal Skin (kristallhaut), SW Reflective Emanation (umlenkung), TG T-Energy Shroud (tkampfschild) et_chance_reflect_stun Chance to reflect Stun, SW Reflective Emanation (umlenkung) et_chance_stun (x+y*calvl)/10 percent chance of stunning et_chance_surehit (x+y*calvl)/10 percent chance that enemies cannot evade attacks et_charge_attackspeed SW Killing Spree (kampfrausch) et_charge_AW_rel SW Killing Spree (kampfrausch) et_closedown_buff Ends target's buffs, DR Black Curse (verderbensfluch), TG Archimedes Beam (archimedesstrahl) et_cone_adapt Increased damage if target is closer to the caster? HE Blazing Tempest (feuersturm)& Gust of Wind (windstoss) et_convert_chance 1000+(x+y*calvl)/10 percent chance to convert an enemy, wil convert all opponents within range et_cost_thisSpell 1-1/(1+(x+y*calvl)/1000) percent faster reg time et_damage_any_rel (x+y*calvl)/10 percent added to all damage et_damage_areasplash Applies damage to any targets in an area, SW Demonic Blow (harterschlag) et_damage_fire_rel (x+y*calvl)/10 percent added to fire damage et_damage_ice_rel (x+y*calvl)/10 percent added to ice damage et_damage_magic_rel (x+y*calvl)/10 percent added to magic damage et_damage_weapon_rel (x+y*calvl)/10 percent added to all weapon based damage et_damping_any (x+y*calvl)/10 percent added to all damage mitigration et_damping_any_st (x+y*calvl)/10 percent added to all damage mitigration et_damping_fir (x+y*calvl)/10 percent added to fire damage mitigration et_damping_ice (x+y*calvl)/10 percent added to ice damage mitigration et_damping_phy (x+y*calvl)/10 percent added to physical damage mitigration et_damping_teamshare (x+y*calvl)/10 percent of damage transfered from you to each companion et_deathblow double damage, if enemy has less than or equal to (x+y*calvl)/10 percent of max health et_debuff_armor_phy Reduces target's Physical element armour/resistance, SE Pelting Strikes (schlaghagel), SE Soul Hammer (seelenhammer), IN Mortifying Pillory (pranger), IN Paralyzing Dread (entsetzen), DR Black Curse (verderbensfluch) et_debuff_attackspeed 1-1/(1+(x+y*calvl)/1000 percent reduced attackspeed of enemies et_debuff_EAW Reduces enemy's attack rating, SE Baneful Smite (blitz), SE Radiant Pillar (lichtsaeule), SE Flaring Nova (schockwelle), IN Paralyzing Dread (entsetzen), HE Frost Flare (frostschlag), HE Raging Nimbus (schneesturm), SW Augmenting Guidon (standarte) et_debuff_EVW Reduces enemy's defence rating, SE Pelting Strikes (schlaghagel), SE Cleansing Brilliance (lichtaura), IN Mortifying Pillory (pranger), SW Belligerent Vault (sprung) et_debuff_movespeed 1-1/(1+(x+y*calvl)/1000 percent reduced run speed of enemies et_debuff_movespeed_st 1-1/(1+(x+y*calvl)/1000 percent reduced run speed of enemies at start location of CA, SE Assailing Somersault (wirbelsprung), SW Belligerent Vault (sprung) et_debuff_prone_fir Increases the amount of damage enemies take from fire elemental damage by a %, TG Fiery Ember (gluthitze) et_debuff_prone_ice Increases the amount of damage enemies take from ice elemental damage by a %, HE Crystal Skin (kristallhaut), TG Icy Evanescence (eiseskaelte) et_debuff_reduce_armor Reduces target's armour/resistances, SW Demonic Blow (harterschlag) et_debuff_stats 1-1/(1+(x+y*calvl)/1000 percent reduced attributes of enemies et_dist_attackspeed (x+y*calvl)/10 percent added to distance attack speed et_dist_AW_rel (x+y*calvl)/10 percent added to distance attack rating et_dotdam_TC_mag Magic damage over time if the target is a T-mutant, HE Cobalt Strike (energieblitz) et_dotdamage_fire Fire damage over time, HE Blazing Tempest (feuersturm) et_dotdamage_ice Ice damage over time, IN