Difference between revisions of "Sacred:Weapon Lore"
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Gogoblender (talk | contribs) m (Weapon Lore moved to Sacred:Weapon Lore) |
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− | [[Weapon Lore]] is a [[Skills|Skill]] that | + | [[Weapon Lore]] is a [[Skills|Skill]] that all classes can select, although it is most useful for melee characters. Weapon Lore increases weapon damage by modifying the base weapon damage by a percentage (physical, magic, fire, poison). |
+ | |||
+ | The skill will stack with item bonuses (e.g. sword with physical damage +31% and level 10 weapon lore will result in 31+69 = 100% total bonus to the weapon base physical damage). | ||
+ | |||
+ | |||
+ | {| class="skills" border="1" cellspacing="0" style="text-align: center;" | ||
+ | |-class="skillsth" align="center" | ||
+ | |align="left" width="150" | Skill level | ||
+ | | width="50"|1 || width="50"|5 || width="50"|10 || width="50"|15 || width="50"|20 || width="50"|30 || width="50"|51 || width="50"|75 || width="50"|100 || width="50"|150 || width="50"|200 | ||
+ | |-align="center" | ||
+ | |class="skillslc" align="left" | Weapon Damage +%: | ||
+ | | 12 || 39 || 69 || 94 || 115 || 150 || 200 || 236 || 261 || || | ||
+ | |} |
Revision as of 12:23, 26 July 2010
Weapon Lore is a Skill that all classes can select, although it is most useful for melee characters. Weapon Lore increases weapon damage by modifying the base weapon damage by a percentage (physical, magic, fire, poison).
The skill will stack with item bonuses (e.g. sword with physical damage +31% and level 10 weapon lore will result in 31+69 = 100% total bonus to the weapon base physical damage).
Skill level | 1 | 5 | 10 | 15 | 20 | 30 | 51 | 75 | 100 | 150 | 200 |
Weapon Damage +%: | 12 | 39 | 69 | 94 | 115 | 150 | 200 | 236 | 261 |