Difference between revisions of "Sacred:Daemon Set Helms comparison tables"
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<table | <table | ||
− | style="text-align: left | + | style="text-align: left; width: 800px;" |
border="1" cellpadding="2" cellspacing="2"> | border="1" cellpadding="2" cellspacing="2"> | ||
<tr> | <tr> | ||
<td | <td | ||
− | style="text-align: center; background-color: rgb(204, 204, 204); width: | + | style="text-align: center; background-color: rgb(204, 204, 204); width: 370px;"><span |
− | style="font-weight: bold;">Daemon Set Helms | + | style="font-weight: bold;">Daemon Set Helms<br /> |
Comparison Table</span></td> | Comparison Table</span></td> | ||
<td | <td | ||
− | style="text-align: center; background-color: rgb(204, 204, 204); width: | + | style="text-align: center; background-color: rgb(204, 204, 204); width: 96px;"> |
− | Glooming Skull</td> | + | [[Draelokk's Glooming Skull]]</td> |
<td | <td | ||
− | style="text-align: center; background-color: rgb(204, 204, 204); width: | + | style="text-align: center; background-color: rgb(204, 204, 204); width: 96px;"> |
− | Sneer</td> | + | [[Dralkcib's Sneer]]</td> |
<td | <td | ||
− | style="text-align: center; background-color: rgb(204, 204, 204); width: | + | style="text-align: center; background-color: rgb(204, 204, 204); width: 96px;"> |
− | Salvage</td> | + | [[Kleb-Dracad's Salvage]]</td> |
<td | <td | ||
− | style="text-align: center; background-color: rgb(204, 204, 204); width: | + | style="text-align: center; background-color: rgb(204, 204, 204); width: 96px;"> |
− | Prophetic Circlet</td> | + | [[Pandora's Prophetic Circlet]]</td> |
<td | <td | ||
− | style="text-align: center; background-color: rgb(204, 204, 204); width: | + | style="text-align: center; background-color: rgb(204, 204, 204); width: 96px;"> |
− | Dragonhelmet of Infestation</td> | + | [[Taelon's Dragonhelmet of Infestation]]</td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td | <td | ||
− | style="text-align: left; background-color: rgb(204, 204, 204) | + | style="text-align: left; background-color: rgb(204, 204, 204);">Endurance: |
+XX</td> | +XX</td> | ||
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; ">X</td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; ">X</td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; ">X</td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td | <td | ||
− | style="text-align: left; background-color: rgb(204, 204, 204) | + | style="text-align: left; background-color: rgb(204, 204, 204);">Dread: |
+XX</td> | +XX</td> | ||
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; ">X</td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center;"></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center;">X</td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; ">X</td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td | <td | ||
− | style="text-align: left; background-color: rgb(204, 204, 204) | + | style="text-align: left; background-color: rgb(204, 204, 204); ">Magic |
Lore: +XX</td> | Lore: +XX</td> | ||
<td | <td | ||
− | style="text-align: center | + | style="text-align: center;">X</td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center;"></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td | <td | ||
− | style="text-align: left; background-color: rgb(204, 204, 204) | + | style="text-align: left; background-color: rgb(204, 204, 204); ">Spell |
Resistance: +XX</td> | Resistance: +XX</td> | ||
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; ">X</td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; ">X</td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td | <td | ||
− | style="text-align: left; background-color: rgb(204, 204, 204) | + | style="text-align: left; background-color: rgb(204, 204, 204);">Banish |
Undead: +XX</td> | Undead: +XX</td> | ||
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; ">X</td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td | <td | ||
− | style="text-align: left; background-color: rgb(204, 204, 204) | + | style="text-align: left; background-color: rgb(204, 204, 204);">Weapon |
Lore: +XX</td> | Lore: +XX</td> | ||
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; ">X</td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; ">X</td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td | <td | ||
− | style="text-align: left; background-color: rgb(204, 204, 204) | + | style="text-align: left; background-color: rgb(204, 204, 204);">To |
all combat arts: +XX</td> | all combat arts: +XX</td> | ||
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; ">X</td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td | <td | ||
