Difference between revisions of "Unbended:Battlefield - Dev only"

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The Battlefield graveyard is a rather exclusive club. Only those rare people capable of creating whole worlds are interred here. You'll find it in the [[Unbended:Eltay Forest|Eltay Forest]], directly north of [[Unbended:Menas Aetharia|Menas Aetharia]]
 
  
 
__NOTOC__
 
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This place, that resembles paradise quite well, is the capital of the Dominion of the Matraia. As you can expect from a true matriarchy, Ancya-Al-Mar is run by three daughters. A place for songs music.
 
  
 +
The Battlefield graveyard is a rather exclusive club. Only those rare people capable of creating whole worlds are interred here. You'll find it in the [[Unbended:Eltay Forest|Eltay Forest]], directly north of [[Unbended:Menas Aetharia|Menas Aetharia]]
  
  
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'''The Developers'''
 
'''The Developers'''
  
Andreas Liebeskind - Sacred 2 Level Design
+
'''Andreas Liebeskind''' - Sacred 2 Level Design
  
Bastian Rolf - Sacred 2 Coding
+
'''Bastian Rolf''' - Sacred 2 Coding
  
Benny Kayser - Sacred 2 Level Design
+
'''Benny Kayser''' - Sacred 2 Level Design
  
Catharina Zeiß - Sacred 2 Graphics
+
'''Catharina Zeiß''' - Sacred 2 Graphics
  
Christian Altrogge - Sacred 2 Game Design
+
'''Christian Altrogge''' - Sacred 2 Game Design
  
Christian Bus - Sacred 2 Level Design
+
'''Christian Bus''' - Sacred 2 Level Design
  
Christian Grunwald - Sacred 2 Executive Producer
+
'''Christian Grunwald''' - Sacred 2 Executive Producer
  
Daniel Balster - Sacred 2 Coding
+
'''Daniel Balster''' - Sacred 2 Coding
  
Dirk Schumacher - Sacred 2 Graphics
+
'''Dirk Schumacher''' - Sacred 2 Graphics
  
Felix Schuller - Sacred 2 Quest Design
+
'''Felix Schuller''' - Sacred 2 Quest Design
  
Frank Lunnebach - Sacred 2 System Administration
+
'''Frank Lunnebach''' - Sacred 2 System Administration
  
Frank Rentmeister - Sacred 2 Internal QA, Unbended supporting team member
+
'''Frank Rentmeister''' - Sacred 2 Internal QA, Unbended supporting team member
  
Franz Stradal - Sacred 2 Core Team Additionals, Unbended technical management and concept development
+
'''Franz Stradal''' - Sacred 2 Core Team Additionals, Unbended technical management and concept development
  
Freddy Böckem-Stradal - Sacred 2 Concept Art, Unbended supporting team member
+
'''Freddy Böckem-Stradal''' - Sacred 2 Concept Art, Unbended supporting team member
  
Hans-Arno Wegner - Sacred 2 Lead Game Designer
+
'''Hans-Arno Wegner''' - Sacred 2 Lead Game Designer
  
Helga Parmiter - Sacred 2 Localization Lead - English
+
'''Helga Parmiter''' - Sacred 2 Localization Lead - English
  
Hoa Tu Ngoc - Sacred 2 Lead Artist
+
'''Hoa Tu Ngoc''' - Sacred 2 Lead Artist
  
Holger Flöttmann - Sacred 2 Managing Director
+
'''Holger Flöttmann''' - Sacred 2 Managing Director
  
James Mearman - Sacred 2 Graphics
+
'''James Mearman''' - Sacred 2 Graphics
  
Janina Gerhards - Sacred 2 Graphics
+
'''Janina Gerhards''' - Sacred 2 Graphics
  
Janos Toth - Sacred 2 Level Design
+
'''Janos Toth''' - Sacred 2 Level Design
  
Lars Hammer - Sacred 2 Coding
+
'''Lars Hammer''' - Sacred 2 Coding
  
Marc Oberhäuser - Sacred 2 Lead Quest Designer, Unbended technical and world design
+
'''Marc Oberhäuser''' - Sacred 2 Lead Quest Designer, Unbended technical and world design
  
Mario Endlich - Sacred 2 Game Design
+
'''Mario Endlich''' - Sacred 2 Game Design
  
Mark Intelmann - Sacred 2 Level Design
+
'''Mark Intelmann''' - Sacred 2 Level Design
  
Marko Giertolla - Sacred 2 Graphics
+
'''Marko Giertolla''' - Sacred 2 Graphics
  
Markus Häublein - Sacred 2 Level Design
+
'''Markus Häublein''' - Sacred 2 Level Design
  
