Difference between revisions of "Sacred 2:Du'Rach Commander Harrad'smit"
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− | <onlyinclude>{{Boss | + | <onlyinclude> |
+ | Was present in the vanilla game files but never used in-game. Some mods like Enhanced Edition or Purist Fixpack restore him as a boss of the side quest [[Sacred 2:Take the Initiative|Take the Initiative]]. | ||
+ | {{Boss | ||
|Thumbnail=[[File:harrad.jpg|247px]] | |Thumbnail=[[File:harrad.jpg|247px]] | ||
|Stats Image=[[File:harradstats.png]] | |Stats Image=[[File:harradstats.png]] | ||
Line 5: | Line 7: | ||
*{{:Sacred 2:Physical}} | *{{:Sacred 2:Physical}} | ||
*{{:Sacred 2:Magic}} | *{{:Sacred 2:Magic}} | ||
+ | *{{:Sacred 2:Poison}} | ||
+ | *{{:Sacred 2:Ice}} | ||
Weak against: | Weak against: | ||
*Nothing in particular | *Nothing in particular | ||
Immune to: | Immune to: | ||
*{{:Sacred 2:Ice}} | *{{:Sacred 2:Ice}} | ||
− | |Maplib Link= | + | |Maplib Link=https://www.sacredwiki.org/index.php/Sacred_2:Map_of_Ancaria |
|Boss Page Name=Du'Rach Commander Harrad'smit | |Boss Page Name=Du'Rach Commander Harrad'smit | ||
}}</onlyinclude> | }}</onlyinclude> | ||
Line 18: | Line 22: | ||
==== Notes ==== | ==== Notes ==== | ||
− | * Has 0 Ice armor, but 100% Ice damage mitigation. Can't be damaged by Ice without means of penetrating the immunity like for example Mastered Ancient Magic. | + | * Has 0 Ice armor, but 100% Ice damage mitigation. Can't be damaged by Ice without means of penetrating the immunity like for example Mastered [[Sacred 2:Ancient Magic |Ancient Magic]]. |
* Can cast an Ice projectile, Poison cloud and has a teleport that most Sand People use. | * Can cast an Ice projectile, Poison cloud and has a teleport that most Sand People use. | ||
+ | * Regular attacks do Physical and Magic damage. | ||
+ | * Has a contingent of Elite Personal Guards near him but can be easily lured away from them to fight him alone. | ||
− | [[Category:Sacred 2 Enemies in Ancaria| | + | [[Category:Sacred 2 Enemies in Ancaria|D]] |
− | [[Category:Sacred 2 Bosses| | + | [[Category:Sacred 2 Bosses|D]] |
Latest revision as of 16:17, 28 July 2023
Was present in the vanilla game files but never used in-game. Some mods like Enhanced Edition or Purist Fixpack restore him as a boss of the side quest Take the Initiative.
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Damage Done: Weak against:
Immune to: |
Quests
- Du'Rach Commander Harrad'smit is involved in Take the Initiative quest.
Notes
- Has 0 Ice armor, but 100% Ice damage mitigation. Can't be damaged by Ice without means of penetrating the immunity like for example Mastered Ancient Magic.
- Can cast an Ice projectile, Poison cloud and has a teleport that most Sand People use.
- Regular attacks do Physical and Magic damage.
- Has a contingent of Elite Personal Guards near him but can be easily lured away from them to fight him alone.