Dislodged Spirit (seelenraub), HE Frost Flare (frostschlag) et_dotdamage_magic Magic damage over time, SE Baneful Smite (blitz), IN Levin Array (faecherblitz) et_dotdamage_physical Physical damage over time, IN Clustering Maelstrom (machtsog) et_dotdamage_poison Poison damage over time, Eruptive Desecration (schaendung) et_double_inqui Gives Doppleganger minion access to Gruesome Inquisition CAs, IN Zealous Doppelganger (doppelgaenger) et_double_power Gives Doppleganger minion access to Astute Supremacy CAs, IN Zealous Doppelganger (doppelgaenger) et_drop_a_head Increases chance that a Shrunken Head will be dropped by targetted monster, DR Twisted Torment (quaelen), DR Viperish Disease (krankheit), DR Black Curse (verderbensfluch) et_duration_sec (x+y*calvl)/100 seconds duration for the combat art or effects from the combat art et_energy_leech_once All CA are recharged by (x+y*calvl)/10 percent with a hit et_energy_leech_whit HE Magic Coup (magischerschlag) et_essence_debuff_stats Reduces target's attributes, possibly for the duration of the CA, rather than as a standard Weaken, DR Black Curse (verderbensfluch) et_essence_spelldam_phy DR Malicious Totem (totem) et_essence_spelldam_poi DR Malicious Totem (totem) et_evade_detection (x+y*calvl)/10 percent chance to evade detection et_exp_rel Gives a bonus to caster's experience per kill, SW Augmenting Guidon (standarte) et_friendfactor (x+y*calvl)/10 percent of CA's bonuses are shared with party members, SE Battle Stance (kampfhaltung), SE Hallowed Restoration (heilen), SW Rousing Command (kampfruf), SW Reflective Emanation (umlenkung), DR Dust Devil (wirbeln), DR Goldenglade Touch (handauflegen), TG Combat Alert (kampfaura) et_hits_persec (x+y*calvl)/1000 hits per second et_hurl_enemy (x+y*calvl)/10 percent of CA damage done to colliding enemies et_invisible x+y*calvl "verstohlenheit" (german word, please look up from SW Shadow Veil) et_is_buff CA is a buff, if x = 1000 et_item_chance_piercing (x+y*calvl)/10 percent chance that the attacks will pierce targets et_item_chance_surehit (x+y*calvl)/10 percent chance that enemies cannot evade attacks et_itemdam_phy Increases weapon damage, is affected by Aspect Lore, not Tactics Lore, SE BeeEffGee (beeeffgee) et_jumpdistance x+y*calvl du jumping distance et_life_buff (x+y*calvl)/10 health added (*) et_life_heal_hp (x+y*calvl)/10 halth healed et_life_heal_rel (x+y*calvl)/10 percent of max health healed et_life_heal_rel_exit (x+y*calvl)/10 percent of max health healed when enemy is killed with this CA et_life_heal_rel_st (x+y*calvl)/10 percent of max health healed et_life_leech (x+y*calvl)/10 health healed per hit (*) et_life_leech_rel (x+y*calvl)/10 percent of max enemy health healed et_life_regen (x+y*calvl)/10 health healed per second (*) et_lightrange Increases player's Light Range, SE Cleansing Brilliance (lichtaura) et_maxangle_cone x+y*calvl degree from player area of effect et_minion_addreg ? Base minion health regen rate? SW Nether Allegiance (kohorte) et_minion_armor_all Increases minion's resistance to all elements (x+y per level per element), SW Rallied Souls (kampfbefehl), DR Moribund Animus (zombie) et_minion_attackspeed Increases minion's attack speed, IN Inexorable Subjugation (versklavung), DR Moribund Animus (zombie) et_minion_attackspeed_timed Increases minion's attack speed (for a duration), SE Instill Belief (bekehrung) et_minion_AWVW_rel (x+y*calvl)/10 percent added to attack and defense rating (no way to check for correctness) et_minion_blame Increases liklehood that other monsters will attack minion created by CA (ie, increases the minion's "threat"), IN Inexorable