Markus Mohr - Sacred 2 Core Team Additionals
+
'''Markus Mohr''' - Sacred 2 Core Team Additionals
  
Michel Dumont - Sacred 2 Quest Design
+
'''Michel Dumont''' - Sacred 2 Quest Design
  
Peter Hann - Sacred 2 Core Team Additionals, Unbended character and world design
+
'''Peter Hann''' - Sacred 2 Core Team Additionals, Unbended character and world design
  
Peter Kullgard - Sacred 2 Project Management
+
'''Peter Kullgard''' - Sacred 2 Project Management
  
Peter Luber - Sacred 2 Game Design
+
'''Peter Luber''' - Sacred 2 Game Design
  
Ralph Roder - Sacred 2 Quest Design, Unbended story design and content creation
+
'''Ralph Roder''' - Sacred 2 Quest Design, Unbended story design and content creation
  
Roger Boerdijk - Sacred 2 Technical Director
+
'''Roger Boerdijk''' - Sacred 2 Technical Director
  
Sebastian "Buddy" Fleer - Sacred 2 Project Management
+
'''Sebastian "Buddy" Fleer''' - Sacred 2 Project Management
  
Simon Trümpler - Sacred 2 Graphics
+
'''Simon Trümpler''' - Sacred 2 Graphics
  
Steve Manekeller - Sacred 2 Visual Director
+
'''Steve Manekeller''' - Sacred 2 Visual Director
  
Thomas Dähling - Sacred 2 Coding
+
'''Thomas Dähling''' - Sacred 2 Coding
  
Uygar Kalem - Sacred 2 Coding
+
'''Uygar Kalem''' - Sacred 2 Coding
  
  
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Die Putzfrau ! - Schweine! Alles Schweine!
+
'''Die Putzfrau ! '''- Schweine! Alles Schweine!
  
  
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[[Category:Unbended Places Of Aetherra|A]]
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[[Category:Unbended Places Of Aetherra|B]]

Latest revision as of 00:25, 26 September 2014






The Battlefield graveyard is a rather exclusive club. Only those rare people capable of creating whole worlds are interred here. You'll find it in the Eltay Forest, directly north of Menas Aetharia



Quests & NPC's

Transportation

Enemies

Grave Inscriptions

The Developers

Andreas Liebeskind - Sacred 2 Level Design

Bastian Rolf - Sacred 2 Coding

Benny Kayser - Sacred 2 Level Design

Catharina Zeiß - Sacred 2 Graphics

Christian Altrogge - Sacred 2 Game Design

Christian Bus - Sacred 2 Level Design

Christian Grunwald - Sacred 2 Executive Producer

Daniel Balster - Sacred 2 Coding

Dirk Schumacher - Sacred 2 Graphics

Felix Schuller - Sacred 2 Quest Design

Frank Lunnebach - Sacred 2 System Administration

Frank Rentmeister - Sacred 2 Internal QA, Unbended supporting team member

Franz Stradal - Sacred 2 Core Team Additionals, Unbended technical management and concept development

Freddy Böckem-Stradal - Sacred 2 Concept Art, Unbended supporting team member

Hans-Arno Wegner - Sacred 2 Lead Game Designer

Helga Parmiter - Sacred 2 Localization Lead - English

Hoa Tu Ngoc - Sacred 2 Lead Artist

Holger Flöttmann - Sacred 2 Managing Director

James Mearman - Sacred 2 Graphics

Janina Gerhards - Sacred 2 Graphics

Janos Toth - Sacred 2 Level Design

Lars Hammer - Sacred 2 Coding

Marc Oberhäuser - Sacred 2 Lead Quest Designer, Unbended technical and world design

Mario Endlich - Sacred 2 Game Design

Mark Intelmann - Sacred 2 Level Design

Marko Giertolla - Sacred 2 Graphics

Markus Häublein - Sacred 2 Level Design

Markus Mohr - Sacred 2 Core Team Additionals

Michel Dumont - Sacred 2 Quest Design

Peter Hann - Sacred 2 Core Team Additionals, Unbended character and world design

Peter Kullgard - Sacred 2 Project Management

Peter Luber - Sacred 2 Game Design

Ralph Roder - Sacred 2 Quest Design, Unbended story design and content creation

Roger Boerdijk - Sacred 2 Technical Director

Sebastian "Buddy" Fleer - Sacred 2 Project Management

Simon Trümpler - Sacred 2 Graphics

Steve Manekeller - Sacred 2 Visual Director

Thomas Dähling - Sacred 2 Coding

Uygar Kalem - Sacred 2 Coding



Other Graves


Die Putzfrau ! - Schweine! Alles Schweine!




Interesting Photos

Notes