Difference between revisions of "Sacred 2:Demon Summoner"
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'''See Also:''' | '''See Also:''' | ||
* [http://darkmatters.org/forums/index.php?/topic/22687-diablo-2-fallen-creatures-thread/ The Diablo 2 Fallen Creatures Thread] | * [http://darkmatters.org/forums/index.php?/topic/22687-diablo-2-fallen-creatures-thread/ The Diablo 2 Fallen Creatures Thread] | ||
− | * [[Sacred: | + | * [[Sacred:Demons]] - normal Demon Summoners are adapted from the one of the demon enemy types from [[Sacred: Underworld]]. |
Latest revision as of 02:24, 3 May 2017
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Damage Types: Weakest Against:
Region: Wastelands |
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Damage Types: Weakest Against:
Region: Wastelands |
Battle Notes
- Racial Type: Demon
- Demon Summoners have physical-to-magic damage conversion on their attacks, though they use mage AI and usually won't use melee attacks unless engaged in close combat first.
- Demon Summoners have additional damage mitigation against magic damage.
Special Abilities:
- Red Lightning Strike - hits you with a red lightning bolt that causes physical damage, magic DOT, and Leech life from opponents. A very dangerous attack that cannot be dodged.
- Summon Burning Dead - this spell summons a single elite Burning Dead. It only has a 10 second cooldown so it will summon more quite often, but the skeletons don't pose much of a threat.
- Blind (elites only) - a curse that severely penalizes the player's attack speed and attack rating for 10 seconds. Indicated by a black cloud around the character's head. Causes no damage.
See Also:
- The Diablo 2 Fallen Creatures Thread
- Sacred:Demons - normal Demon Summoners are adapted from the one of the demon enemy types from Sacred: Underworld.