Subjugation (versklavung) et_minion_infect Gives a chance that the minions will convert monsters into more minions when the monster dies, SW Rallied Souls (kampfbefehl) et_minion_lifetime (x+y*calvl)/100 seconds minion lifetime et_minion_raise Increases the max number of minions summonable per cast, SW Rallied Souls (kampfbefehl) et_minion_replenish (x+y*calvl)/10 percent increased health regeneration et_minion_wdam_phy Increases minion's weapon damage (Physical element), SW Rallied Souls (kampfbefehl), DR Moribund Animus (zombie) et_missile_adapt Increases the number of projectiles, the damage is split between the projectiles but increased (looks like 60% damage each), SE Archangel’s Wrath (schwertfeuer), SE Flaring Nova (schockwelle), HE Ancestral Fireball (feuerball), HE Glacial Thorns (eissplitter) et_missile_count Increases the number of projectiles (eg, arrows, meteors, ice shards) for full damage each, HE Incendiary Shower (meteor), SW Skeletal Fortification (unterstuetzung), DR Ravaged Impact (konzentrierterangriff), DR Darting Assault (angriffsserie), DR Edaphic Lances (bodenspiesse) et_mult_weapondamage (x+y*calvl)/1000 is the damage multiplier et_physical_to_best 1-1/(1+(x+y*calvl)/10) percent of physical damage converted to least resisted damage et_physical_to_fire 1-1/(1+(x+y*calvl)/10) percent of physical damage converted to fire damage et_physical_to_magic 1-1/(1+(x+y*calvl)/10) percent of physical damage converted to magic damage et_physical_to_poison 1-1/(1+(x+y*calvl)/10) percent of physical damage converted to poison damage et_plague_infect Increases chance that disease-type CA will spread, DR Viperish Disease (krankheit) et_plague_poison (x+y*calvl)/10 percent per second life lost of enemies et_pull_range_rel Monsters within range will be pulled to centre of CA, SE Radiant Pillar (lichtsaeule) et_push_distance enmies are pushed x+y*calvl du away et_quicken_boost (x+y*calvl)/10 percent increased the speed at which S2 performs calculations on the CA, ie, speeds it up but also reduces it's lifetime/duration. et_range_area x+y*calvl du area of effect et_range_distance x+y*calvl du maximal distance et_range_minimum 1-1/(1+(x+y*calvl)/1000) percent reduced space between thorns et_range_near affects only enemies right next to you, if x=1000 (guess) et_reduce_debuffs 1-1/(1+(x+y*calvl)/1000) percent reduced negative magic effects et_reduce_Ereflect Reduces enemies's chance to reflect damage, DR Sinister Predator (projektilfokus) et_reduce_evade Reduces target's chance to evade attack, TG Battle Extension (kampfarm) et_regAnyAspect 1-1/(1+(x+y*calvl)/1000) percent reduced reg time et_regAspect_inferno 1-1/(1+(x+y*calvl)/1000) percent reduced reg time the inferno aspect et_regAspect_storm 1-1/(1+(x+y*calvl)/1000) percent reduced reg time the storm aspect et_regAspect_this 1-1/(1+(x+y*calvl)/1000) percent reduced reg time in this aspect et_regThisBuff Reduces the regen malus from this buff, SE Battle Stance (kampfhaltung), SE Warding Energy (energieschild), SE BeeEffGee (beeeffgee), HE Fire Demon (feuerdaemon), SW Grim Resilience (willensstaerke) et_regThisCool 1-1/(1+(x+y*calvl)/1000) percent reduced cooldown time et_self_prone_fir (x+y*calvl)/10 percent more damage taken from fire et_shield_regen Gives energy shield in-combat regen of +x per second (modified by aspect lore), TG T-Energy Shroud (tkampfschild) et_shieldblock Increases damage reduction on energy shields (+x), SE Warding Energy (energieschild), TG T-Energy Shroud (tkampfschild) et_shieldfactor (x+y*calvl)/10 percent enery shield absorbtion, determines the % of each attack that is diverted to the player's energy