− | style="text-align: left; background-color: rgb(204, 204, 204) | + | style="text-align: left; background-color: rgb(204, 204, 204); ">Resist |
Stun: +XX</td> | Stun: +XX</td> | ||
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; ">X</td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center;"></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td | <td | ||
− | style="text-align: left; background-color: rgb(204, 204, 204) | + | style="text-align: left; background-color: rgb(204, 204, 204); ">Poison |
Resistance: +XX% Endurance</td> | Resistance: +XX% Endurance</td> | ||
<td | <td | ||
− | style="text-align: center | + | style="text-align: center;"></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center;">X</td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center;"></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td | <td | ||
− | style="text-align: left; background-color: rgb(204, 204, 204) | + | style="text-align: left; background-color: rgb(204, 204, 204); ">Meditation: |
+XX</td> | +XX</td> | ||
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; ">X</td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td | <td | ||
− | style="text-align: left; background-color: rgb(204, 204, 204) | + | style="text-align: left; background-color: rgb(204, 204, 204); ">Damage |
received reduces gold, saving health: XX%</td> | received reduces gold, saving health: XX%</td> | ||
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; ">X</td> |
<td | <td | ||
− | style="text-align: center; | + | style="text-align: center; w"></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td | <td | ||
− | style="text-align: left; background-color: rgb(204, 204, 204) | + | style="text-align: left; background-color: rgb(204, 204, 204);">Far Sight: +XX |
− | Sight: +XX | ||
</td> | </td> | ||
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; ">X</td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td | <td | ||
− | style="text-align: left; background-color: rgb(204, 204, 204) | + | style="text-align: left; background-color: rgb(204, 204, 204); ">Experience |
gained from monsters: +XX%</td> | gained from monsters: +XX%</td> | ||
<td | <td | ||
− | style="text-align: center | + | style="text-align: center;"></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; ">X</td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td | <td | ||
− | style="text-align: left; background-color: rgb(204, 204, 204) | + | style="text-align: left; background-color: rgb(204, 204, 204); ">vs. |
Dragon Fire Damage: XX%</td> | Dragon Fire Damage: XX%</td> | ||
<td | <td | ||
− | style="text-align: center | + | style="text-align: center;"></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; ">X</td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td | <td | ||
− | style="text-align: left; background-color: rgb(204, 204, 204) | + | style="text-align: left; background-color: rgb(204, 204, 204); ">Concentration: |
+XX</td> | +XX</td> | ||
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; ">X</td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td | <td | ||
− | style="text-align: left; background-color: rgb(204, 204, 204) | + | style="text-align: left; background-color: rgb(204, 204, 204); ">Chance |
for open wounds: +XX%</td> | for open wounds: +XX%</td> | ||
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center;">X</td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td | <td | ||
− | style="text-align: left; background-color: rgb(204, 204, 204) | + | style="text-align: left; background-color: rgb(204, 204, 204); ">Wounds |
Increase Damage Dealt: +XX%</td> | Increase Damage Dealt: +XX%</td> | ||
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; "></td> |
<td | <td | ||
− | style="text-align: center | + | style="text-align: center; ">X</td> |
</tr> | </tr> | ||
</table> | </table> | ||
<br> | <br> |
Latest revision as of 16:44, 29 December 2007
Daemon Set Helms Comparison Table |
Draelokk's Glooming Skull | Dralkcib's Sneer | Kleb-Dracad's Salvage | Pandora's Prophetic Circlet | Taelon's Dragonhelmet of Infestation |
Endurance: +XX | X | X | X | ||
Dread: +XX | X | X | X | ||
Magic Lore: +XX | X | ||||
Spell Resistance: +XX | X | X | |||
Banish Undead: +XX | X | ||||
Weapon Lore: +XX | X | X | |||
To all combat arts: +XX | X | ||||
Resist Stun: +XX | X | ||||
Poison Resistance: +XX% Endurance | X | ||||
Meditation: +XX | X | ||||
Damage received reduces gold, saving health: XX% | X | ||||
Far Sight: +XX | X | ||||
Experience gained from monsters: +XX% | X | ||||
vs. Dragon Fire Damage: XX% | X | ||||
Concentration: +XX | X | ||||
Chance for open wounds: +XX% | X | ||||
Wounds Increase Damage Dealt: +XX% | X |