shield instead of health et_shieldstrength Increases energy shield HP, SE Warding Energy (energieschild), TG T-Energy Shroud (tkampfschild) et_shieldstrength_timed Increases duration of energy shield, SE Divine Protection (notschild) et_shrink_a_head Increases chance that a Shrunken Head will be dropped by monsters, DR Sinister Predator (projektilfokus), DR Moribund Animus (zombie) et_singlecharge Stores an amount of damage from the CA & then releases it as an AoE burst after CA has finished, SW Scything Sweep (befreiungsschlag) et_slow_enemy_any 1-1/(1+(x+y*calvl)/1000) percent reduced speed of enemies (attack/run?) et_soul_AW_rel (x+y*calvl)/10 percent added to attack rating per soul et_soul_collect_time (x+y*calvl)/100 seconds lifetime of a soul et_soul_explosion Damage done if target dies while under the effects of CA, IN Dislodged Spirit (seelenraub) et_soul_life_regen (x+y*calvl)/10 health healed per second while you have a soul et_soul_regAnyAspect 1-1/(1+(x+y*calvl)/1000) percent reduced reg time while you have a soul et_soul_VW_rel (x+y*calvl)/10 percent added to defensive rating per soul et_spell_intensity_rel Increases caster's Spell Intensity stat, affects all aspects, HE Crystal Skin (kristallhaut) et_spelldam_TC_fir Adds CA damage (fire element) against T-mutants, SE Cleansing Brilliance (lichtaura), HE Expulse Magic (bannkreis) et_spelldam_UD_mag Adds CA damage (magic element) against Undead, SE Cleansing Brilliance (lichtaura), HE Expulse Magic (bannkreis) et_spelldamage_fire \ et_spelldamage_ice | et_spelldamage_magic |> in all damaging spells, adds damage to spells et_spelldamage_physical | et_spelldamage_poison / et_summon_armor Increases summon's resistances (x+y per level per element), SW Nether Allegiance (kohorte) et_summon_item Summons item y if x = 1000 et_summon_level Affects level of summoned item/creature, SE BeeEffGee (beeeffgee), IN Zealous Doppelganger (doppelgaenger), HE Fire Demon (feuerdaemon), SW Nether Allegiance (kohorte), DR Moribund Animus (zombie) et_summon_longsword 1770 = blueprint ID, SW Nether Allegiance (kohorte) et_summon_mylevel Sets the level of a summon based on character level, or sets maximum level monster which can be effected by CA et_summon_shrinkminion Summon's minion. Specific minion determined by equipped Shrunken Head, DR Moribund Animus (zombie) et_summon_soldier summon x/1000 times creature y, Specific minion determined by token values (eg, 1929 = Doppelganger, 636 = HE's Fire Demon, 2022 = DM's Familiar, 2013 = DM's Destroyer, 2014 = DM's Protector), per Creatures.txt et_summon_towershield 1771 = blueprint ID, SW Nether Allegiance (kohorte) et_supercharge x+y*calvl percent charged per hit et_target_seeker (x+y*calvl)/10 percent chance that projectile seeks target et_teleport_2sec teleport duration is 2/(1+(x+y*calvl)/1000) seconds et_ThisSpeed Reduces regen time for the CA, SW Spectral Hand (geisterhand), SW Shadow Veil (geistform) et_VWboost_rel (x+y*calvl)/10 percent added to defense rating et_weapondamage_fire Adds fire elemental damage to weapon-based CA attacks, IN Ruthless Mutilation (verstuemmelung) et_weapondamage_ice Adds ice elemental damage to weapon-based CA attacks, SW Spectral Hand (geisterhand) et_weapondamage_poison Adds poison elemental damage to weapon-based CA attacks, IN Mortifying Pillory (pranger), SW Demonic Blow (harterschlag), SW Frenzied Rampage (attacke) et_wounded_rage (x+y*calvl)/10 percent increased damage when wounded (see below) et_wounded_rage_ut TG Deathly Spears (todesspiesse) et_wounded_thold if health is lesser or equal (x+y*calvl)/10 percent of max health, et_wounded_rage does max damage